Player Matchup

Baron Samedi
Baron Samedi
Le Prolapsus
Baron Samedi
Level 159
God Stats
95W - 63L
1,721 SR
Queue Stats
1,369W - 1,349L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
Niasnias95
Sylvanus
Level 49
God Stats
33W - 50L
1,413 SR
Queue Stats
292W - 273L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
ReleaseTheWaaken
Ne Zha
Level 129
God Stats
3W - 1L
1,696 SR
Queue Stats
14W - 7L
1,658 Elo+
Solo
Team Averages
Level 112
1,610 SR
1,564 Elo+

VS

Team Averages
Level 146
1,497 SR
1,460 Elo+
Nox
Nox
AdaTheLamb
Nox
Level 158
God Stats
17W - 25L
1,548 SR
Queue Stats
340W - 339L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
EarthSpace30392
Heimdallr
Level 190
God Stats
5W - 13L
1,562 SR
Queue Stats
371W - 400L
1,441 Elo+
Solo
Chaac
Chaac
shelbi88
Chaac
Level 90
God Stats
19W - 22L
1,380 SR
Queue Stats
73W - 72L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Le Prolapsus
Baron Samedi
13
6 / 1 / 3
8,133
813
11,069
6,935
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Niasnias95
Sylvanus
13
2 / 1 / 6
7,824
782
3,631
8,753
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 8
7,299
730
5,471
6,884
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,028
703
7,861
6,023
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
EarthSpace30392
Heimdallr
11
1 / 5 / 1
6,693
669
4,564
8,396
4,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
shelbi88
Chaac
10
0 / 3 / 1
6,171
617
4,898
10,205
5,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Heimdallr
EarthSpace30392
Heimdallr
1
5
1
0.3
W
Baron Samedi
Le Prolapsus
Baron Samedi
6
1
3
7.5
W
Sylvanus
Niasnias95
Sylvanus
2
1
6
5
W
1
0
8
5
L
Chaac
shelbi88
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
17,323
22,572
Taken
24,624
16,049
Mitigated
12,301
7,357
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,861
339
0
500
6,023
2,143
0
3,734
2,289
35,280
0
L
Heimdallr
EarthSpace30392
Heimdallr
4,564
439
0
561
8,396
4,283
14
4,805
3,591
0
12,975
W
Baron Samedi
Le Prolapsus
Baron Samedi
11,069
878
574
1,906
6,935
3,679
257
2,952
3,867
33,191
0
W
Sylvanus
Niasnias95
Sylvanus
3,631
860
974
2,295
8,753
9,169
0
3,870
4,683
7,844
123
W
5,471
828
0
1,608
6,884
3,201
573
1,082
5,599
0
29,907
L
Chaac
shelbi88
Chaac
4,898
583
0
2,120
10,205
5,875
0
6,085
4,120
0
19,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,256
Gold Earned
19,892
112
Minions Killed
118
0
Camps Cleared
0
619,455
Distance Traveled
536,796
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,028
703
72
7
0
210,353
4
L
Heimdallr
6,693
669
15
2
0
158,031
0
W
Baron Samedi
8,133
813
59
6
0
161,571
0
W
Sylvanus
7,824
782
11
1
0
224,857
0
W
Ne Zha
7,299
730
42
4
0
233,027
2
L
Chaac
6,171
617
31
3
0
168,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role