Player Matchup

Sun Wukong
Sun Wukong
Amiriblk
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,316 Elo+
Party 1
Zeus
Zeus
FizzyAardvark98
Zeus
Level 114
God Stats
3W - 4L
1,339 SR
Queue Stats
332W - 323L
1,507 Elo+
Solo
Chiron
Chiron
Ian4570
Chiron
Level 42
God Stats
2W - 1L
1,737 SR
Queue Stats
115W - 122L
1,408 Elo+
Party 2
Cabrakan
Cabrakan
InfectiousClouds
Cabrakan
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,380 Elo+
Party 1
Xbalanque
Xbalanque
abandonedestates
Xbalanque
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,377 Elo+
Party 2
Team Averages
Level 80
1,515 SR
1,398 Elo+

VS

Team Averages
Level 110
1,500 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Ahurdle22
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,479 Elo+
Solo
Nox
Nox
MidnightWolf03
Nox
Level 157
God Stats
4W - 6L
1,502 SR
Queue Stats
102W - 128L
1,444 Elo+
Party 3
Jormungandr
Jormungandr
Waikikisneaky98
Jormungandr
Level 98
God Stats
0W - 1L
1,497 SR
Queue Stats
19W - 15L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amiriblk
Sun Wukong
16
2 / 2 / 13
10,211
785
8,237
15,541
27,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 2 / 14
10,528
810
20,542
8,248
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Ian4570
Chiron
19
9 / 0 / 10
11,274
867
8,990
9,602
6,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
3 / 3 / 14
10,545
811
8,311
17,559
27,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
17
5 / 4 / 10
10,104
777
11,597
12,027
8,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 6 / 3
9,680
745
7,682
11,746
5,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
 
Sol
15
2 / 3 / 3
8,567
659
11,649
11,310
4,583
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Ahurdle22
Fenrir
13
1 / 11 / 3
8,643
665
7,161
16,628
7,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 4
8,985
691
7,161
9,346
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Waikikisneaky98
Jormungandr
17
2 / 3 / 2
9,255
712
12,067
12,161
9,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
25
Kills
9
11
Deaths
25
61
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
6
3
0.75
L
Sol
 
Sol
2
3
3
1.17
L
Fenrir
Ahurdle22
Fenrir
1
11
3
0.23
W
Sun Wukong
Amiriblk
Sun Wukong
2
2
13
4.25
W
6
2
14
6.5
W
Chiron
Ian4570
Chiron
9
0
10
14
W
3
3
14
3.33
L
1
2
4
1.5
L
Jormungandr
Waikikisneaky98
Jormungandr
2
3
2
1
W
Xbalanque
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,677
Damage
45,720
62,977
Taken
61,191
74,633
Mitigated
31,937
32,086
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,682
2,606
813
1,511
11,746
5,429
0
5,929
5,817
0
20,113
L
Sol
 
Sol
11,649
1,403
1,391
4,694
11,310
4,583
0
7,046
4,264
25,064
0
L
Fenrir
Ahurdle22
Fenrir
7,161
3,751
102
1,044
16,628
7,916
0
6,855
9,773
0
12,002
W
Sun Wukong
Amiriblk
Sun Wukong
8,237
1,485
591
2,341
15,541
27,256
87
6,324
9,217
1,094
15,852
W
20,542
743
3,075
1,680
8,248
4,872
182
4,021
4,227
39,803
0
W
Chiron
Ian4570
Chiron
8,990
2,629
5,236
4,401
9,602
6,245
815
6,900
2,702
0
34,572
W
8,311
1,647
4,300
5,496
17,559
27,763
5
8,166
9,393
11,429
0
L
7,161
92
901
2,285
9,346
4,767
0
4,337
5,009
22,699
0
L
Jormungandr
Waikikisneaky98
Jormungandr
12,067
2,028
963
3,460
12,161
9,242
0
5,509
6,652
25,713
0
W
Xbalanque
11,597
7,566
3,023
1,943
12,027
8,497
2,310
5,466
6,561
0
20,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,662
Gold Earned
45,130
154
Minions Killed
125
0
Camps Cleared
0
1,322,533
Distance Traveled
1,195,416
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,680
745
22
2
0
204,527
0
L
Sol
8,567
659
23
2
0
268,728
0
L
Fenrir
8,643
665
11
1
0
193,721
0
W
Sun Wukong
10,211
785
21
2
0
285,779
0
W
Zeus
10,528
810
40
3
0
253,447
0
W
Chiron
11,274
867
52
4
0
279,839
0
W
Cabrakan
10,545
811
14
1
0
250,075
0
L
Nox
8,985
691
49
4
0
270,586
0
L
Jormungandr
9,255
712
20
2
0
257,854
2
W
Xbalanque
10,104
777
27
2
0
253,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role