Player Matchup

Olorun
Olorun
IGotWetJeans22
Olorun
Level 125
God Stats
11W - 7L
1,599 SR
Queue Stats
246W - 232L
1,540 Elo+
Party 2
Vamana
Vamana
MrHacks24
Vamana
Level 128
God Stats
5W - 3L
1,527 SR
Queue Stats
200W - 182L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Nexusplayman
Hun Batz
Level 153
God Stats
3W - 4L
1,428 SR
Queue Stats
414W - 396L
1,608 Elo+
Solo
Yu Huang
Yu Huang
TitanKillerMike
Yu Huang
Level 196
God Stats
5W - 4L
1,660 SR
Queue Stats
196W - 164L
1,569 Elo+
Party 2
Tiamat
Tiamat
payans
Tiamat
Level 224
God Stats
1W - 1L
1,500 SR
Queue Stats
388W - 361L
1,576 Elo+
Solo
Team Averages
Level 165
1,543 SR
1,559 Elo+

VS

Team Averages
Level 129
1,525 SR
1,505 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CaliRealm
Zeus
Level 156
God Stats
3W - 0L
1,920 SR
Queue Stats
30W - 30L
1,593 Elo+
Party 1
Ullr
Ullr
Caribe21
Ullr
Level 155
God Stats
1W - 2L
1,153 SR
Queue Stats
39W - 24L
1,562 Elo+
Party 1
Nemesis
Nemesis
HERILOCOTE
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,412 Elo+
Party 1
Surtr
Surtr
kodaB
Surtr
Level 126
God Stats
21W - 14L
1,555 SR
Queue Stats
512W - 519L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,454
445
5,006
8,006
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
MrHacks24
Vamana
9
3 / 1 / 0
5,541
554
4,209
7,108
5,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Nexusplayman
Hun Batz
10
2 / 3 / 2
5,556
556
3,484
9,227
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
9
0 / 2 / 2
5,135
514
5,261
5,662
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
payans
Tiamat
10
1 / 3 / 2
5,415
542
2,195
8,224
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 1 / 5
5,817
582
3,736
6,228
5,007
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
10
3 / 3 / 4
6,434
643
6,567
6,722
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
11
6 / 2 / 4
6,861
686
7,333
8,073
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nemesis
HERILOCOTE
Nemesis
10
2 / 0 / 4
5,703
570
7,168
8,486
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
kodaB
Surtr
11
0 / 1 / 2
6,512
651
1,684
8,084
2,234
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
13
13
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
5
4.5
W
Zeus
3
3
4
1.67
W
Ullr
6
2
4
4
W
Nemesis
HERILOCOTE
Nemesis
2
0
4
4
L
0
4
0
0
L
Vamana
MrHacks24
Vamana
3
1
0
3
L
Hun Batz
Nexusplayman
Hun Batz
2
3
2
1
L
Yu Huang
0
2
2
0.5
W
Surtr
kodaB
Surtr
0
1
2
1
L
Tiamat
payans
Tiamat
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,155
Damage
26,488
38,227
Taken
37,593
19,152
Mitigated
14,905
9,615
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,736
671
1,110
3,313
6,228
5,007
0
2,473
3,755
18,188
0
W
Zeus
6,567
1,147
0
2,441
6,722
1,939
573
2,313
4,409
40,706
0
W
Ullr
7,333
3,625
0
1,790
8,073
2,814
0
2,073
6,000
0
38,494
W
Nemesis
HERILOCOTE
Nemesis
7,168
2,836
0
3,126
8,486
2,911
0
3,186
5,300
0
37,277
L
5,006
2,465
102
1,671
8,006
2,545
0
1,898
6,108
26,209
0
L
Vamana
MrHacks24
Vamana
4,209
1,593
0
2,563
7,108
5,836
0
1,633
5,475
0
24,485
L
Hun Batz
Nexusplayman
Hun Batz
3,484
955
0
1,893
9,227
3,531
0
3,262
5,965
0
28,936
L
Yu Huang
5,261
573
0
835
5,662
2,260
0
834
4,828
36,567
0
W
Surtr
kodaB
Surtr
1,684
933
0
3,171
8,084
2,234
645
3,318
4,766
917
48,206
L
Tiamat
payans
Tiamat
2,195
294
0
2,551
8,224
4,980
0
2,720
5,504
28,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,101
Gold Earned
31,327
240
Minions Killed
306
0
Camps Cleared
0
905,912
Distance Traveled
1,020,828
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,817
582
17
2
0
193,299
0
W
Zeus
6,434
643
64
6
0
174,151
0
W
Ullr
6,861
686
56
6
0
208,792
2
W
Nemesis
5,703
570
69
7
0
233,865
2
L
Olorun
4,454
445
43
4
0
173,385
1
L
Vamana
5,541
554
26
3
0
205,811
0
L
Hun Batz
5,556
556
59
6
0
215,274
0
L
Yu Huang
5,135
514
67
7
0
151,315
1
W
Surtr
6,512
651
100
10
0
210,721
0
L
Tiamat
5,415
542
45
5
0
160,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role