Player Matchup

Kuzenbo
Kuzenbo
Silver V
HongoLocoRojo
Kuzenbo
Silver V
Level 145
God Stats
37W - 48L
1,459 SR
Queue Stats
534W - 674L
647 MMR
Solo
Jing Wei
Jing Wei
Bronze I
ManuelCamacho
Jing Wei
Bronze I
Level 108
God Stats
3W - 4L
1,482 SR
Queue Stats
33W - 71L
529 MMR
Solo
Merlin
Merlin
Silver IV
Stunner-D
Merlin
Silver IV
Level 45
God Stats
2W - 7L
1,276 SR
Queue Stats
327W - 409L
777 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,406 SR
651 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,401 SR
692 MMR
Skadi
Skadi
Silver III
Erxo-_-
Skadi
Silver III
Level 68
God Stats
19W - 18L
1,442 SR
Queue Stats
274W - 326L
930 MMR
Party 1
Sobek
Sobek
Bronze I
NoSurrender2393
Sobek
Bronze I
Level 129
God Stats
59W - 84L
1,384 SR
Queue Stats
114W - 182L
394 MMR
Solo
Janus
Janus
Silver IV
crxo-_-
Janus
Silver IV
Level 106
God Stats
10W - 10L
1,376 SR
Queue Stats
227W - 298L
752 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 3 / 1
8,994
692
4,736
9,799
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
ManuelCamacho
Jing Wei
15
0 / 2 / 1
8,386
645
6,455
13,333
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Stunner-D
Merlin
14
1 / 2 / 1
8,538
657
8,563
10,002
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AnubisAo KuangDanzaburouBaron SamediChaac

VS

Bans
BastetHerculesAphroditeOdinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Erxo-_-
Skadi
15
0 / 2 / 5
9,324
717
7,248
8,799
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 3
10,931
841
5,986
13,987
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
crxo-_-
Janus
15
4 / 1 / 0
10,112
778
15,173
8,137
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
7
7
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
Erxo-_-
Skadi
0
2
5
1.25
L
Kuzenbo
2
3
1
0.83
L
Jing Wei
ManuelCamacho
Jing Wei
0
2
1
0.25
W
3
0
3
4.5
L
Merlin
Stunner-D
Merlin
1
2
1
0.75
W
Janus
crxo-_-
Janus
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,754
Damage
28,407
33,134
Taken
30,923
18,158
Mitigated
21,168
7,277
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Erxo-_-
Skadi
7,248
2,377
0
492
8,799
3,733
1,560
4,689
4,110
0
50,254
L
Kuzenbo
4,736
1,432
0
815
9,799
9,764
9
4,720
5,079
13,272
0
L
Jing Wei
ManuelCamacho
Jing Wei
6,455
4,103
101
4,743
13,333
4,967
0
9,097
4,236
0
36,079
W
5,986
264
427
7,070
13,987
13,949
0
5,124
7,463
25,085
0
L
Merlin
Stunner-D
Merlin
8,563
349
85
1,533
10,002
3,427
0
7,408
2,594
31,829
0
W
Janus
crxo-_-
Janus
15,173
935
215
1,908
8,137
3,486
449
3,518
4,619
64,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,918
Gold Earned
30,367
130
Minions Killed
208
0
Camps Cleared
0
676,243
Distance Traveled
761,252
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,324
717
69
5
0
231,153
0
L
Kuzenbo
8,994
692
11
1
0
213,950
0
L
Jing Wei
8,386
645
68
5
0
220,569
2
W
Sobek
10,931
841
47
4
0
286,199
0
L
Merlin
8,538
657
51
4
0
241,724
0
W
Janus
10,112
778
92
7
0
243,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role