Player Matchup

Izanami
Izanami
AirStanklin
Izanami
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,577 Elo+
Party 3
Pele
Pele
Brandito191
Pele
Level 222
God Stats
1W - 5L
1,460 SR
Queue Stats
769W - 786L
1,517 Elo+
Party 1
Ullr
Ullr
GoonJuiceTM
Ullr
Level 158
God Stats
5W - 13L
1,046 SR
Queue Stats
333W - 336L
1,550 Elo+
Party 3
Xbalanque
Xbalanque
ItsMeHoWwee
Xbalanque
Level 128
God Stats
5W - 7L
1,495 SR
Queue Stats
175W - 169L
1,481 Elo+
Party 1
Chang'e
Chang'e
alflalmig
Chang'e
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 294L
1,450 Elo+
Solo
Team Averages
Level 160
1,400 SR
1,515 Elo+

VS

Team Averages
Level 135
1,564 SR
1,580 Elo+
Horus
Horus
Black3995
Horus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 16L
1,642 Elo+
Party 2
Thoth
Thoth
JFresh4eva
Thoth
Level 110
God Stats
2W - 4L
1,753 SR
Queue Stats
20W - 14L
1,647 Elo+
Party 2
Cerberus
Cerberus
Saccocheeks
Cerberus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,585 Elo+
Party 2
Hun Batz
Hun Batz
ZERO PROPAGANDA
Hun Batz
Level 157
God Stats
3W - 3L
1,568 SR
Queue Stats
435W - 458L
1,490 Elo+
Solo
The Morrigan
The Morrigan
oBLAUMYo
The Morrigan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AirStanklin
Izanami
18
1 / 6 / 5
9,962
623
16,174
14,937
5,827
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 7 / 4
10,057
629
11,358
22,279
15,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 5 / 4
10,545
659
13,373
12,915
5,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
ItsMeHoWwee
Xbalanque
17
1 / 8 / 6
9,918
620
15,589
14,775
5,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
alflalmig
Chang'e
15
1 / 8 / 5
9,009
563
14,400
16,018
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Black3995
Horus
17
1 / 1 / 24
11,614
726
6,175
20,297
23,056
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thoth
20
9 / 2 / 21
12,990
812
19,518
13,946
8,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Saccocheeks
Cerberus
20
7 / 1 / 21
13,126
820
17,438
28,920
43,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
20
6 / 1 / 23
12,165
760
16,636
20,015
23,036
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
oBLAUMYo
The Morrigan
20
11 / 3 / 9
13,279
830
16,330
11,098
6,806
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
132
8
Kills
34
34
Deaths
8
24
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Izanami
AirStanklin
Izanami
1
6
5
0.58
W
Horus
Black3995
Horus
1
1
24
13
L
2
7
4
0.57
L
3
5
4
1
L
Xbalanque
ItsMeHoWwee
Xbalanque
1
8
6
0.5
W
Thoth
9
2
21
9.75
W
Cerberus
Saccocheeks
Cerberus
7
1
21
17.5
W
Hun Batz
6
1
23
17.5
L
Chang'e
alflalmig
Chang'e
1
8
5
0.44
W
The Morrigan
oBLAUMYo
The Morrigan
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,894
Damage
76,097
80,924
Taken
94,276
37,434
Mitigated
105,417
10,367
Healing
63,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AirStanklin
Izanami
16,174
8,148
416
1,322
14,937
5,827
0
10,419
4,518
0
45,291
W
Horus
Black3995
Horus
6,175
2,692
25,600
13,642
20,297
23,056
988
3,103
17,194
0
9,485
L
11,358
961
585
3,251
22,279
15,122
0
12,952
9,327
0
23,356
L
13,373
4,226
0
755
12,915
5,341
0
8,427
4,488
0
33,853
L
Xbalanque
ItsMeHoWwee
Xbalanque
15,589
373
253
797
14,775
5,770
0
8,664
6,111
0
27,975
W
Thoth
19,518
797
1,970
3,701
13,946
8,523
1,544
1,560
12,386
52,813
0
W
Cerberus
Saccocheeks
Cerberus
17,438
266
1,679
6,449
28,920
43,996
670
4,407
24,513
26,534
1,450
W
Hun Batz
16,636
2,573
3,844
3,114
20,015
23,036
2,492
3,628
16,387
1,608
40,192
L
Chang'e
alflalmig
Chang'e
14,400
1,642
1,229
1,759
16,018
5,374
0
10,553
5,465
30,537
0
W
The Morrigan
oBLAUMYo
The Morrigan
16,330
1,579
2,041
1,830
11,098
6,806
847
1,702
9,288
33,665
3,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
63,174
177
Minions Killed
205
0
Camps Cleared
0
1,158,505
Distance Traveled
1,509,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,962
623
58
4
0
250,940
0
W
Horus
11,614
726
6
0
0
333,774
0
L
Pele
10,057
629
18
1
0
200,337
0
L
Ullr
10,545
659
43
3
0
263,657
0
L
Xbalanque
9,918
620
20
1
0
226,921
0
W
Thoth
12,990
812
59
4
0
280,879
0
W
Cerberus
13,126
820
32
2
0
288,273
0
W
Hun Batz
12,165
760
50
3
0
323,057
0
L
Chang'e
9,009
563
38
2
0
216,650
0
W
The Morrigan
13,279
830
58
4
0
283,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role