Player Matchup

Anubis
Anubis
ChillCandy42740
Anubis
Level 5
God Stats
5W - 4L
1,345 SR
Queue Stats
6W - 7L
1,271 Elo+
Party 3
Lancelot
Lancelot
Coolguyn45
Lancelot
Level 63
God Stats
2W - 1L
1,566 SR
Queue Stats
20W - 19L
1,400 Elo+
Party 3
Cernunnos
Cernunnos
OTTO T00ND
Cernunnos
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 11L
1,387 Elo+
Party 4
Vamana
Vamana
Sothpaw_js
Vamana
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 50L
1,764 Elo+
Party 4
Awilix
Awilix
patches563
Awilix
Level 119
God Stats
3W - 10L
1,408 SR
Queue Stats
27W - 39L
1,440 Elo+
Party 4
Team Averages
Level 65
1,464 SR
1,452 Elo+

VS

Team Averages
Level 58
1,549 SR
1,358 Elo+
Hel
Hel
HexCatalyst
Hel
Level 28
God Stats
82W - 68L
1,578 SR
Queue Stats
258W - 327L
1,434 Elo+
Party 1
Yemoja
Yemoja
MFN T R U T H
Yemoja
Level 128
God Stats
17W - 12L
1,671 SR
Queue Stats
631W - 622L
1,521 Elo+
Party 1
Martichoras
Martichoras
PatchFadez
Martichoras
Level 68
God Stats
1W - 0L
1,467 SR
Queue Stats
3W - 4L
1,177 Elo+
Party 2
Maui
Maui
mainn3x_
Maui
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,177 Elo+
Party 2
Mulan
Mulan
xLowkeyMattx
Mulan
Level 63
God Stats
161W - 154L
1,525 SR
Queue Stats
473W - 502L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
8,754
1,251
8,779
8,033
4,085
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Coolguyn45
Lancelot
12
3 / 1 / 2
8,149
1,164
3,815
2,778
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
OTTO T00ND
Cernunnos
13
1 / 6 / 5
8,271
1,182
9,250
11,326
5,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Sothpaw_js
Vamana
13
1 / 2 / 4
7,929
1,133
10,794
12,175
11,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
patches563
Awilix
13
3 / 4 / 5
8,649
1,236
13,911
10,413
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

239

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 14
8,408
1,201
6,518
7,118
5,976
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 7
9,389
1,341
4,443
11,128
8,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
PatchFadez
Martichoras
14
6 / 6 / 7
9,184
1,312
13,741
11,468
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
14
1 / 1 / 8
8,526
1,218
2,150
10,187
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 2 / 9
9,448
1,350
11,238
10,774
15,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
11
Kills
17
18
Deaths
11
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Lancelot
Coolguyn45
Lancelot
3
1
2
4
W
1
1
14
8
W
3
1
7
6.5
L
Cernunnos
OTTO T00ND
Cernunnos
1
6
5
0.58
W
Martichoras
PatchFadez
Martichoras
6
6
7
1.58
L
Vamana
Sothpaw_js
Vamana
1
2
4
1.5
W
Maui
1
1
8
5
L
Awilix
patches563
Awilix
3
4
5
1.38
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,549
Damage
38,090
44,725
Taken
50,675
25,996
Mitigated
46,341
4,075
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,779
694
0
778
8,033
4,085
0
1,977
5,872
15,639
0
L
Lancelot
Coolguyn45
Lancelot
3,815
833
0
191
2,778
1,091
0
560
2,176
0
10,624
W
6,518
192
4,623
3,288
7,118
5,976
0
1,440
5,678
17,354
0
W
4,443
2,190
6,058
2,310
11,128
8,214
0
1,615
9,513
10,822
0
L
Cernunnos
OTTO T00ND
Cernunnos
9,250
5,035
0
925
11,326
5,018
0
2,717
8,289
0
24,514
W
Martichoras
PatchFadez
Martichoras
13,741
5,967
0
565
11,468
5,456
0
1,777
9,691
0
29,358
L
Vamana
Sothpaw_js
Vamana
10,794
4,462
0
2,181
12,175
11,431
0
5,164
6,780
0
18,221
W
Maui
2,150
1,098
0
908
10,187
11,069
0
1,659
8,528
10,995
0
L
Awilix
patches563
Awilix
13,911
5,590
0
0
10,413
4,371
0
3,499
6,521
0
22,726
W
11,238
2,260
0
1,009
10,774
15,626
0
2,288
8,486
1,310
15,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,752
Gold Earned
44,955
97
Minions Killed
116
3
Camps Cleared
7
651,985
Distance Traveled
694,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,754
1,251
10
1
1
129,828
0
L
Lancelot
8,149
1,164
12
2
2
62,100
0
W
Hel
8,408
1,201
36
5
2
165,956
0
W
Yemoja
9,389
1,341
15
2
2
139,087
0
L
Cernunnos
8,271
1,182
38
5
0
127,469
0
W
Martichoras
9,184
1,312
29
4
0
108,400
0
L
Vamana
7,929
1,133
9
1
0
158,432
0
W
Maui
8,526
1,218
20
3
1
134,035
0
L
Awilix
8,649
1,236
28
4
0
174,156
0
W
Mulan
9,448
1,350
16
2
2
146,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role