Player Matchup

Xbalanque
Xbalanque
Gold IV
MiniYeets420
Xbalanque
Gold IV
Level 69
God Stats
30W - 15L
1,609 SR
Queue Stats
308W - 319L
1,326 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
MudButtKing
Kuzenbo
Gold III
Level 155
God Stats
10W - 13L
1,566 SR
Queue Stats
212W - 208L
1,444 MMR
Party 2
Shiva
Shiva
Gold II
holJacob24
Shiva
Gold II
Level 129
God Stats
64W - 56L
1,570 SR
Queue Stats
187W - 174L
1,470 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,582 SR
1,413 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,676 SR
1,379 MMR
Medusa
Medusa
Bronze III
Evo732
Medusa
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,444 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
Mr Shogun
Morgan Le Fay
Silver II
Level 161
God Stats
0W - 1L
1,791 SR
Queue Stats
12W - 14L
1,293 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
hotsaucekid21
Cthulhu
Bronze III
Level 44
God Stats
0W - 1L
1,736 SR
Queue Stats
5W - 18L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MiniYeets420
Xbalanque
17
6 / 1 / 3
11,435
762
19,616
15,011
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
MudButtKing
Kuzenbo
17
2 / 1 / 8
11,365
758
11,587
18,982
34,294
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
16
2 / 1 / 7
10,178
679
11,956
16,462
19,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MartichorasAphroditeAresIshtarAtlas

VS

Bans
SurtrVulcanZeusHeraMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Evo732
Medusa
15
1 / 3 / 1
9,894
660
11,252
14,942
7,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
Mr Shogun
Morgan Le Fay
14
1 / 5 / 2
9,507
634
13,240
13,415
6,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
14
1 / 2 / 2
9,606
640
11,093
20,896
15,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Evo732
Medusa
1
3
1
0.5
W
Xbalanque
MiniYeets420
Xbalanque
6
1
3
7.5
L
Morgan Le Fay
Mr Shogun
Morgan Le Fay
1
5
2
0.4
W
Kuzenbo
MudButtKing
Kuzenbo
2
1
8
6
W
Shiva
2
1
7
5.5
L
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,159
Damage
35,585
50,455
Taken
49,253
62,061
Mitigated
28,969
12,882
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Evo732
Medusa
11,252
7,265
0
4,291
14,942
7,240
836
4,454
10,251
0
50,563
W
Xbalanque
MiniYeets420
Xbalanque
19,616
12,763
0
4,071
15,011
8,604
3,186
9,226
5,785
0
77,341
L
Morgan Le Fay
Mr Shogun
Morgan Le Fay
13,240
1,936
0
1,369
13,415
6,227
631
2,869
10,245
42,264
0
W
Kuzenbo
MudButtKing
Kuzenbo
11,587
3,362
0
3,925
18,982
34,294
270
7,442
11,540
31,589
1,057
W
Shiva
11,956
833
70
4,816
16,462
19,163
402
7,740
8,722
0
37,357
L
Cthulhu
11,093
830
435
6,365
20,896
15,502
0
3,240
17,097
25,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,978
Gold Earned
29,007
167
Minions Killed
183
0
Camps Cleared
0
920,244
Distance Traveled
813,213
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,894
660
91
6
0
265,544
0
W
Xbalanque
11,435
762
110
7
0
300,412
1
L
Morgan Le Fay
9,507
634
53
4
0
260,511
3
W
Kuzenbo
11,365
758
20
1
0
314,491
0
W
Shiva
10,178
679
37
2
0
305,341
0
L
Cthulhu
9,606
640
39
3
0
287,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role