Player Matchup

Hercules
Hercules
FredsChair
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 39L
1,305 Elo+
Party 3
Bakasura
Bakasura
Patitocampero
Bakasura
Level 148
God Stats
2W - 1L
1,848 SR
Queue Stats
65W - 63L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
RanaLoca
Nu Wa
Level 47
God Stats
3W - 0L
1,875 SR
Queue Stats
53W - 45L
1,573 Elo+
Party 2
Nox
Nox
repwah
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,843 Elo+
Party 3
Neith
Neith
xdheinzttv
Neith
Level 87
God Stats
5W - 5L
1,614 SR
Queue Stats
161W - 152L
1,544 Elo+
Party 3
Team Averages
Level 63
1,667 SR
1,548 Elo+

VS

Team Averages
Level 73
1,529 SR
1,506 Elo+
Amaterasu
Amaterasu
GoganIsMe
Amaterasu
Level 47
God Stats
2W - 5L
1,198 SR
Queue Stats
33W - 50L
1,441 Elo+
Party 1
Athena
Athena
KabIam
Athena
Level 108
God Stats
2W - 1L
1,745 SR
Queue Stats
94W - 91L
1,586 Elo+
Party 1
Neith
Neith
SIRvente
Neith
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 42L
1,300 Elo+
Solo
Discordia
Discordia
Wammoo
Discordia
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 295L
1,627 Elo+
Party 1
Ao Kuang
Ao Kuang
Wormitron
Ao Kuang
Level 45
God Stats
6W - 9L
1,700 SR
Queue Stats
478W - 414L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FredsChair
Hercules
18
7 / 1 / 9
12,480
624
18,040
22,771
32,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Patitocampero
Bakasura
17
3 / 5 / 5
10,807
540
7,778
21,820
10,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
RanaLoca
Nu Wa
13
1 / 4 / 8
8,611
431
11,662
9,614
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
repwah
Nox
16
5 / 2 / 11
11,067
553
12,962
15,910
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
18
5 / 2 / 3
11,310
566
15,005
13,169
6,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GoganIsMe
Amaterasu
14
0 / 6 / 3
8,666
433
4,846
21,009
21,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
KabIam
Athena
12
0 / 2 / 6
8,699
435
6,935
19,935
21,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
SIRvente
Neith
16
2 / 3 / 3
9,935
497
7,378
12,448
7,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
Wammoo
Discordia
14
2 / 6 / 8
8,973
449
17,287
12,717
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Wormitron
Ao Kuang
16
10 / 4 / 1
10,294
515
14,118
21,712
10,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
21
Kills
14
14
Deaths
21
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
FredsChair
Hercules
7
1
9
11.5
L
Amaterasu
GoganIsMe
Amaterasu
0
6
3
0.25
L
Athena
KabIam
Athena
0
2
6
1.5
W
Bakasura
Patitocampero
Bakasura
3
5
5
1.1
W
Nu Wa
RanaLoca
Nu Wa
1
4
8
1.25
L
Neith
SIRvente
Neith
2
3
3
1.17
L
Discordia
Wammoo
Discordia
2
6
8
1
L
Ao Kuang
Wormitron
Ao Kuang
10
4
1
2.63
W
Nox
repwah
Nox
5
2
11
5.25
W
Neith
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,447
Damage
50,564
83,284
Taken
87,821
65,702
Mitigated
67,334
29,981
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FredsChair
Hercules
18,040
7,156
0
13,968
22,771
32,646
282
9,075
13,419
0
106,401
L
Amaterasu
GoganIsMe
Amaterasu
4,846
2,719
0
3,904
21,009
21,091
0
4,752
16,089
0
51,817
L
Athena
KabIam
Athena
6,935
1,303
2,671
4,037
19,935
21,830
0
6,566
13,119
28,775
0
W
Bakasura
Patitocampero
Bakasura
7,778
4,594
0
3,201
21,820
10,076
697
8,696
13,124
0
107,346
W
Nu Wa
RanaLoca
Nu Wa
11,662
3,005
0
1,330
9,614
3,136
153
6,343
3,271
50,014
0
L
Neith
SIRvente
Neith
7,378
1,899
0
2,744
12,448
7,005
0
3,186
9,262
0
83,798
L
Discordia
Wammoo
Discordia
17,287
704
0
487
12,717
6,673
0
4,788
7,760
78,901
0
L
Ao Kuang
Wormitron
Ao Kuang
14,118
3,941
0
2,713
21,712
10,735
0
4,800
16,197
73,014
0
W
Nox
repwah
Nox
12,962
1,198
0
3,458
15,910
13,050
0
10,038
5,872
50,813
532
W
Neith
15,005
8,022
0
8,024
13,169
6,794
1,093
4,933
8,236
0
112,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,275
Gold Earned
46,567
580
Minions Killed
494
0
Camps Cleared
0
2,033,405
Distance Traveled
1,946,279
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,480
624
157
8
0
411,556
4
L
Amaterasu
8,666
433
91
5
0
350,693
0
L
Athena
8,699
435
34
2
0
419,878
8
W
Bakasura
10,807
540
160
8
0
452,405
0
W
Nu Wa
8,611
431
45
2
0
382,723
1
L
Neith
9,935
497
144
7
0
387,103
3
L
Discordia
8,973
449
115
6
0
367,143
0
L
Ao Kuang
10,294
515
110
6
0
421,462
4
W
Nox
11,067
553
74
4
0
420,724
1
W
Neith
11,310
566
144
7
0
365,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role