Player Matchup

Xbalanque
Xbalanque
ACExKillerx90
Xbalanque
Level 146
God Stats
8W - 8L
1,508 SR
Queue Stats
120W - 129L
1,542 Elo+
Party 3
Camazotz
Camazotz
SpookyFTC
Camazotz
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,476 Elo+
Party 4
Chang'e
Chang'e
VileBlessing
Chang'e
Level 123
God Stats
4W - 5L
1,844 SR
Queue Stats
222W - 185L
1,531 Elo+
Party 4
Cu Chulainn
Cu Chulainn
darkmars12
Cu Chulainn
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 318L
1,530 Elo+
Party 3
Cthulhu
Cthulhu
kansib
Cthulhu
Level 108
God Stats
3W - 7L
1,486 SR
Queue Stats
110W - 95L
1,513 Elo+
Party 4
Team Averages
Level 124
1,568 SR
1,518 Elo+

VS

Team Averages
Level 110
1,498 SR
1,485 Elo+
Xbalanque
Xbalanque
Ciquel
Xbalanque
Level 125
God Stats
62W - 45L
1,628 SR
Queue Stats
284W - 272L
1,464 Elo+
Party 1
Freya
Freya
LufkinTexas
Freya
Level 129
God Stats
48W - 36L
1,527 SR
Queue Stats
291W - 276L
1,491 Elo+
Party 1
Nike
Nike
McCoDooM
Nike
Level 86
God Stats
1W - 3L
1,187 SR
Queue Stats
332W - 316L
1,518 Elo+
Party 2
Ganesha
Ganesha
UnaccountableX
Ganesha
Level 127
God Stats
30W - 22L
1,597 SR
Queue Stats
279W - 267L
1,469 Elo+
Party 1
Ix Chel
Ix Chel
Xpro87
Ix Chel
Level 85
God Stats
4W - 3L
1,549 SR
Queue Stats
306W - 295L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ACExKillerx90
Xbalanque
15
1 / 4 / 1
8,552
475
10,897
15,342
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
SpookyFTC
Camazotz
14
4 / 4 / 1
8,713
484
9,345
19,444
8,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
VileBlessing
Chang'e
16
2 / 3 / 2
9,506
528
8,466
20,050
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
darkmars12
Cu Chulainn
13
0 / 5 / 1
7,997
444
8,940
17,045
16,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
kansib
Cthulhu
12
1 / 3 / 3
8,460
470
12,208
23,202
23,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ciquel
Xbalanque
15
3 / 2 / 3
8,933
496
10,902
14,049
6,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 5
10,264
570
17,235
12,794
6,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nike
17
4 / 2 / 7
10,640
591
17,723
22,554
16,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 8
8,845
491
7,920
14,476
15,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
Xpro87
Ix Chel
16
4 / 2 / 5
9,880
549
14,842
12,201
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
19
19
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ACExKillerx90
Xbalanque
1
4
1
0.38
W
Xbalanque
Ciquel
Xbalanque
3
2
3
2.25
W
7
1
5
9.5
W
Nike
4
2
7
3.75
L
Camazotz
SpookyFTC
Camazotz
4
4
1
1.13
W
1
1
8
5
L
Chang'e
VileBlessing
Chang'e
2
3
2
1
W
Ix Chel
Xpro87
Ix Chel
4
2
5
3.25
L
Cu Chulainn
darkmars12
Cu Chulainn
0
5
1
0.1
L
Cthulhu
kansib
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,856
Damage
68,622
95,083
Taken
76,074
63,576
Mitigated
52,129
26,783
Healing
24,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ACExKillerx90
Xbalanque
10,897
4,890
167
3,687
15,342
6,733
842
4,579
10,763
0
83,086
W
Xbalanque
Ciquel
Xbalanque
10,902
6,770
0
4,442
14,049
6,941
743
4,181
9,868
0
56,770
W
17,235
4,715
0
5,683
12,794
6,745
575
2,699
10,095
74,587
9,276
W
Nike
17,723
5,156
0
5,882
22,554
16,734
494
3,746
18,808
0
90,017
L
Camazotz
SpookyFTC
Camazotz
9,345
3,914
0
4,743
19,444
8,288
0
5,640
13,804
0
59,997
W
7,920
804
216
3,327
14,476
15,585
172
4,376
10,100
34,824
0
L
Chang'e
VileBlessing
Chang'e
8,466
690
1,705
6,487
20,050
8,668
332
10,559
9,491
85,288
0
W
Ix Chel
Xpro87
Ix Chel
14,842
3,402
883
4,155
12,201
6,124
158
6,209
5,992
79,370
0
L
Cu Chulainn
darkmars12
Cu Chulainn
8,940
770
0
976
17,045
16,452
0
4,765
12,280
1,294
54,254
L
Cthulhu
kansib
Cthulhu
12,208
334
3,013
6,005
23,202
23,435
81
13,835
9,367
44,370
573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,228
Gold Earned
48,562
482
Minions Killed
491
0
Camps Cleared
0
1,666,938
Distance Traveled
1,744,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,552
475
132
7
0
290,991
0
W
Xbalanque
8,933
496
121
7
0
346,597
0
W
Freya
10,264
570
99
6
0
395,488
0
W
Nike
10,640
591
146
8
0
344,211
0
L
Camazotz
8,713
484
98
5
0
394,675
0
W
Ganesha
8,845
491
2
0
0
358,906
0
L
Chang'e
9,506
528
132
7
0
336,747
0
W
Ix Chel
9,880
549
123
7
0
299,205
0
L
Cu Chulainn
7,997
444
77
4
0
305,317
0
L
Cthulhu
8,460
470
43
2
0
339,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role