Player Matchup

Cthulhu
Cthulhu
BarcodeThief
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
KRUGER99
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Mashty
Sun Wukong
Level 48
God Stats
0W - 2L
1,572 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 1
Team Averages
Level 25
1,524 SR
1,435 Elo+

VS

Team Averages
Level 19
1,562 SR
1,502 Elo+
Yemoja
Yemoja
ArchaicDaemon
Yemoja
Level 18
God Stats
1W - 0L
1,704 SR
Queue Stats
6W - 3L
1,589 Elo+
Party 2
Anhur
Anhur
MrMural
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
ReverseSidious
The Morrigan
Level 31
God Stats
3W - 3L
1,483 SR
Queue Stats
27W - 28L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BarcodeThief
Cthulhu
9
0 / 3 / 0
5,839
584
3,053
6,889
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
KRUGER99
Susano
9
0 / 3 / 0
5,777
578
1,709
6,089
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Mashty
Sun Wukong
10
0 / 3 / 0
6,048
605
3,963
7,875
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,410
841
3,908
3,923
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
MrMural
Anhur
13
3 / 0 / 6
7,725
773
8,202
4,936
1,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Morrigan
ReverseSidious
The Morrigan
14
4 / 0 / 5
8,042
804
5,517
2,766
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Cthulhu
BarcodeThief
Cthulhu
0
3
0
0
L
Susano
KRUGER99
Susano
0
3
0
0
L
Sun Wukong
Mashty
Sun Wukong
0
3
0
0
W
Anhur
MrMural
Anhur
3
0
6
6
W
The Morrigan
ReverseSidious
The Morrigan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,725
Damage
17,627
20,853
Taken
11,625
11,217
Mitigated
6,710
1,947
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,908
935
641
2,599
3,923
3,473
185
1,283
2,564
15,960
0
L
Cthulhu
BarcodeThief
Cthulhu
3,053
192
50
324
6,889
4,985
0
4,019
2,870
12,140
0
L
Susano
KRUGER99
Susano
1,709
225
0
660
6,089
1,879
0
2,295
3,794
0
8,604
L
Sun Wukong
Mashty
Sun Wukong
3,963
514
0
913
7,875
4,353
0
2,426
5,449
0
20,558
W
Anhur
MrMural
Anhur
8,202
4,763
0
2,549
4,936
1,976
1,661
966
3,855
0
42,302
W
The Morrigan
ReverseSidious
The Morrigan
5,517
1,936
0
355
2,766
1,261
963
795
1,891
22,735
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,664
Gold Earned
24,177
81
Minions Killed
134
0
Camps Cleared
0
510,465
Distance Traveled
574,883
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,410
841
10
1
0
206,631
2
L
Cthulhu
5,839
584
29
3
0
153,648
0
L
Susano
5,777
578
22
2
0
160,534
0
L
Sun Wukong
6,048
605
30
3
0
196,283
0
W
Anhur
7,725
773
78
8
0
187,795
3
W
The Morrigan
8,042
804
46
5
0
180,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role