Player Matchup

Ra
Ra
Agraya
Ra
Level 18
God Stats
1W - 1L
1,767 SR
Queue Stats
1W - 3L
1,294 Elo+
Party 2
Cthulhu
Cthulhu
Blorges
Cthulhu
Level 7
God Stats
2W - 1L
1,712 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 2
Fenrir
Fenrir
Elucidator7234
Fenrir
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,328 Elo+
Party 2
Team Averages
Level 26
1,660 SR
1,379 Elo+

VS

Team Averages
Level 80
1,520 SR
1,636 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Poowahface
Aphrodite
Level 85
God Stats
6W - 6L
1,511 SR
Queue Stats
21W - 17L
1,787 Elo+
Party 1
Ymir
Ymir
merck26
Ymir
Level 6
God Stats
3W - 0L
1,549 SR
Queue Stats
8W - 3L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 6 / 4
6,188
774
4,996
7,585
3,278
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Blorges
Cthulhu
9
0 / 3 / 3
5,683
710
4,481
9,897
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
5 / 5 / 0
7,053
882
8,023
9,758
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
8 / 2 / 5
8,564
1,071
12,554
9,636
4,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Poowahface
Aphrodite
11
1 / 3 / 11
7,171
896
4,150
7,116
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
merck26
Ymir
12
5 / 1 / 7
7,669
959
7,130
10,209
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
14
14
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
5
5.25
L
Ra
1
6
4
0.5
L
Cthulhu
Blorges
Cthulhu
0
3
3
0.5
L
5
5
0
1
W
Aphrodite
Poowahface
Aphrodite
1
3
11
2.17
W
Ymir
merck26
Ymir
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,500
Damage
23,834
27,240
Taken
26,961
17,741
Mitigated
16,997
2,938
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,554
8,416
0
3,822
9,636
4,113
2,208
2,273
7,089
0
48,828
L
Ra
4,996
930
360
366
7,585
3,278
135
2,406
4,990
21,692
0
L
Cthulhu
Blorges
Cthulhu
4,481
348
265
421
9,897
8,921
0
3,932
5,560
8,331
0
L
8,023
1,265
275
1,251
9,758
5,542
25
3,985
5,380
0
17,185
W
Aphrodite
Poowahface
Aphrodite
4,150
561
2,235
3,165
7,116
2,902
379
2,726
4,044
19,665
0
W
Ymir
merck26
Ymir
7,130
1,336
353
1,286
10,209
9,982
202
3,997
5,768
12,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,924
Gold Earned
23,404
73
Minions Killed
113
0
Camps Cleared
0
393,677
Distance Traveled
456,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,564
1,071
55
7
0
160,268
0
L
Ra
6,188
774
35
4
0
132,958
0
L
Cthulhu
5,683
710
15
2
0
137,859
0
L
Fenrir
7,053
882
23
3
0
122,860
0
W
Aphrodite
7,171
896
46
6
0
143,029
0
W
Ymir
7,669
959
12
2
0
153,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role