Player Matchup

Ra
Ra
D0Ak1ckfl1p
Ra
Level 37
God Stats
3W - 0L
1,287 SR
Queue Stats
136W - 129L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
FredsChair
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 39L
1,682 Elo+
Party 1
Fenrir
Fenrir
JanusBalls
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,691 Elo+
Party 1
Nu Wa
Nu Wa
repwah
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,917 Elo+
Party 1
Xbalanque
Xbalanque
xdheinzttv
Xbalanque
Level 88
God Stats
5W - 1L
1,763 SR
Queue Stats
161W - 152L
1,570 Elo+
Party 1
Team Averages
Level 35
1,510 SR
1,672 Elo+

VS

Team Averages
Level 51
1,469 SR
1,485 Elo+
Heimdallr
Heimdallr
ADCAngel
Heimdallr
Level 40
God Stats
1W - 2L
1,370 SR
Queue Stats
87W - 85L
1,547 Elo+
Party 3
Hel
Hel
Dddamon2
Hel
Level 40
God Stats
2W - 5L
1,475 SR
Queue Stats
64W - 48L
1,547 Elo+
Party 3
Bacchus
Bacchus
EcchiiPanda
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Party 2
Ao Kuang
Ao Kuang
FateOfArmageddon
Ao Kuang
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 48L
1,588 Elo+
Party 3
Medusa
Medusa
dreamknight907
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
400W - 391L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
7,919
609
3,052
4,714
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
FredsChair
Sun Wukong
14
8 / 0 / 5
9,517
732
12,293
11,174
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
JanusBalls
Fenrir
11
7 / 2 / 1
7,372
567
7,787
11,714
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
repwah
Nu Wa
10
1 / 2 / 8
7,070
544
7,774
7,484
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
xdheinzttv
Xbalanque
13
3 / 1 / 3
7,729
595
9,376
8,812
3,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ADCAngel
Heimdallr
9
0 / 6 / 0
5,509
424
3,157
9,894
3,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 3
6,681
514
7,104
10,195
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
EcchiiPanda
Bacchus
8
1 / 3 / 2
5,753
443
2,680
9,278
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
3 / 4 / 3
6,502
500
6,449
12,120
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 4 / 2
5,850
450
4,001
11,487
3,807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
6
6
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ADCAngel
Heimdallr
0
6
0
0
W
1
1
3
2.5
L
2
3
3
1.17
L
Bacchus
EcchiiPanda
Bacchus
1
3
2
0.67
L
3
4
3
1.13
W
Sun Wukong
FredsChair
Sun Wukong
8
0
5
10.5
W
Fenrir
JanusBalls
Fenrir
7
2
1
3.75
L
0
4
2
0.25
W
Nu Wa
repwah
Nu Wa
1
2
8
2.5
W
Xbalanque
xdheinzttv
Xbalanque
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,282
Damage
23,391
43,898
Taken
52,974
19,322
Mitigated
22,516
18,929
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ADCAngel
Heimdallr
3,157
2,121
0
1,390
9,894
3,140
0
659
9,235
0
24,901
W
3,052
296
662
2,483
4,714
1,831
559
2,275
2,439
66,683
0
L
7,104
460
677
4,513
10,195
2,945
0
3,825
6,370
50,117
0
L
Bacchus
EcchiiPanda
Bacchus
2,680
102
320
2,388
9,278
8,707
0
2,744
6,534
13,701
0
L
6,449
2,084
0
2,947
12,120
3,917
0
1,967
10,153
39,910
0
W
Sun Wukong
FredsChair
Sun Wukong
12,293
3,522
0
5,239
11,174
5,788
558
3,868
7,306
0
66,208
W
Fenrir
JanusBalls
Fenrir
7,787
2,714
0
3,957
11,714
4,811
0
3,817
7,897
0
43,432
L
4,001
1,429
0
3,059
11,487
3,807
0
1,631
9,856
0
41,960
W
Nu Wa
repwah
Nu Wa
7,774
2,268
0
2,426
7,484
2,923
133
3,111
4,373
31,913
0
W
Xbalanque
xdheinzttv
Xbalanque
9,376
7,174
0
4,162
8,812
3,969
976
3,162
5,650
0
63,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
30,295
435
Minions Killed
282
0
Camps Cleared
0
1,326,810
Distance Traveled
1,293,237
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,509
424
41
3
0
243,127
0
W
Ra
7,919
609
126
10
0
297,022
3
L
Hel
6,681
514
83
6
0
266,067
0
L
Bacchus
5,753
443
18
1
0
282,198
0
L
Ao Kuang
6,502
500
71
5
0
262,043
1
W
Sun Wukong
9,517
732
119
9
0
277,362
2
W
Fenrir
7,372
567
61
5
0
277,412
2
L
Medusa
5,850
450
69
5
0
239,802
4
W
Nu Wa
7,070
544
32
2
0
238,721
1
W
Xbalanque
7,729
595
97
7
0
236,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role