Player Matchup

Thanatos
Thanatos
FireMantis85059
Thanatos
Level 52
God Stats
31W - 19L
1,652 SR
Queue Stats
113W - 95L
1,459 Elo+
Party 1
Chang'e
Chang'e
Freecream9599
Chang'e
Level 105
God Stats
2W - 2L
1,315 SR
Queue Stats
217W - 206L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
LonathVkng
Cernunnos
Level 97
God Stats
7W - 12L
1,513 SR
Queue Stats
94W - 104L
1,422 Elo+
Party 1
Ares
Ares
MrxChukii
Ares
Level 47
God Stats
15W - 12L
1,663 SR
Queue Stats
219W - 201L
1,425 Elo+
Solo
Hercules
Hercules
PnutButterBhole
Hercules
Level 27
God Stats
1W - 2L
1,522 SR
Queue Stats
11W - 27L
1,269 Elo+
Party 1
Team Averages
Level 66
1,533 SR
1,415 Elo+

VS

Team Averages
Level 106
1,603 SR
1,500 Elo+
Nu Wa
Nu Wa
Angel-Laces
Nu Wa
Level 109
God Stats
5W - 4L
1,504 SR
Queue Stats
83W - 81L
1,520 Elo+
Party 2
Cerberus
Cerberus
D-gray-man17
Cerberus
Level 90
God Stats
9W - 7L
1,424 SR
Queue Stats
122W - 116L
1,471 Elo+
Party 2
Neith
Neith
Dizzy-Buns
Neith
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,533 Elo+
Party 2
Chang'e
Chang'e
GildedTeaCup
Chang'e
Level 119
God Stats
7W - 4L
1,623 SR
Queue Stats
152W - 141L
1,486 Elo+
Party 2
Bakasura
Bakasura
LAGODLIKE
Bakasura
Level 102
God Stats
14W - 6L
1,963 SR
Queue Stats
101W - 94L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 3 / 1
6,685
557
2,949
9,326
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
12
1 / 2 / 3
7,083
590
6,117
11,316
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
LonathVkng
Cernunnos
10
2 / 2 / 1
6,205
517
5,291
8,043
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ares
9
0 / 2 / 3
6,062
505
3,879
8,280
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
6
1 / 5 / 0
4,985
415
2,604
12,252
8,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,301
608
8,262
6,113
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
D-gray-man17
Cerberus
10
0 / 0 / 5
6,134
511
2,229
8,951
6,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
10
3 / 1 / 1
6,232
519
5,147
5,086
1,737
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
GildedTeaCup
Chang'e
11
6 / 3 / 0
7,350
613
8,694
8,139
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
LAGODLIKE
Bakasura
12
3 / 0 / 5
7,134
595
4,550
9,022
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
13
14
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Cerberus
D-gray-man17
Cerberus
0
0
5
2.5
W
Neith
3
1
1
3.5
L
Thanatos
2
3
1
0.83
L
Chang'e
1
2
3
1.25
W
Chang'e
GildedTeaCup
Chang'e
6
3
0
2
W
Bakasura
LAGODLIKE
Bakasura
3
0
5
5.5
L
Cernunnos
LonathVkng
Cernunnos
2
2
1
1.25
L
Ares
0
2
3
0.75
L
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,840
Damage
28,882
49,217
Taken
37,311
24,509
Mitigated
18,252
16,648
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,262
2,027
0
771
6,113
2,081
508
3,484
2,417
56,952
0
W
Cerberus
D-gray-man17
Cerberus
2,229
216
246
3,117
8,951
6,051
0
2,360
6,591
19,804
0
W
Neith
5,147
1,763
0
1,848
5,086
1,737
1,130
513
4,573
0
37,560
L
Thanatos
2,949
773
0
6,163
9,326
3,332
0
3,314
5,692
0
44,105
L
Chang'e
6,117
487
236
3,951
11,316
3,846
0
5,690
5,041
59,942
0
W
Chang'e
GildedTeaCup
Chang'e
8,694
1,028
280
1,867
8,139
4,925
892
2,827
5,194
42,473
0
W
Bakasura
LAGODLIKE
Bakasura
4,550
3,187
0
1,927
9,022
3,458
999
2,134
6,862
0
41,500
L
Cernunnos
LonathVkng
Cernunnos
5,291
3,368
0
3,283
8,043
2,813
0
1,732
6,152
0
34,018
L
Ares
3,879
92
0
1,440
8,280
5,892
0
2,539
5,181
23,485
0
L
Hercules
2,604
1,441
0
1,575
12,252
8,626
0
4,566
7,123
0
17,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
34,151
301
Minions Killed
341
0
Camps Cleared
0
1,166,457
Distance Traveled
1,204,748
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,301
608
95
8
0
234,020
8
W
Cerberus
6,134
511
47
4
0
241,076
0
W
Neith
6,232
519
59
5
0
222,674
3
L
Thanatos
6,685
557
79
7
0
272,342
0
L
Chang'e
7,083
590
118
10
0
225,996
1
W
Chang'e
7,350
613
67
6
0
233,874
2
W
Bakasura
7,134
595
73
6
0
273,104
1
L
Cernunnos
6,205
517
61
5
0
217,528
3
L
Ares
6,062
505
26
2
0
243,327
0
L
Hercules
4,985
415
17
1
0
207,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role