Player Matchup

Thanatos
Thanatos
Duesez
Thanatos
Level 108
God Stats
3W - 3L
1,270 SR
Queue Stats
36W - 42L
1,368 Elo+
Party 1
Xbalanque
Xbalanque
JACKPOTJIMDAR
Xbalanque
Level 86
God Stats
2W - 1L
1,621 SR
Queue Stats
13W - 17L
1,401 Elo+
Party 1
Baba Yaga
Baba Yaga
Stevethebeast10
Baba Yaga
Level 107
God Stats
2W - 2L
1,765 SR
Queue Stats
120W - 115L
1,526 Elo+
Solo
Osiris
Osiris
TriflnBandit
Osiris
Level 104
God Stats
2W - 3L
1,504 SR
Queue Stats
139W - 138L
1,462 Elo+
Solo
Aphrodite
Aphrodite
Ullrinic
Aphrodite
Level 121
God Stats
3W - 2L
1,396 SR
Queue Stats
60W - 63L
1,378 Elo+
Party 1
Team Averages
Level 105
1,511 SR
1,427 Elo+

VS

Team Averages
Level 103
1,455 SR
1,511 Elo+
Fenrir
Fenrir
Cris67
Fenrir
Level 68
God Stats
0W - 2L
1,203 SR
Queue Stats
5W - 7L
1,416 Elo+
Party 2
Xing Tian
Xing Tian
Fxry
Xing Tian
Level 81
God Stats
0W - 3L
1,239 SR
Queue Stats
42W - 38L
1,615 Elo+
Party 3
Apollo
Apollo
MartinGar23
Apollo
Level 99
God Stats
9W - 7L
1,739 SR
Queue Stats
43W - 35L
1,508 Elo+
Solo
Bakasura
Bakasura
Riomhaire
Bakasura
Level 128
God Stats
8W - 7L
1,611 SR
Queue Stats
36W - 32L
1,516 Elo+
Party 3
Agni
Agni
adrunknugget
Agni
Level 139
God Stats
0W - 1L
1,485 SR
Queue Stats
56W - 55L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Duesez
Thanatos
17
15 / 3 / 6
11,492
638
22,490
20,677
10,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
JACKPOTJIMDAR
Xbalanque
14
1 / 2 / 4
9,110
506
5,999
11,901
5,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Stevethebeast10
Baba Yaga
16
5 / 1 / 7
10,411
578
13,315
9,127
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
17
3 / 5 / 3
10,851
603
11,340
15,483
14,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Ullrinic
Aphrodite
14
2 / 0 / 12
9,521
529
4,943
14,805
15,136
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cris67
Fenrir
12
4 / 8 / 1
8,511
473
7,353
17,568
7,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Fxry
Xing Tian
10
0 / 2 / 2
7,603
422
7,580
21,399
19,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
14
1 / 2 / 0
8,353
464
4,028
8,045
2,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Riomhaire
Bakasura
18
6 / 6 / 1
11,764
654
14,569
22,058
16,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 2
8,053
447
9,815
13,325
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
26
Kills
11
11
Deaths
26
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cris67
Fenrir
4
8
1
0.56
W
Thanatos
Duesez
Thanatos
15
3
6
6
L
Xing Tian
Fxry
Xing Tian
0
2
2
0.5
W
Xbalanque
JACKPOTJIMDAR
Xbalanque
1
2
4
1.5
L
Apollo
1
2
0
0.5
L
Bakasura
Riomhaire
Bakasura
6
6
1
1.08
W
Baba Yaga
Stevethebeast10
Baba Yaga
5
1
7
8.5
W
Osiris
3
5
3
0.9
W
Aphrodite
Ullrinic
Aphrodite
2
0
12
8
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,087
Damage
43,345
71,993
Taken
82,395
51,429
Mitigated
50,535
28,831
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cris67
Fenrir
7,353
2,000
0
1,490
17,568
7,417
0
5,248
12,268
0
55,267
W
Thanatos
Duesez
Thanatos
22,490
6,848
0
13,877
20,677
10,843
235
6,402
13,785
0
83,215
L
Xing Tian
Fxry
Xing Tian
7,580
760
0
2,367
21,399
19,638
255
5,925
15,358
25,630
0
W
Xbalanque
JACKPOTJIMDAR
Xbalanque
5,999
3,532
0
3,339
11,901
5,691
554
2,853
8,838
0
68,604
L
Apollo
4,028
2,375
0
2,270
8,045
2,657
2,518
588
7,457
0
64,787
L
Bakasura
Riomhaire
Bakasura
14,569
8,788
0
7,218
22,058
16,013
0
3,222
17,485
0
83,812
W
Baba Yaga
Stevethebeast10
Baba Yaga
13,315
592
0
1,765
9,127
5,505
86
2,216
6,623
77,326
0
W
Osiris
11,340
4,130
0
1,481
15,483
14,254
587
854
12,661
0
92,016
W
Aphrodite
Ullrinic
Aphrodite
4,943
1,054
1,753
6,616
14,805
15,136
77
5,070
9,735
27,722
0
L
9,815
698
0
750
13,325
4,810
0
4,249
9,076
51,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,385
Gold Earned
44,284
496
Minions Killed
502
0
Camps Cleared
0
1,781,539
Distance Traveled
1,679,667
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,511
473
83
5
0
357,061
1
W
Thanatos
11,492
638
77
4
0
409,173
0
L
Xing Tian
7,603
422
24
1
0
354,100
4
W
Xbalanque
9,110
506
117
7
0
337,397
0
L
Apollo
8,353
464
104
6
0
317,096
3
L
Bakasura
11,764
654
195
11
0
328,747
3
W
Baba Yaga
10,411
578
125
7
0
365,373
4
W
Osiris
10,851
603
144
8
0
317,249
0
W
Aphrodite
9,521
529
33
2
0
352,347
9
L
Agni
8,053
447
96
5
0
322,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role