Player Matchup

Medusa
Medusa
AI Aaron
Medusa
Level 63
God Stats
0W - 1L
1,485 SR
Queue Stats
3W - 11L
1,182 Elo+
Party 1
Chaac
Chaac
Draco Hunter16
Chaac
Level 67
God Stats
4W - 2L
1,693 SR
Queue Stats
9W - 7L
1,241 Elo+
Party 1
Cthulhu
Cthulhu
GodJeffTuche
Cthulhu
Level 27
God Stats
7W - 5L
1,543 SR
Queue Stats
10W - 16L
1,277 Elo+
Party 1
Ratatoskr
Ratatoskr
Myshooo
Ratatoskr
Level 115
God Stats
1W - 2L
1,653 SR
Queue Stats
20W - 30L
1,281 Elo+
Party 1
Hel
Hel
Racecaracecar
Hel
Level 107
God Stats
0W - 1L
1,760 SR
Queue Stats
27W - 27L
1,443 Elo+
Party 1
Team Averages
Level 76
1,627 SR
1,285 Elo+

VS

Team Averages
Level 57
1,594 SR
1,577 Elo+
Nox
Nox
BunniBoinkz
Nox
Level 158
God Stats
13W - 9L
1,694 SR
Queue Stats
165W - 138L
1,644 Elo+
Party 2
Ix Chel
Ix Chel
SinfullSammy2001
Ix Chel
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Zephyrqt
Izanami
Level 27
God Stats
42W - 21L
1,669 SR
Queue Stats
138W - 103L
1,809 Elo+
Party 2
Athena
Athena
Zylias
Athena
Level 49
God Stats
7W - 9L
1,519 SR
Queue Stats
224W - 173L
1,506 Elo+
Solo
Shiva
Shiva
ninohundojuando
Shiva
Level 49
God Stats
4W - 2L
1,587 SR
Queue Stats
156W - 171L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AI Aaron
Medusa
14
2 / 4 / 3
8,260
751
7,875
8,978
3,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 1
7,900
718
7,044
11,387
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
GodJeffTuche
Cthulhu
13
1 / 5 / 3
7,413
674
8,909
17,229
13,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Myshooo
Ratatoskr
13
1 / 4 / 4
7,644
695
7,791
14,284
5,495
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 3
8,304
755
7,360
12,899
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 14
9,356
851
14,107
6,113
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 4 / 10
8,669
788
12,467
10,180
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zephyrqt
Izanami
17
10 / 1 / 10
9,665
879
16,339
9,951
4,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Zylias
Athena
14
2 / 1 / 12
8,564
779
6,314
11,710
11,871
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 3
8,215
747
5,374
9,478
7,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
9
Kills
23
23
Deaths
9
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
AI Aaron
Medusa
2
4
3
0.88
W
7
0
14
14
L
3
3
1
1.17
L
Cthulhu
GodJeffTuche
Cthulhu
1
5
3
0.5
L
Ratatoskr
Myshooo
Ratatoskr
1
4
4
0.75
L
2
7
3
0.5
W
3
4
10
2
W
Izanami
Zephyrqt
Izanami
10
1
10
15
W
Athena
Zylias
Athena
2
1
12
8
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,979
Damage
54,601
64,777
Taken
47,432
41,218
Mitigated
31,205
11,290
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AI Aaron
Medusa
7,875
3,984
0
130
8,978
3,761
983
5,596
3,382
0
21,875
W
14,107
1,335
0
500
6,113
2,882
261
3,013
3,021
36,966
0
L
7,044
1,244
0
1,823
11,387
12,239
0
4,746
6,505
0
18,683
L
Cthulhu
GodJeffTuche
Cthulhu
8,909
1,366
286
1,575
17,229
13,958
0
8,339
8,890
18,562
0
L
Ratatoskr
Myshooo
Ratatoskr
7,791
2,252
0
1,638
14,284
5,495
50
7,749
6,535
0
21,251
L
7,360
259
2,347
3,491
12,899
5,765
0
6,194
6,577
30,896
0
W
12,467
1,311
415
1,057
10,180
4,303
530
4,271
5,868
30,429
0
W
Izanami
Zephyrqt
Izanami
16,339
12,827
0
1,918
9,951
4,832
0
3,351
6,420
0
46,654
W
Athena
Zylias
Athena
6,314
1,957
1,223
1,598
11,710
11,871
347
4,068
7,450
13,193
0
W
5,374
1,407
0
1,891
9,478
7,317
496
1,566
7,785
0
29,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
44,469
157
Minions Killed
224
0
Camps Cleared
0
1,099,414
Distance Traveled
1,110,531
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,260
751
33
3
0
212,091
0
W
Nox
9,356
851
44
4
0
228,848
0
L
Chaac
7,900
718
29
3
0
209,252
0
L
Cthulhu
7,413
674
16
1
0
236,692
0
L
Ratatoskr
7,644
695
25
2
0
251,503
0
L
Hel
8,304
755
54
5
0
189,876
0
W
Ix Chel
8,669
788
45
4
0
222,939
0
W
Izanami
9,665
879
71
6
0
212,818
0
W
Athena
8,564
779
24
2
0
222,369
0
W
Shiva
8,215
747
40
4
0
223,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role