Player Matchup

Rama
Rama
Hatzino
Rama
Level 106
God Stats
1W - 1L
1,691 SR
Queue Stats
13W - 20L
1,575 Elo+
Solo
Hel
Hel
Its_Jamesx_x
Hel
Level 101
God Stats
2W - 3L
1,740 SR
Queue Stats
149W - 135L
1,578 Elo+
Solo
Ymir
Ymir
KillJoyV13
Ymir
Level 34
God Stats
4W - 6L
1,500 SR
Queue Stats
35W - 41L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Lagrimmm1562
Ratatoskr
Level 95
God Stats
93W - 74L
1,600 SR
Queue Stats
202W - 190L
1,545 Elo+
Solo
Arachne
Arachne
acy87
Arachne
Level 146
God Stats
361W - 276L
1,539 SR
Queue Stats
502W - 483L
1,473 Elo+
Solo
Team Averages
Level 96
1,614 SR
1,534 Elo+

VS

Team Averages
Level 109
1,548 SR
1,520 Elo+
Vamana
Vamana
Scottish_Gamer14
Vamana
Level 95
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 105L
1,470 Elo+
Solo
Mulan
Mulan
Yukі
Mulan
Level 145
God Stats
3W - 3L
1,516 SR
Queue Stats
40W - 25L
1,606 Elo+
Party 1
Hel
Hel
ZeroYuna
Hel
Level 58
God Stats
3W - 4L
1,268 SR
Queue Stats
321W - 295L
1,455 Elo+
Solo
Janus
Janus
bradtrav12
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,463 Elo+
Solo
Skadi
Skadi
uSarenia
Skadi
Level 120
God Stats
9W - 1L
1,958 SR
Queue Stats
50W - 40L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hatzino
Rama
2
0 / 1 / 0
4,942
291
237
1,160
310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 4 / 1
8,551
503
14,456
16,029
7,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 4 / 0
7,066
416
3,504
14,129
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Lagrimmm1562
Ratatoskr
12
4 / 7 / 0
7,912
465
10,535
17,697
11,026
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
acy87
Arachne
15
2 / 3 / 6
8,869
522
9,076
14,773
8,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,017
530
10,188
12,020
6,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Yukі
Mulan
17
9 / 3 / 2
10,753
633
17,573
18,447
18,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 11
8,322
490
4,823
10,543
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
13
0 / 3 / 4
7,818
460
3,720
9,473
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
uSarenia
Skadi
15
5 / 0 / 7
9,527
560
15,815
9,281
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
19
19
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
Hatzino
Rama
0
1
0
0
L
3
4
1
0.88
L
0
4
0
0
L
Ratatoskr
Lagrimmm1562
Ratatoskr
4
7
0
0.57
W
4
2
6
3.5
W
Mulan
Yukі
Mulan
9
3
2
3.33
W
1
1
11
6.5
L
Arachne
acy87
Arachne
2
3
6
1.67
W
Janus
0
3
4
0.67
W
Skadi
uSarenia
Skadi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,808
Damage
52,119
63,788
Taken
59,764
39,232
Mitigated
41,659
16,266
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Hatzino
Rama
237
221
0
121
1,160
310
0
154
1,006
0
9,308
L
14,456
444
1,480
7,396
16,029
7,219
0
4,012
11,916
79,096
0
L
3,504
0
0
1,210
14,129
12,124
0
2,076
11,955
30,606
0
L
Ratatoskr
Lagrimmm1562
Ratatoskr
10,535
1,918
0
2,238
17,697
11,026
0
1,496
15,472
0
49,296
W
10,188
5,139
0
868
12,020
6,170
101
1,847
10,085
0
73,007
W
Mulan
Yukі
Mulan
17,573
4,848
0
6,867
18,447
18,728
98
2,154
16,213
637
92,768
W
4,823
313
6,105
7,638
10,543
8,808
357
6,715
3,438
27,344
0
L
Arachne
acy87
Arachne
9,076
6,299
0
3,821
14,773
8,553
0
1,168
13,354
0
66,165
W
Janus
3,720
38
0
1,235
9,473
3,524
105
3,320
5,993
72,135
0
W
Skadi
uSarenia
Skadi
15,815
7,085
0
1,107
9,281
4,429
2,152
3,130
6,075
0
80,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,340
Gold Earned
45,437
366
Minions Killed
554
0
Camps Cleared
0
1,271,865
Distance Traveled
1,637,748
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,942
291
17
1
0
39,346
0
L
Hel
8,551
503
132
8
0
312,448
2
L
Ymir
7,066
416
40
2
0
272,397
1
L
Ratatoskr
7,912
465
75
4
0
294,345
0
W
Vamana
9,017
530
96
6
0
358,878
1
W
Mulan
10,753
633
153
9
0
310,881
0
W
Hel
8,322
490
36
2
0
303,394
0
L
Arachne
8,869
522
102
6
0
353,329
0
W
Janus
7,818
460
136
8
0
332,599
0
W
Skadi
9,527
560
133
8
0
331,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role