Player Matchup

Ra
Ra
Do_m1n0_XD
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
DrakeEx
Skadi
Level 84
God Stats
309W - 348L
1,375 SR
Queue Stats
402W - 452L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Headhun
Cthulhu
Level 101
God Stats
4W - 0L
1,881 SR
Queue Stats
39W - 27L
1,600 Elo+
Solo
Awilix
Awilix
Shaquanamaquefa
Awilix
Level 115
God Stats
6W - 3L
1,584 SR
Queue Stats
229W - 101L
1,595 Elo+
Solo
Kukulkan
Kukulkan
maestro1417dude
Kukulkan
Level 88
God Stats
35W - 36L
1,470 SR
Queue Stats
114W - 136L
1,364 Elo+
Party 1
Team Averages
Level 78
1,562 SR
1,482 Elo+

VS

Team Averages
Level 63
1,437 SR
1,444 Elo+
Thanatos
Thanatos
Godzilleo
Thanatos
Level 66
God Stats
12W - 9L
1,706 SR
Queue Stats
26W - 30L
1,479 Elo+
Party 2
Skadi
Skadi
JadedTaco
Skadi
Level 145
God Stats
3W - 11L
1,346 SR
Queue Stats
543W - 547L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
MorganaTheQueen
Kuzenbo
Level 22
God Stats
8W - 14L
1,353 SR
Queue Stats
9W - 17L
1,337 Elo+
Party 2
Ix Chel
Ix Chel
northtownchicken
Ix Chel
Level 80
God Stats
0W - 2L
1,281 SR
Queue Stats
24W - 34L
1,441 Elo+
Party 2
Izanami
Izanami
notchainsawman
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 15
10,073
1,119
10,336
8,691
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
DrakeEx
Skadi
17
5 / 1 / 10
10,631
1,181
8,842
6,225
3,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Headhun
Cthulhu
17
6 / 0 / 13
10,814
1,202
14,809
15,264
20,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
8 / 2 / 9
11,395
1,266
12,654
8,535
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
17
2 / 0 / 18
11,420
1,269
15,883
5,230
3,408
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

264

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Godzilleo
Thanatos
15
4 / 5 / 2
10,071
1,119
8,362
13,237
6,633
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
JadedTaco
Skadi
14
1 / 0 / 2
9,048
1,005
5,113
2,629
1,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 3
9,272
1,030
7,806
18,282
24,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 7 / 2
9,702
1,078
12,547
14,409
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 7 / 3
9,421
1,047
5,407
15,697
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
23
Kills
7
7
Deaths
23
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
4
15
2.38
W
Skadi
DrakeEx
Skadi
5
1
10
10
L
Thanatos
Godzilleo
Thanatos
4
5
2
1
W
Cthulhu
Headhun
Cthulhu
6
0
13
12.5
L
Skadi
JadedTaco
Skadi
1
0
2
2
L
1
4
3
0.63
W
8
2
9
6.25
W
Kukulkan
2
0
18
11
L
1
7
2
0.29
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,524
Damage
39,235
43,945
Taken
64,254
35,275
Mitigated
44,559
5,302
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,336
181
1,777
711
8,691
4,420
0
4,303
4,388
21,778
0
W
Skadi
DrakeEx
Skadi
8,842
3,582
0
0
6,225
3,073
0
1,877
4,348
0
30,372
L
Thanatos
Godzilleo
Thanatos
8,362
2,097
0
3,377
13,237
6,633
0
6,528
6,460
0
11,604
W
Cthulhu
Headhun
Cthulhu
14,809
399
319
604
15,264
20,142
0
8,367
6,897
22,886
1,509
L
Skadi
JadedTaco
Skadi
5,113
1,309
0
296
2,629
1,027
0
2,107
439
0
11,989
L
7,806
2,371
0
0
18,282
24,510
0
11,688
6,303
15,931
0
W
12,654
4,457
0
627
8,535
4,232
0
2,833
5,702
0
25,626
W
Kukulkan
15,883
684
108
1,156
5,230
3,408
0
2,973
2,257
40,065
0
L
12,547
1,088
1,174
1,360
14,409
5,847
0
8,352
5,717
52,799
0
L
5,407
3,672
0
618
15,697
6,542
0
9,630
5,816
0
23,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,333
Gold Earned
47,514
195
Minions Killed
182
6
Camps Cleared
4
1,001,802
Distance Traveled
840,237
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,073
1,119
32
4
1
189,326
0
W
Skadi
10,631
1,181
48
5
2
196,006
1
L
Thanatos
10,071
1,119
5
1
0
191,388
0
W
Cthulhu
10,814
1,202
24
3
0
221,996
0
L
Skadi
9,048
1,005
12
1
0
121,952
0
L
Kuzenbo
9,272
1,030
15
2
0
174,915
2
W
Awilix
11,395
1,266
27
3
2
206,035
0
W
Kukulkan
11,420
1,269
64
7
1
188,439
0
L
Ix Chel
9,702
1,078
96
11
3
172,861
0
L
Izanami
9,421
1,047
54
6
1
179,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role