Player Matchup

Merlin
Merlin
Cerothegodx27
Merlin
Level 126
God Stats
3W - 2L
1,587 SR
Queue Stats
170W - 182L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
ItzHiero
Sylvanus
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 150L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
LeeRoyAlmanza
Danzaburou
Level 101
God Stats
5W - 6L
1,403 SR
Queue Stats
171W - 180L
1,505 Elo+
Party 1
Horus
Horus
TheTrueKenpachi
Horus
Level 158
God Stats
3W - 4L
1,172 SR
Queue Stats
128W - 129L
1,526 Elo+
Party 3
Tyr
Tyr
takito002
Tyr
Level 159
God Stats
2W - 1L
1,565 SR
Queue Stats
291W - 283L
1,534 Elo+
Party 1
Team Averages
Level 134
1,446 SR
1,521 Elo+

VS

Team Averages
Level 102
1,579 SR
1,486 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Benhamlin_
Xbalanque
Level 105
God Stats
7W - 3L
1,724 SR
Queue Stats
106W - 104L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
Logg2k
Sun Wukong
Level 106
God Stats
2W - 3L
1,671 SR
Queue Stats
201W - 204L
1,511 Elo+
Party 2
Ravana
Ravana
VVooZzy
Ravana
Level 79
God Stats
3W - 5L
1,405 SR
Queue Stats
39W - 38L
1,416 Elo+
Solo
Bacchus
Bacchus
X74Braeden
Bacchus
Level 119
God Stats
48W - 37L
1,593 SR
Queue Stats
95W - 96L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,303
573
2,881
3,638
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
ItzHiero
Sylvanus
12
5 / 1 / 1
6,833
621
6,295
8,419
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LeeRoyAlmanza
Danzaburou
10
3 / 0 / 4
6,498
591
6,763
6,275
2,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 5
6,239
567
4,684
10,142
5,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 1
6,841
622
5,599
9,063
8,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 4 / 1
6,503
591
5,248
7,340
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Benhamlin_
Xbalanque
8
1 / 3 / 1
5,333
485
5,523
6,164
1,765
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Logg2k
Sun Wukong
10
0 / 2 / 0
6,047
550
5,188
9,113
6,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
VVooZzy
Ravana
10
0 / 0 / 1
5,872
534
3,292
5,986
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
X74Braeden
Bacchus
8
0 / 3 / 2
5,586
508
2,232
8,909
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
3
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
4
1
0.63
L
Xbalanque
Benhamlin_
Xbalanque
1
3
1
0.5
W
1
1
2
2
W
Sylvanus
ItzHiero
Sylvanus
5
1
1
5.5
W
Danzaburou
LeeRoyAlmanza
Danzaburou
3
0
4
5
L
Sun Wukong
Logg2k
Sun Wukong
0
2
0
0
W
2
2
5
2.25
L
Ravana
VVooZzy
Ravana
0
0
1
0.5
L
Bacchus
X74Braeden
Bacchus
0
3
2
0.33
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,222
Damage
21,483
37,537
Taken
37,512
22,070
Mitigated
20,056
16,602
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,248
941
119
1,048
7,340
2,259
0
4,026
3,314
38,987
0
L
Xbalanque
Benhamlin_
Xbalanque
5,523
2,907
0
1,325
6,164
1,765
589
353
5,811
0
30,116
W
2,881
0
0
439
3,638
1,232
462
2,355
1,283
41,876
0
W
Sylvanus
ItzHiero
Sylvanus
6,295
1,722
120
4,012
8,419
5,073
0
2,198
6,221
41,270
15,386
W
Danzaburou
LeeRoyAlmanza
Danzaburou
6,763
2,246
0
1,728
6,275
2,387
838
1,224
5,051
0
42,846
L
Sun Wukong
Logg2k
Sun Wukong
5,188
1,094
0
1,690
9,113
6,269
0
323
8,790
0
43,415
W
4,684
1,716
1,674
4,516
10,142
5,361
102
1,703
8,439
0
17,782
L
Ravana
VVooZzy
Ravana
3,292
995
0
1,546
5,986
2,029
0
3,075
2,911
0
42,288
L
Bacchus
X74Braeden
Bacchus
2,232
237
0
1,739
8,909
7,734
261
1,095
7,814
14,731
0
W
5,599
1,019
0
4,113
9,063
8,017
0
0
9,063
0
53,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,714
Gold Earned
29,341
344
Minions Killed
300
0
Camps Cleared
0
1,058,342
Distance Traveled
1,093,132
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,503
591
69
6
0
202,406
0
L
Xbalanque
5,333
485
54
5
0
174,309
1
W
Merlin
6,303
573
73
7
0
208,481
0
W
Sylvanus
6,833
621
86
8
0
205,695
0
W
Danzaburou
6,498
591
66
6
0
214,293
0
L
Sun Wukong
6,047
550
77
7
0
225,264
1
W
Horus
6,239
567
23
2
0
190,883
2
L
Ravana
5,872
534
78
7
0
271,839
1
L
Bacchus
5,586
508
22
2
0
219,314
2
W
Tyr
6,841
622
96
9
0
238,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role