Player Matchup

Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Craved_by_Death
King Arthur
Level 6
God Stats
9W - 1L
1,873 SR
Queue Stats
10W - 1L
1,848 Elo+
Party 2
Rama
Rama
CrotchBog
Rama
Level 108
God Stats
9W - 10L
1,607 SR
Queue Stats
259W - 218L
1,636 Elo+
Party 2
Chang'e
Chang'e
SirAnarchy1901
Chang'e
Level 126
God Stats
99W - 83L
1,652 SR
Queue Stats
116W - 104L
1,621 Elo+
Party 2
Maui
Maui
coffin blood
Maui
Level 133
God Stats
5W - 0L
1,414 SR
Queue Stats
130W - 133L
1,583 Elo+
Party 2
Team Averages
Level 106
1,609 SR
1,638 Elo+

VS

Team Averages
Level 125
1,636 SR
1,507 Elo+
Mercury
Mercury
AkimiSan
Mercury
Level 123
God Stats
4W - 3L
1,701 SR
Queue Stats
42W - 44L
1,545 Elo+
Party 1
Baba Yaga
Baba Yaga
MemoryStays
Baba Yaga
Level 196
God Stats
12W - 5L
1,702 SR
Queue Stats
427W - 417L
1,497 Elo+
Party 1
Geb
Geb
SapphikLit
Geb
Level 27
God Stats
4W - 5L
1,441 SR
Queue Stats
118W - 150L
1,469 Elo+
Party 1
Martichoras
Martichoras
Warningsignz
Martichoras
Level 156
God Stats
60W - 53L
1,640 SR
Queue Stats
417W - 497L
1,530 Elo+
Party 1
Achilles
Achilles
xXTekKaXx
Achilles
Level 121
God Stats
1W - 1L
1,693 SR
Queue Stats
338W - 389L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
3 / 2 / 0
9,330
583
7,658
10,914
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Craved_by_Death
King Arthur
16
3 / 0 / 1
10,195
637
9,871
11,443
11,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
15
3 / 1 / 4
9,284
580
6,810
6,828
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 5
8,899
556
11,162
11,476
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 7
7,694
481
2,395
9,653
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AkimiSan
Mercury
13
1 / 2 / 1
7,392
462
3,897
11,124
4,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
MemoryStays
Baba Yaga
15
1 / 2 / 1
8,820
551
9,698
8,178
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 2
6,836
427
4,681
10,539
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
Warningsignz
Martichoras
13
1 / 6 / 1
7,804
488
4,973
11,122
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
xXTekKaXx
Achilles
14
0 / 3 / 0
7,451
466
5,595
14,305
14,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
3
3
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
0
1.5
L
Mercury
AkimiSan
Mercury
1
2
1
0.75
W
King Arthur
Craved_by_Death
King Arthur
3
0
1
3.5
W
Rama
3
1
4
5
L
Baba Yaga
MemoryStays
Baba Yaga
1
2
1
0.75
L
0
1
2
1
W
5
0
5
7.5
L
Martichoras
Warningsignz
Martichoras
1
6
1
0.25
W
0
0
7
3.5
L
Achilles
xXTekKaXx
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,896
Damage
28,844
50,314
Taken
55,268
34,399
Mitigated
37,848
15,683
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,658
5,099
0
1,307
10,914
6,881
132
4,850
6,064
0
77,729
L
Mercury
AkimiSan
Mercury
3,897
1,682
0
735
11,124
4,629
0
1,229
9,895
0
66,879
W
King Arthur
Craved_by_Death
King Arthur
9,871
1,338
0
3,438
11,443
11,344
216
0
10,730
0
85,210
W
Rama
6,810
5,798
0
3,120
6,828
2,805
1,259
871
5,957
0
69,539
L
Baba Yaga
MemoryStays
Baba Yaga
9,698
624
0
2,034
8,178
4,061
0
2,600
5,578
77,692
0
L
4,681
616
0
1,929
10,539
9,459
0
3,934
6,605
21,235
0
W
11,162
1,185
1,330
4,220
11,476
4,363
0
4,104
7,246
88,911
0
L
Martichoras
Warningsignz
Martichoras
4,973
2,303
0
1,889
11,122
5,063
148
4,178
6,944
0
62,338
W
2,395
737
0
2,268
9,653
9,006
168
4,554
5,099
20,766
0
L
Achilles
xXTekKaXx
Achilles
5,595
1,392
0
2,122
14,305
14,636
0
1,616
12,689
0
53,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
38,303
583
Minions Killed
477
0
Camps Cleared
0
1,726,489
Distance Traveled
1,739,794
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,330
583
151
9
0
376,585
0
L
Mercury
7,392
462
106
7
0
415,333
2
W
King Arthur
10,195
637
142
9
0
308,808
2
W
Rama
9,284
580
142
9
0
298,922
4
L
Baba Yaga
8,820
551
153
10
0
319,564
6
L
Geb
6,836
427
23
1
0
354,814
3
W
Chang'e
8,899
556
112
7
0
403,603
0
L
Martichoras
7,804
488
88
6
0
312,356
2
W
Maui
7,694
481
36
2
0
338,571
5
L
Achilles
7,451
466
107
7
0
337,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role