Player Matchup

Hel
Hel
Abub
Hel
Level 29
God Stats
28W - 16L
1,744 SR
Queue Stats
28W - 16L
1,674 Elo+
Party 4
Xbalanque
Xbalanque
CrazyCandyCane
Xbalanque
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 24L
1,556 Elo+
Party 2
Bakasura
Bakasura
PepsiEnjoyer
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,761 Elo+
Party 2
Kuzenbo
Kuzenbo
ShottySean
Kuzenbo
Level 16
God Stats
4W - 8L
1,200 SR
Queue Stats
6W - 10L
1,106 Elo+
Party 4
Baba Yaga
Baba Yaga
TigerYaaasKing
Baba Yaga
Level 85
God Stats
5W - 4L
1,429 SR
Queue Stats
20W - 21L
1,598 Elo+
Party 4
Team Averages
Level 53
1,475 SR
1,539 Elo+

VS

Team Averages
Level 42
1,547 SR
1,366 Elo+
Ix Chel
Ix Chel
Axelsweety
Ix Chel
Level 24
God Stats
3W - 2L
1,702 SR
Queue Stats
16W - 16L
1,565 Elo+
Party 3
Xing Tian
Xing Tian
Bloodyautopsy
Xing Tian
Level 109
God Stats
8W - 5L
1,747 SR
Queue Stats
225W - 230L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
IluvUsaru
Kukulkan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,528 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JuicyFoobs
Ah Muzen Cab
Level 38
God Stats
9W - 14L
1,287 SR
Queue Stats
14W - 18L
1,206 Elo+
Party 1
Scylla
Scylla
ThickGothGamer69
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,053 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Abub
Hel
18
3 / 1 / 25
10,815
1,082
14,699
11,085
6,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
CrazyCandyCane
Xbalanque
20
25 / 0 / 14
13,835
1,384
50,731
12,756
7,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
PepsiEnjoyer
Bakasura
17
9 / 2 / 10
12,001
1,200
9,675
9,413
6,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
ShottySean
Kuzenbo
17
4 / 0 / 22
10,854
1,085
7,107
9,774
14,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
TigerYaaasKing
Baba Yaga
17
0 / 0 / 17
10,121
1,012
6,550
5,005
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

319

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Axelsweety
Ix Chel
14
1 / 12 / 1
9,131
913
10,638
22,901
11,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Bloodyautopsy
Xing Tian
15
2 / 3 / 1
10,020
1,002
5,407
21,379
32,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
IluvUsaru
Kukulkan
14
0 / 1 / 3
9,256
926
13,287
7,471
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
JuicyFoobs
Ah Muzen Cab
14
0 / 16 / 3
8,963
896
10,917
26,448
14,310
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 9 / 2
8,681
868
1,596
16,195
8,545
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
13
41
Kills
3
3
Deaths
41
88
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
Abub
Hel
3
1
25
15.5
L
Ix Chel
Axelsweety
Ix Chel
1
12
1
0.13
L
Xing Tian
Bloodyautopsy
Xing Tian
2
3
1
0.83
W
Xbalanque
CrazyCandyCane
Xbalanque
25
0
14
32
L
Kukulkan
IluvUsaru
Kukulkan
0
1
3
1.5
L
Ah Muzen Cab
JuicyFoobs
Ah Muzen Cab
0
16
3
0.09
W
Bakasura
PepsiEnjoyer
Bakasura
9
2
10
7
W
Kuzenbo
ShottySean
Kuzenbo
4
0
22
15
L
0
9
2
0.11
W
Baba Yaga
TigerYaaasKing
Baba Yaga
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,762
Damage
41,845
48,033
Taken
94,394
37,903
Mitigated
70,137
24,441
Healing
1,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Abub
Hel
14,699
88
9,235
7,733
11,085
6,060
0
7,838
3,247
29,397
0
L
Ix Chel
Axelsweety
Ix Chel
10,638
1,860
512
304
22,901
11,456
0
3,683
18,478
24,268
0
L
Xing Tian
Bloodyautopsy
Xing Tian
5,407
340
0
3
21,379
32,509
0
7,524
13,410
13,017
0
W
Xbalanque
CrazyCandyCane
Xbalanque
50,731
39,535
0
3,682
12,756
7,258
0
6,842
5,914
0
76,580
L
Kukulkan
IluvUsaru
Kukulkan
13,287
1,011
0
0
7,471
3,317
0
3,356
3,622
50,671
0
L
Ah Muzen Cab
JuicyFoobs
Ah Muzen Cab
10,917
5,913
0
312
26,448
14,310
0
8,800
17,146
0
24,984
W
Bakasura
PepsiEnjoyer
Bakasura
9,675
7,012
0
1,541
9,413
6,544
0
6,641
2,772
0
21,982
W
Kuzenbo
ShottySean
Kuzenbo
7,107
2,370
0
577
9,774
14,904
0
6,467
3,307
11,415
0
L
1,596
837
0
0
16,195
8,545
0
4,031
12,132
9,127
0
W
Baba Yaga
TigerYaaasKing
Baba Yaga
6,550
288
220
1,453
5,005
3,137
0
3,140
1,865
32,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,626
Gold Earned
46,051
216
Minions Killed
174
14
Camps Cleared
3
963,396
Distance Traveled
713,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,815
1,082
35
4
0
219,705
0
L
Ix Chel
9,131
913
22
2
2
148,188
0
L
Xing Tian
10,020
1,002
15
2
1
160,043
0
W
Xbalanque
13,835
1,384
57
6
6
184,096
0
L
Kukulkan
9,256
926
98
10
0
178,220
0
L
Ah Muzen Cab
8,963
896
21
2
0
138,472
0
W
Bakasura
12,001
1,200
39
4
8
187,662
0
W
Kuzenbo
10,854
1,085
20
2
0
206,268
0
L
Scylla
8,681
868
18
2
0
88,680
0
W
Baba Yaga
10,121
1,012
65
7
0
165,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role