Player Matchup

Baron Samedi
Baron Samedi
MavErik520
Baron Samedi
Level 68
God Stats
8W - 7L
1,563 SR
Queue Stats
101W - 89L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
big owl8729
Cu Chulainn
Level 7
God Stats
11W - 6L
1,755 SR
Queue Stats
153W - 85L
1,525 Elo+
Party 2
Hun Batz
Hun Batz
jacoflaco
Hun Batz
Level 66
God Stats
4W - 2L
1,795 SR
Queue Stats
109W - 87L
1,525 Elo+
Party 2
Team Averages
Level 47
1,704 SR
1,525 Elo+

VS

Team Averages
Level 52
1,562 SR
1,502 Elo+
Merlin
Merlin
Dane Scism
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,616 Elo+
Party 1
Chaac
Chaac
Muffinmanz88
Chaac
Level 59
God Stats
2W - 1L
1,782 SR
Queue Stats
21W - 21L
1,481 Elo+
Party 1
Izanami
Izanami
Puŕr
Izanami
Level 88
God Stats
56W - 58L
1,403 SR
Queue Stats
295W - 324L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MavErik520
Baron Samedi
14
2 / 1 / 9
8,800
800
4,845
7,530
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
big owl8729
Cu Chulainn
15
5 / 1 / 9
9,194
836
11,164
12,360
14,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
jacoflaco
Hun Batz
14
7 / 3 / 3
9,161
833
11,532
12,063
4,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dane Scism
Merlin
13
2 / 6 / 3
8,542
777
8,831
9,593
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 2
6,665
606
3,497
11,265
9,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
Puŕr
Izanami
12
3 / 4 / 1
7,956
723
4,899
10,468
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
5
5
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dane Scism
Merlin
2
6
3
0.58
W
Baron Samedi
MavErik520
Baron Samedi
2
1
9
6.5
L
0
4
2
0.25
L
Izanami
Puŕr
Izanami
3
4
1
0.88
W
Cu Chulainn
big owl8729
Cu Chulainn
5
1
9
9.5
W
Hun Batz
jacoflaco
Hun Batz
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,541
Damage
17,227
31,953
Taken
31,326
23,255
Mitigated
17,194
11,925
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dane Scism
Merlin
8,831
651
0
250
9,593
3,101
0
832
8,481
35,435
0
W
Baron Samedi
MavErik520
Baron Samedi
4,845
210
1,012
3,745
7,530
4,088
539
2,737
4,476
35,542
0
L
3,497
206
172
1,551
11,265
9,960
0
2,162
8,475
0
11,853
L
Izanami
Puŕr
Izanami
4,899
2,641
0
459
10,468
4,133
0
1,923
8,358
0
22,955
W
Cu Chulainn
big owl8729
Cu Chulainn
11,164
1,003
0
3,819
12,360
14,187
393
2,771
9,215
0
30,873
W
Hun Batz
jacoflaco
Hun Batz
11,532
3,109
0
3,349
12,063
4,980
1,017
3,583
7,488
0
39,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
23,163
150
Minions Killed
109
0
Camps Cleared
0
672,197
Distance Traveled
551,287
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,542
777
55
5
0
153,041
0
W
Baron Samedi
8,800
800
71
6
0
205,556
0
L
Chaac
6,665
606
19
2
0
222,919
0
L
Izanami
7,956
723
35
3
0
175,327
0
W
Cu Chulainn
9,194
836
35
3
0
252,989
0
W
Hun Batz
9,161
833
44
4
0
213,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role