Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fiisher 2
Nu Wa
Level 91
God Stats
5W - 6L
1,515 SR
Queue Stats
13W - 16L
1,275 Elo+
Party 1
Sun Wukong
Sun Wukong
GulagJanitor
Sun Wukong
Level 24
God Stats
3W - 3L
1,516 SR
Queue Stats
8W - 9L
1,290 Elo+
Party 1
Hachiman
Hachiman
IRapMiners
Hachiman
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,428 Elo+
Party 1
Ymir
Ymir
Spuccih
Ymir
Level 85
God Stats
2W - 1L
995 SR
Queue Stats
22W - 27L
1,287 Elo+
Party 1
Team Averages
Level 49
1,405 SR
1,356 Elo+

VS

Team Averages
Level 25
1,537 SR
1,472 Elo+
Hel
Hel
 
Hel
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
DeathstarOGx
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 2
Hercules
Hercules
DexOsoma420
Hercules
Level 14
God Stats
2W - 4L
1,373 SR
Queue Stats
6W - 11L
1,185 Elo+
Party 2
Thanatos
Thanatos
Jjmo822
Thanatos
Level 6
God Stats
3W - 3L
1,814 SR
Queue Stats
50W - 61L
1,697 Elo+
Party 3
Chaac
Chaac
SlapTiddys
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
14 / 0 / 12
11,431
1,039
17,108
12,383
7,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Fiisher 2
Nu Wa
15
3 / 2 / 13
9,202
837
9,830
7,807
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
GulagJanitor
Sun Wukong
15
4 / 0 / 17
9,319
847
10,644
9,956
9,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
IRapMiners
Hachiman
17
10 / 2 / 15
10,470
952
19,259
11,020
5,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Spuccih
Ymir
17
4 / 1 / 12
10,440
949
6,130
7,110
3,304
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 7 / 3
7,897
718
5,110
12,467
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
DeathstarOGx
Izanami
12
0 / 11 / 2
7,082
644
4,785
16,233
6,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
DexOsoma420
Hercules
12
1 / 12 / 1
7,190
654
10,382
21,585
16,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Jjmo822
Thanatos
12
1 / 0 / 0
7,113
647
1,035
4,477
2,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
14
1 / 5 / 1
7,538
685
5,828
14,421
15,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
11
35
Kills
4
5
Deaths
35
69
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
14
0
12
20
L
Hel
 
Hel
1
7
3
0.36
L
Izanami
DeathstarOGx
Izanami
0
11
2
0.09
L
Hercules
DexOsoma420
Hercules
1
12
1
0.13
W
Nu Wa
Fiisher 2
Nu Wa
3
2
13
4.75
W
Sun Wukong
GulagJanitor
Sun Wukong
4
0
17
12.5
W
Hachiman
IRapMiners
Hachiman
10
2
15
8.75
L
Thanatos
Jjmo822
Thanatos
1
0
0
1
L
Chaac
1
5
1
0.3
W
Ymir
Spuccih
Ymir
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,971
Damage
27,140
48,276
Taken
69,183
27,950
Mitigated
45,033
11,786
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,108
11,669
0
6,103
12,383
7,734
4,065
2,074
10,086
0
36,918
L
Hel
 
Hel
5,110
311
1,185
1,218
12,467
4,140
0
2,363
8,987
11,806
0
L
Izanami
DeathstarOGx
Izanami
4,785
3,223
0
644
16,233
6,864
0
5,579
10,078
0
20,323
L
Hercules
DexOsoma420
Hercules
10,382
4,994
0
3,124
21,585
16,511
0
3,165
17,159
0
20,124
W
Nu Wa
Fiisher 2
Nu Wa
9,830
2,840
3
351
7,807
2,503
2,393
334
6,299
36,441
0
W
Sun Wukong
GulagJanitor
Sun Wukong
10,644
3,065
0
1,036
9,956
9,236
249
1,291
8,055
0
23,024
W
Hachiman
IRapMiners
Hachiman
19,259
14,781
0
2,642
11,020
5,173
3,555
1,219
9,196
0
33,843
L
Thanatos
Jjmo822
Thanatos
1,035
79
0
1,218
4,477
2,444
0
1,624
2,842
0
4,205
L
Chaac
5,828
1,013
14
1,772
14,421
15,074
0
3,229
10,422
0
27,351
W
Ymir
Spuccih
Ymir
6,130
2,061
0
1,651
7,110
3,304
1,264
192
6,629
46,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,862
Gold Earned
36,820
270
Minions Killed
101
0
Camps Cleared
0
1,245,783
Distance Traveled
757,130
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,431
1,039
76
7
0
301,080
0
L
Hel
7,897
718
14
1
0
183,422
0
L
Izanami
7,082
644
17
2
0
133,198
0
L
Hercules
7,190
654
14
1
0
173,933
0
W
Nu Wa
9,202
837
39
4
0
219,495
1
W
Sun Wukong
9,319
847
24
2
0
258,238
0
W
Hachiman
10,470
952
43
4
0
232,408
0
L
Thanatos
7,113
647
10
1
0
54,342
0
L
Chaac
7,538
685
46
4
0
212,235
0
W
Ymir
10,440
949
88
8
0
234,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role