Player Matchup

Apollo
Apollo
KIN9PIN3309
Apollo
Level 140
God Stats
4W - 5L
1,469 SR
Queue Stats
480W - 485L
1,512 Elo+
Solo
Cthulhu
Cthulhu
KarmaKlink
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,499 Elo+
Solo
Chronos
Chronos
OskiBrownie
Chronos
Level 119
God Stats
3W - 7L
1,211 SR
Queue Stats
321W - 326L
1,621 Elo+
Solo
Ullr
Ullr
Theeromanator
Ullr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,434 Elo+
Solo
Bacchus
Bacchus
divinehikari
Bacchus
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 87L
1,487 Elo+
Solo
Team Averages
Level 116
1,436 SR
1,511 Elo+

VS

Team Averages
Level 86
1,519 SR
1,563 Elo+
Xbalanque
Xbalanque
NotWhiteBread
Xbalanque
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,681 Elo+
Party 1
Olorun
Olorun
Overthinkeryk
Olorun
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 63L
1,555 Elo+
Solo
Vulcan
Vulcan
SAJAHAND420g
Vulcan
Level 103
God Stats
25W - 19L
1,429 SR
Queue Stats
896W - 881L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
ShuckleSquad
Kuzenbo
Level 124
God Stats
1W - 0L
1,668 SR
Queue Stats
49W - 41L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
TheMonkley
Nu Wa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 4 / 2
7,772
777
5,870
11,677
5,949
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KarmaKlink
Cthulhu
14
1 / 3 / 3
8,317
832
7,550
10,593
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
OskiBrownie
Chronos
13
1 / 4 / 4
7,193
719
5,489
8,911
4,090
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 4 / 3
7,728
773
3,956
11,200
5,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
divinehikari
Bacchus
12
0 / 4 / 2
7,262
726
5,881
18,393
18,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NotWhiteBread
Xbalanque
15
7 / 1 / 5
8,677
868
11,269
7,156
3,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 1 / 8
8,888
889
11,184
6,596
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
16
4 / 2 / 6
8,935
894
11,412
4,306
2,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
ShuckleSquad
Kuzenbo
15
2 / 3 / 11
8,672
867
7,341
9,826
16,779
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
13
2 / 2 / 9
7,853
785
9,173
7,058
3,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
7
Kills
19
19
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
4
2
1
L
Cthulhu
KarmaKlink
Cthulhu
1
3
3
0.83
W
Xbalanque
NotWhiteBread
Xbalanque
7
1
5
9.5
L
Chronos
OskiBrownie
Chronos
1
4
4
0.75
W
4
1
8
8
W
Vulcan
4
2
6
3.5
W
Kuzenbo
ShuckleSquad
Kuzenbo
2
3
11
2.5
W
Nu Wa
2
2
9
3.25
L
2
4
3
0.88
L
Bacchus
divinehikari
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,746
Damage
50,379
60,774
Taken
34,942
46,277
Mitigated
30,454
19,102
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,870
3,175
502
3,120
11,677
5,949
0
8,489
3,188
0
17,919
L
Cthulhu
KarmaKlink
Cthulhu
7,550
302
623
1,669
10,593
12,659
26
6,106
4,475
22,227
0
W
Xbalanque
NotWhiteBread
Xbalanque
11,269
6,446
1,294
3,169
7,156
3,813
48
4,203
2,953
0
16,425
L
Chronos
OskiBrownie
Chronos
5,489
968
1,313
943
8,911
4,090
296
7,017
1,863
17,363
0
W
11,184
3,871
1,406
2,031
6,596
3,911
1,733
3,017
3,579
26,296
0
W
Vulcan
11,412
4,062
0
125
4,306
2,422
780
2,797
1,509
27,960
0
W
Kuzenbo
ShuckleSquad
Kuzenbo
7,341
2,858
598
1,253
9,826
16,779
0
3,812
6,014
12,944
210
W
Nu Wa
9,173
2,708
426
982
7,058
3,529
196
5,091
1,967
13,800
0
L
3,956
2,230
494
3,317
11,200
5,266
0
6,786
4,414
0
13,509
L
Bacchus
divinehikari
Bacchus
5,881
926
1,767
5,354
18,393
18,313
0
10,459
7,934
10,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,272
Gold Earned
43,025
124
Minions Killed
115
0
Camps Cleared
0
901,263
Distance Traveled
922,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,772
777
32
3
0
172,386
0
L
Cthulhu
8,317
832
36
4
0
202,345
0
W
Xbalanque
8,677
868
12
1
0
190,899
0
L
Chronos
7,193
719
20
2
0
170,442
0
W
Olorun
8,888
889
36
4
0
185,703
0
W
Vulcan
8,935
894
42
4
0
164,333
0
W
Kuzenbo
8,672
867
15
2
0
191,627
0
W
Nu Wa
7,853
785
10
1
0
189,939
0
L
Ullr
7,728
773
25
3
0
186,248
0
L
Bacchus
7,262
726
11
1
0
169,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role