Player Matchup

Aphrodite
Aphrodite
Garfnarg
Aphrodite
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 72L
1,307 Elo+
Solo
Kukulkan
Kukulkan
Gaspax45z
Kukulkan
Level 16
God Stats
2W - 4L
1,214 SR
Queue Stats
22W - 26L
1,439 Elo+
Party 2
King Arthur
King Arthur
Mighty Bomber
King Arthur
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 126L
1,558 Elo+
Party 1
Artemis
Artemis
UniTvTrovo
Artemis
Level 60
God Stats
40W - 39L
1,566 SR
Queue Stats
255W - 205L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
VCS3002
Ao Kuang
Level 83
God Stats
0W - 2L
1,305 SR
Queue Stats
52W - 63L
1,447 Elo+
Party 2
Team Averages
Level 76
1,417 SR
1,444 Elo+

VS

Team Averages
Level 81
1,479 SR
1,465 Elo+
Xbalanque
Xbalanque
BatWithDowns
Xbalanque
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
306W - 281L
1,500 Elo+
Solo
Bacchus
Bacchus
Dripping_Evil
Bacchus
Level 44
God Stats
3W - 4L
1,470 SR
Queue Stats
98W - 121L
1,467 Elo+
Party 3
Mulan
Mulan
JetForceGemini
Mulan
Level 39
God Stats
16W - 20L
1,482 SR
Queue Stats
231W - 269L
1,385 Elo+
Solo
Zhong Kui
Zhong Kui
TheyLoveLlama
Zhong Kui
Level 82
God Stats
9W - 6L
1,445 SR
Queue Stats
71W - 78L
1,484 Elo+
Party 3
Ao Kuang
Ao Kuang
youmadbro02
Ao Kuang
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 69L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Garfnarg
Aphrodite
15
3 / 3 / 5
10,838
516
5,498
16,726
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Gaspax45z
Kukulkan
14
0 / 11 / 1
8,692
414
7,074
16,960
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Mighty Bomber
King Arthur
16
0 / 4 / 1
9,877
470
8,440
17,154
18,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
UniTvTrovo
Artemis
15
1 / 3 / 4
8,826
420
8,624
12,787
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
VCS3002
Ao Kuang
17
9 / 9 / 3
10,734
511
20,005
28,671
13,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BatWithDowns
Xbalanque
16
1 / 3 / 6
10,628
506
8,402
11,694
5,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
13
1 / 3 / 8
9,172
437
8,222
19,741
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 1 / 5
12,505
595
11,262
20,373
21,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
TheyLoveLlama
Zhong Kui
18
16 / 2 / 6
12,936
616
26,288
16,706
13,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
youmadbro02
Ao Kuang
19
10 / 4 / 8
12,548
598
17,839
20,385
8,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
13
Kills
30
30
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BatWithDowns
Xbalanque
1
3
6
1.33
W
Bacchus
1
3
8
1.67
L
Aphrodite
Garfnarg
Aphrodite
3
3
5
1.83
L
Kukulkan
Gaspax45z
Kukulkan
0
11
1
0.05
W
2
1
5
4.5
L
King Arthur
Mighty Bomber
King Arthur
0
4
1
0.13
W
Zhong Kui
TheyLoveLlama
Zhong Kui
16
2
6
9.5
L
Artemis
UniTvTrovo
Artemis
1
3
4
1
L
Ao Kuang
VCS3002
Ao Kuang
9
9
3
1.17
W
Ao Kuang
youmadbro02
Ao Kuang
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,641
Damage
72,013
92,298
Taken
88,899
57,620
Mitigated
70,008
28,462
Healing
36,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BatWithDowns
Xbalanque
8,402
3,389
0
3,063
11,694
5,025
859
3,992
7,702
0
83,330
W
Bacchus
8,222
946
380
5,938
19,741
21,320
0
8,968
10,716
26,835
0
L
Aphrodite
Garfnarg
Aphrodite
5,498
1,366
4,979
8,966
16,726
14,202
303
12,096
4,630
39,835
0
L
Kukulkan
Gaspax45z
Kukulkan
7,074
614
0
772
16,960
6,513
0
15,064
1,896
61,775
0
W
11,262
1,953
0
13,834
20,373
21,077
0
3,248
17,125
700
117,802
L
King Arthur
Mighty Bomber
King Arthur
8,440
1,442
0
4,106
17,154
18,064
0
3,068
14,086
2,887
79,338
W
Zhong Kui
TheyLoveLlama
Zhong Kui
26,288
2,258
0
4,902
16,706
13,606
754
9,448
7,236
95,232
0
L
Artemis
UniTvTrovo
Artemis
8,624
5,152
0
3,341
12,787
5,386
534
6,106
6,681
0
61,351
L
Ao Kuang
VCS3002
Ao Kuang
20,005
6,305
0
6,298
28,671
13,455
0
16,281
12,390
101,000
0
W
Ao Kuang
youmadbro02
Ao Kuang
17,839
3,655
0
8,251
20,385
8,980
0
9,076
11,309
105,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,967
Gold Earned
57,789
482
Minions Killed
573
0
Camps Cleared
0
1,821,553
Distance Traveled
1,971,212
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,628
506
130
6
0
355,862
0
W
Bacchus
9,172
437
19
1
0
393,826
0
L
Aphrodite
10,838
516
65
3
0
353,310
0
L
Kukulkan
8,692
414
100
5
0
356,353
0
W
Mulan
12,505
595
180
9
0
383,131
7
L
King Arthur
9,877
470
126
6
0
353,502
0
W
Zhong Kui
12,936
616
126
6
0
411,477
0
L
Artemis
8,826
420
84
4
0
341,556
0
L
Ao Kuang
10,734
511
107
5
0
416,832
0
W
Ao Kuang
12,548
598
118
6
0
426,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role