Player Matchup

Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
GABE99 210
Da Ji
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 280L
1,393 Elo+
Party 2
Yu Huang
Yu Huang
KingLazareth
Yu Huang
Level 154
God Stats
32W - 12L
1,899 SR
Queue Stats
120W - 25L
1,705 Elo+
Party 3
Gilgamesh
Gilgamesh
Rook77
Gilgamesh
Level 43
God Stats
4W - 0L
1,888 SR
Queue Stats
213W - 32L
1,793 Elo+
Party 3
Anubis
Anubis
Whoopsie2178
Anubis
Level 15
God Stats
17W - 4L
1,570 SR
Queue Stats
242W - 275L
1,359 Elo+
Party 2
Team Averages
Level 92
1,671 SR
1,550 Elo+

VS

Team Averages
Level 58
1,496 SR
1,360 Elo+
He Bo
He Bo
HeathBreaker
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 61L
1,342 Elo+
Solo
Ymir
Ymir
Mr__Hypnotic
Ymir
Level 29
God Stats
3W - 3L
1,480 SR
Queue Stats
13W - 31L
1,325 Elo+
Party 1
Poseidon
Poseidon
RememberTony
Poseidon
Level 29
God Stats
1W - 3L
1,445 SR
Queue Stats
25W - 42L
1,365 Elo+
Party 1
Hercules
Hercules
Unlimited910
Hercules
Level 105
God Stats
4W - 6L
1,452 SR
Queue Stats
36W - 61L
1,377 Elo+
Party 1
Pele
Pele
an4523
Pele
Level 100
God Stats
1W - 1L
1,601 SR
Queue Stats
32W - 49L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 0 / 7
6,569
821
4,224
2,199
780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
12
4 / 0 / 4
6,649
831
5,639
5,719
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
KingLazareth
Yu Huang
13
3 / 0 / 6
7,013
877
8,075
2,899
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Rook77
Gilgamesh
14
7 / 0 / 6
7,540
943
6,966
6,043
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
13
0 / 1 / 4
6,398
800
2,788
2,789
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,614
702
2,373
6,747
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 1
5,686
711
769
8,288
7,253
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
RememberTony
Poseidon
13
1 / 0 / 0
6,311
789
3,218
2,023
793
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Unlimited910
Hercules
12
0 / 3 / 1
5,932
742
3,291
9,165
7,317
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
an4523
Pele
11
0 / 4 / 1
5,708
714
5,238
8,357
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
14
Kills
1
1
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
7
3.5
W
Da Ji
4
0
4
6
L
0
3
0
0
W
Yu Huang
KingLazareth
Yu Huang
3
0
6
6
L
0
4
1
0.13
L
Poseidon
RememberTony
Poseidon
1
0
0
1
W
Gilgamesh
Rook77
Gilgamesh
7
0
6
10
L
Hercules
Unlimited910
Hercules
0
3
1
0.17
W
Anubis
0
1
4
2
L
Pele
an4523
Pele
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,692
Damage
14,889
19,649
Taken
34,580
10,562
Mitigated
20,470
2,964
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,224
346
0
306
2,199
780
0
736
1,413
22,058
0
W
Da Ji
5,639
1,303
0
538
5,719
2,407
0
1,727
3,928
0
16,180
L
2,373
155
0
816
6,747
2,151
0
3,326
3,379
7,125
0
W
Yu Huang
KingLazareth
Yu Huang
8,075
305
271
502
2,899
1,127
1,199
932
1,843
26,496
0
L
769
403
197
0
8,288
7,253
0
4,574
3,380
4,295
0
L
Poseidon
RememberTony
Poseidon
3,218
291
262
55
2,023
793
0
915
1,108
20,757
0
W
Gilgamesh
Rook77
Gilgamesh
6,966
2,108
0
1,339
6,043
5,003
0
2,042
3,977
0
14,909
L
Hercules
Unlimited910
Hercules
3,291
672
0
1,228
9,165
7,317
0
4,127
4,816
374
18,672
W
Anubis
2,788
0
0
8
2,789
1,245
0
963
1,826
19,061
0
L
Pele
an4523
Pele
5,238
1,419
0
423
8,357
2,956
0
2,145
6,040
0
16,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,169
Gold Earned
29,251
188
Minions Killed
126
0
Camps Cleared
0
889,852
Distance Traveled
839,883
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,569
821
50
6
0
163,436
3
W
Da Ji
6,649
831
27
3
0
190,251
0
L
He Bo
5,614
702
19
2
0
121,386
0
W
Yu Huang
7,013
877
43
5
0
178,172
0
L
Ymir
5,686
711
4
1
0
173,818
0
L
Poseidon
6,311
789
43
5
0
183,037
0
W
Gilgamesh
7,540
943
21
3
0
187,926
0
L
Hercules
5,932
742
40
5
0
172,645
0
W
Anubis
6,398
800
47
6
0
170,067
0
L
Pele
5,708
714
20
3
0
188,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role