Player Matchup

Neith
Neith
LizDarkBlade88
Neith
Level 17
God Stats
1W - 1L
1,206 SR
Queue Stats
6W - 9L
1,239 Elo+
Party 2
Anubis
Anubis
Steadv2741
Anubis
Level 48
God Stats
29W - 21L
1,476 SR
Queue Stats
144W - 138L
1,423 Elo+
Party 2
Horus
Horus
Who Drippin
Horus
Level 64
God Stats
2W - 1L
1,465 SR
Queue Stats
114W - 116L
1,397 Elo+
Solo
Team Averages
Level 43
1,382 SR
1,353 Elo+

VS

Team Averages
Level 35
1,304 SR
1,190 Elo+
Sol
Sol
NFOA TINNIE
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,290 Elo+
Solo
Fenrir
Fenrir
scoutduckserlot
Fenrir
Level 27
God Stats
0W - 2L
1,206 SR
Queue Stats
4W - 17L
1,139 Elo+
Party 1
Yemoja
Yemoja
stewdog11
Yemoja
Level 36
God Stats
0W - 2L
1,206 SR
Queue Stats
11W - 22L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
8,115
738
4,868
6,536
2,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Steadv2741
Anubis
14
9 / 0 / 5
9,313
847
17,950
7,458
4,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 1 / 10
9,427
857
4,498
12,134
12,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,762
615
3,686
11,840
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 1
6,775
616
4,128
13,205
8,497
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
stewdog11
Yemoja
13
1 / 1 / 1
6,930
630
5,391
7,521
6,186
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
1
7
0
0.14
W
Anubis
Steadv2741
Anubis
9
0
5
11.5
W
3
1
10
8
L
0
6
1
0.08
L
Yemoja
stewdog11
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,316
Damage
13,205
26,128
Taken
32,566
19,094
Mitigated
18,692
12,325
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,868
1,429
0
1,849
6,536
2,738
406
1,977
4,471
0
24,279
L
3,686
973
248
1,259
11,840
4,009
196
7,978
3,862
15,843
2,881
W
Anubis
Steadv2741
Anubis
17,950
183
53
2,714
7,458
4,350
83
3,811
3,522
44,172
0
W
4,498
2,262
3,322
4,387
12,134
12,006
206
3,194
8,695
0
18,109
L
4,128
1,195
0
1,059
13,205
8,497
0
5,664
7,541
0
15,205
L
Yemoja
stewdog11
Yemoja
5,391
552
570
1,021
7,521
6,186
0
4,411
3,110
20,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
20,467
129
Minions Killed
83
0
Camps Cleared
0
610,957
Distance Traveled
491,760
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,115
738
38
3
0
184,427
0
L
Sol
6,762
615
33
3
0
139,785
0
W
Anubis
9,313
847
70
6
0
206,396
2
W
Horus
9,427
857
21
2
0
220,134
0
L
Fenrir
6,775
616
24
2
0
176,197
0
L
Yemoja
6,930
630
26
2
0
175,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role