Player Matchup

Xbalanque
Xbalanque
Silver I
CADO CAVAZOS
Xbalanque
Silver I
Level 74
God Stats
11W - 4L
2,006 SR
Queue Stats
39W - 41L
1,364 MMR
Party 1
Raijin
Raijin
Silver II
ChewableCleric
Raijin
Silver II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
978 MMR
Party 1
Bacchus
Bacchus
Silver IV
TheNameIsReapzz
Bacchus
Silver IV
Level 84
God Stats
4W - 1L
1,614 SR
Queue Stats
71W - 78L
875 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,707 SR
1,072 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,594 SR
1,004 MMR
Chang'e
Chang'e
Silver V
Bama_Raised23
Chang'e
Silver V
Level 98
God Stats
3W - 2L
1,410 SR
Queue Stats
236W - 266L
512 MMR
Party 2
Sylvanus
Sylvanus
Bronze IV
CraftyWalrus
Sylvanus
Bronze IV
Level 129
God Stats
0W - 1L
1,678 SR
Queue Stats
1W - 6L
1,200 MMR
Party 2
Cupid
Cupid
Bronze III
jMarsh_88
Cupid
Bronze III
Level 107
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 3L
1,300 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CADO CAVAZOS
Xbalanque
17
8 / 1 / 7
11,715
837
26,278
13,618
6,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 10
11,464
819
11,960
11,438
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 12
11,064
790
8,265
15,991
26,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AchillesAphroditeAo KuangNe ZhaVamana

VS

Bans
Baron SamediAh Muzen CabAtlasNeithChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
1 / 5 / 1
8,510
608
8,989
15,205
7,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
CraftyWalrus
Sylvanus
14
0 / 6 / 4
9,399
671
6,031
20,433
21,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cupid
jMarsh_88
Cupid
16
6 / 4 / 0
10,634
760
12,005
16,295
8,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
15
Kills
7
7
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
5
1
0.3
W
Xbalanque
CADO CAVAZOS
Xbalanque
8
1
7
11.5
W
5
3
10
3.33
L
Sylvanus
CraftyWalrus
Sylvanus
0
6
4
0.33
W
2
3
12
2.67
L
Cupid
jMarsh_88
Cupid
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,503
Damage
27,025
41,047
Taken
51,933
38,023
Mitigated
36,817
8,373
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
8,989
638
1,344
2,388
15,205
7,118
0
6,639
8,499
29,756
0
W
Xbalanque
CADO CAVAZOS
Xbalanque
26,278
12,398
0
4,225
13,618
6,206
2,235
6,324
7,294
0
77,541
W
11,960
1,537
0
1,553
11,438
5,075
924
3,842
7,596
55,424
0
L
Sylvanus
CraftyWalrus
Sylvanus
6,031
2,010
3,930
3,243
20,433
21,197
150
6,956
13,294
16,084
0
W
8,265
881
0
2,595
15,991
26,742
206
4,944
11,047
22,369
0
L
Cupid
jMarsh_88
Cupid
12,005
5,857
1,451
4,281
16,295
8,502
434
6,245
9,883
0
50,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,243
Gold Earned
28,543
205
Minions Killed
156
0
Camps Cleared
0
710,796
Distance Traveled
635,136
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,510
608
57
4
0
232,270
0
W
Xbalanque
11,715
837
98
7
0
237,453
0
W
Raijin
11,464
819
88
6
0
215,096
0
L
Sylvanus
9,399
671
17
1
0
201,809
1
W
Bacchus
11,064
790
19
1
0
258,247
0
L
Cupid
10,634
760
82
6
0
201,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role