Player Matchup

Bakasura
Bakasura
Earthsurge
Bakasura
Level 123
God Stats
8W - 0L
1,500 SR
Queue Stats
119W - 49L
1,929 Elo+
Party 1
Cernunnos
Cernunnos
Hallowedcrys
Cernunnos
Level 138
God Stats
1W - 0L
1,661 SR
Queue Stats
393W - 104L
1,747 Elo+
Party 1
Ares
Ares
RandomHamSamich
Ares
Level 161
God Stats
8W - 2L
1,568 SR
Queue Stats
531W - 173L
1,669 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatFluffyHermit
Sun Wukong
Level 128
God Stats
10W - 4L
1,937 SR
Queue Stats
689W - 222L
1,659 Elo+
Party 1
Vulcan
Vulcan
xOlafJansen
Vulcan
Level 152
God Stats
126W - 42L
1,806 SR
Queue Stats
142W - 56L
1,678 Elo+
Solo
Team Averages
Level 140
1,694 SR
1,736 Elo+

VS

Team Averages
Level 111
1,577 SR
1,414 Elo+
Sobek
Sobek
FreakingKobolds
Sobek
Level 154
God Stats
3W - 4L
1,797 SR
Queue Stats
160W - 178L
1,458 Elo+
Party 2
Tiamat
Tiamat
HEX96
Tiamat
Level 129
God Stats
0W - 1L
1,736 SR
Queue Stats
67W - 85L
1,424 Elo+
Party 2
King Arthur
King Arthur
Limitgod
King Arthur
Level 93
God Stats
1W - 3L
1,338 SR
Queue Stats
53W - 72L
1,404 Elo+
Party 2
Ne Zha
Ne Zha
flamefest18
Ne Zha
Level 125
God Stats
2W - 6L
1,513 SR
Queue Stats
25W - 26L
1,504 Elo+
Solo
Danzaburou
Danzaburou
oregano12321
Danzaburou
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Earthsurge
Bakasura
15
3 / 1 / 5
8,330
833
3,238
7,979
4,242
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Hallowedcrys
Cernunnos
13
0 / 2 / 6
7,225
723
9,633
9,410
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 1 / 5
8,577
858
11,587
11,416
12,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
ThatFluffyHermit
Sun Wukong
14
5 / 1 / 3
8,012
801
11,191
10,112
7,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
14
0 / 2 / 9
7,987
799
12,173
6,077
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,451
745
5,927
15,208
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
HEX96
Tiamat
13
1 / 3 / 4
7,182
718
8,156
10,098
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Limitgod
King Arthur
14
2 / 4 / 1
7,544
754
5,365
12,891
10,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
14
1 / 2 / 2
7,699
770
5,968
8,029
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
oregano12321
Danzaburou
13
1 / 2 / 2
7,095
710
5,205
9,500
3,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
13
Kills
7
7
Deaths
13
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Earthsurge
Bakasura
3
1
5
5.5
L
2
2
4
2
L
Tiamat
HEX96
Tiamat
1
3
4
1
W
Cernunnos
Hallowedcrys
Cernunnos
0
2
6
1.5
L
King Arthur
Limitgod
King Arthur
2
4
1
0.63
W
5
1
5
7.5
W
Sun Wukong
ThatFluffyHermit
Sun Wukong
5
1
3
6.5
L
Ne Zha
1
2
2
1
L
Danzaburou
oregano12321
Danzaburou
1
2
2
1
W
Vulcan
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,822
Damage
30,621
44,994
Taken
55,726
31,330
Mitigated
36,841
5,575
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Earthsurge
Bakasura
3,238
2,232
313
2,597
7,979
4,242
657
2,075
5,890
0
20,926
L
5,927
348
0
1,239
15,208
14,542
0
5,755
8,817
9,580
0
L
Tiamat
HEX96
Tiamat
8,156
1,313
0
1,319
10,098
5,151
0
4,430
5,235
23,870
0
W
Cernunnos
Hallowedcrys
Cernunnos
9,633
3,893
0
382
9,410
3,927
532
2,917
6,481
0
25,771
L
King Arthur
Limitgod
King Arthur
5,365
669
0
440
12,891
10,054
0
5,117
7,211
0
11,603
W
11,587
264
0
374
11,416
12,539
1,852
3,028
8,378
23,594
0
W
Sun Wukong
ThatFluffyHermit
Sun Wukong
11,191
2,315
0
1,909
10,112
7,767
236
3,598
6,489
0
23,517
L
Ne Zha
5,968
1,231
0
2,180
8,029
3,289
0
3,835
4,040
0
29,583
L
Danzaburou
oregano12321
Danzaburou
5,205
2,406
0
1,935
9,500
3,805
674
3,688
5,762
0
21,068
W
Vulcan
12,173
3,479
0
0
6,077
2,855
325
2,404
3,673
36,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
36,971
212
Minions Killed
164
0
Camps Cleared
0
1,124,802
Distance Traveled
1,072,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,330
833
48
5
0
224,986
0
L
Sobek
7,451
745
5
1
0
235,456
0
L
Tiamat
7,182
718
41
4
0
217,702
0
W
Cernunnos
7,225
723
35
4
0
210,017
0
L
King Arthur
7,544
754
21
2
0
221,435
0
W
Ares
8,577
858
41
4
0
227,108
0
W
Sun Wukong
8,012
801
21
2
0
220,342
0
L
Ne Zha
7,699
770
56
6
0
182,250
0
L
Danzaburou
7,095
710
41
4
0
215,183
0
W
Vulcan
7,987
799
67
7
0
242,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role