Player Matchup

Skadi
Skadi
Chigga0210
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 2
Khepri
Khepri
Gamble02
Khepri
Level 119
God Stats
82W - 78L
1,576 SR
Queue Stats
1,031W - 995L
1,483 Elo+
Party 1
Baba Yaga
Baba Yaga
WhiskeeOnIce
Baba Yaga
Level 69
God Stats
14W - 17L
1,571 SR
Queue Stats
427W - 413L
1,449 Elo+
Party 1
Chang'e
Chang'e
lAfternoonI
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,232 Elo+
Party 2
Baron Samedi
Baron Samedi
lSakurajimal
Baron Samedi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,232 Elo+
Party 2
Team Averages
Level 75
1,529 SR
1,377 Elo+

VS

Team Averages
Level 96
1,571 SR
1,463 Elo+
Jing Wei
Jing Wei
IcanRezthat
Jing Wei
Level 88
God Stats
13W - 8L
1,705 SR
Queue Stats
217W - 211L
1,490 Elo+
Party 3
Cerberus
Cerberus
KoboOnStix
Cerberus
Level 35
God Stats
1W - 2L
1,573 SR
Queue Stats
3W - 8L
1,293 Elo+
Solo
Chiron
Chiron
Shtogie
Chiron
Level 126
God Stats
8W - 3L
1,504 SR
Queue Stats
541W - 516L
1,501 Elo+
Solo
Hades
Hades
Stalinguini
Hades
Level 89
God Stats
15W - 15L
1,550 SR
Queue Stats
258W - 247L
1,492 Elo+
Party 3
Ix Chel
Ix Chel
xDarkXMangomanx
Ix Chel
Level 141
God Stats
9W - 12L
1,524 SR
Queue Stats
317W - 314L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
2 / 5 / 1
9,040
452
11,294
13,370
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Gamble02
Khepri
12
0 / 0 / 2
8,390
420
3,962
8,784
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baba Yaga
WhiskeeOnIce
Baba Yaga
15
2 / 3 / 2
9,393
470
13,110
10,298
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
lAfternoonI
Chang'e
18
3 / 2 / 2
10,633
532
11,912
18,506
8,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
lSakurajimal
Baron Samedi
11
0 / 5 / 2
7,849
392
5,461
10,797
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IcanRezthat
Jing Wei
17
1 / 0 / 3
10,309
515
4,777
16,530
7,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
KoboOnStix
Cerberus
14
2 / 0 / 6
9,528
476
4,815
16,897
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Shtogie
Chiron
16
1 / 3 / 2
10,134
507
9,400
17,005
7,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 1
11,749
587
9,399
12,627
9,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 4
11,666
583
10,914
12,947
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
15
15
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
5
1
0.5
L
Khepri
Gamble02
Khepri
0
0
2
1
W
Jing Wei
IcanRezthat
Jing Wei
1
0
3
2.5
W
Cerberus
KoboOnStix
Cerberus
2
0
6
5
W
Chiron
Shtogie
Chiron
1
3
2
0.67
W
7
2
1
3.75
L
Baba Yaga
WhiskeeOnIce
Baba Yaga
2
3
2
1
L
Chang'e
lAfternoonI
Chang'e
3
2
2
2
L
Baron Samedi
lSakurajimal
Baron Samedi
0
5
2
0.2
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,739
Damage
39,305
61,755
Taken
76,006
35,401
Mitigated
47,795
22,110
Healing
23,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
11,294
5,714
0
2,748
13,370
5,382
980
3,743
9,583
0
75,629
L
Khepri
Gamble02
Khepri
3,962
18
48
1,651
8,784
8,584
0
4,028
4,612
18,589
0
W
Jing Wei
IcanRezthat
Jing Wei
4,777
4,403
0
305
16,530
7,091
0
7,012
9,518
0
108,091
W
Cerberus
KoboOnStix
Cerberus
4,815
326
0
3,210
16,897
19,248
0
8,263
8,634
34,846
0
W
Chiron
Shtogie
Chiron
9,400
1,889
174
5,553
17,005
7,006
530
4,134
12,871
0
82,534
W
9,399
395
160
6,895
12,627
9,025
0
7,067
5,560
81,168
0
L
Baba Yaga
WhiskeeOnIce
Baba Yaga
13,110
997
0
2,859
10,298
5,712
0
4,939
5,087
70,531
0
L
Chang'e
lAfternoonI
Chang'e
11,912
1,647
871
11,483
18,506
8,468
0
5,392
12,969
116,018
0
L
Baron Samedi
lSakurajimal
Baron Samedi
5,461
601
278
2,172
10,797
7,255
126
6,692
4,101
34,034
0
W
10,914
1,226
1,561
5,628
12,947
5,425
577
9,191
3,756
88,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
53,386
469
Minions Killed
624
0
Camps Cleared
0
1,819,560
Distance Traveled
2,016,534
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,040
452
111
6
0
369,600
0
L
Khepri
8,390
420
24
1
0
407,508
5
W
Jing Wei
10,309
515
138
7
0
427,358
4
W
Cerberus
9,528
476
57
3
0
404,428
0
W
Chiron
10,134
507
141
7
0
379,463
4
W
Hades
11,749
587
146
7
0
370,527
2
L
Baba Yaga
9,393
470
106
5
0
384,282
3
L
Chang'e
10,633
532
174
9
0
448,573
0
L
Baron Samedi
7,849
392
54
3
0
209,597
0
W
Ix Chel
11,666
583
142
7
0
434,758
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role