Player Matchup

Guan Yu
Guan Yu
BenDrowned-exe
Guan Yu
Level 168
God Stats
2W - 0L
1,706 SR
Queue Stats
5W - 0L
1,829 Elo+
Party 2
Thanatos
Thanatos
DogWaterAtSmite
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
I Will Supp
Cthulhu
Level 41
God Stats
3W - 5L
1,543 SR
Queue Stats
79W - 63L
1,590 Elo+
Party 3
Izanami
Izanami
StoneSenseii
Izanami
Level 152
God Stats
4W - 3L
1,734 SR
Queue Stats
251W - 181L
1,596 Elo+
Party 3
The Morrigan
The Morrigan
lm_So_Washed
The Morrigan
Level 161
God Stats
2W - 1L
1,692 SR
Queue Stats
10W - 8L
1,486 Elo+
Party 2
Team Averages
Level 105
1,635 SR
1,600 Elo+

VS

Team Averages
Level 95
1,555 SR
1,500 Elo+
Ymir
Ymir
CheetoMamba
Ymir
Level 45
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
Galvuhtron
Susano
Level 159
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
HideGunslinger
Izanami
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
K0untry
Artemis
Level 25
God Stats
0W - 1L
1,895 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Tsherm
Janus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,290
663
5,569
7,844
7,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
12
8 / 0 / 1
7,168
652
5,171
9,450
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
I Will Supp
Cthulhu
8
0 / 3 / 3
5,496
500
3,414
7,344
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
StoneSenseii
Izanami
12
1 / 1 / 3
6,976
634
6,389
5,374
2,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
lm_So_Washed
The Morrigan
12
4 / 0 / 5
7,319
665
6,063
5,393
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,359
487
1,269
7,354
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Galvuhtron
Susano
11
1 / 2 / 2
6,067
552
4,705
9,509
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 6 / 0
5,531
503
4,541
8,722
1,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
K0untry
Artemis
9
2 / 2 / 1
5,345
486
2,491
5,531
1,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Tsherm
Janus
9
0 / 6 / 3
5,412
492
2,795
8,117
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
4
4
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
1
1
3
2.5
W
Thanatos
8
0
1
8.5
L
Susano
Galvuhtron
Susano
1
2
2
1
L
0
6
0
0
W
Cthulhu
I Will Supp
Cthulhu
0
3
3
0.5
L
Artemis
K0untry
Artemis
2
2
1
1.25
W
Izanami
StoneSenseii
Izanami
1
1
3
2.5
L
Janus
Tsherm
Janus
0
6
3
0.25
W
The Morrigan
lm_So_Washed
The Morrigan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,606
Damage
15,801
35,405
Taken
39,233
22,220
Mitigated
14,476
13,149
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,569
667
0
2,555
7,844
7,462
0
0
7,844
0
46,652
L
1,269
284
0
1,720
7,354
4,797
0
2,683
4,671
15,403
0
W
Thanatos
5,171
1,365
0
8,118
9,450
4,338
0
1,081
8,369
0
39,657
L
Susano
Galvuhtron
Susano
4,705
1,360
0
636
9,509
3,490
0
1,671
7,838
0
46,247
L
4,541
2,885
0
965
8,722
1,763
370
80
8,642
0
41,730
W
Cthulhu
I Will Supp
Cthulhu
3,414
156
0
1,188
7,344
6,156
0
1,952
5,392
14,350
0
L
Artemis
K0untry
Artemis
2,491
1,359
0
1,447
5,531
1,989
0
756
4,775
0
24,984
W
Izanami
StoneSenseii
Izanami
6,389
5,129
0
864
5,374
2,300
1,784
631
4,743
0
68,576
L
Janus
Tsherm
Janus
2,795
823
0
500
8,117
2,437
0
3,443
4,674
36,100
0
W
The Morrigan
lm_So_Washed
The Morrigan
6,063
1,191
0
424
5,393
1,964
0
400
4,993
59,724
2,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,249
Gold Earned
27,714
374
Minions Killed
284
0
Camps Cleared
0
1,139,234
Distance Traveled
1,078,141
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,290
663
70
6
0
217,038
0
L
Ymir
5,359
487
15
1
0
230,015
0
W
Thanatos
7,168
652
68
6
0
272,190
0
L
Susano
6,067
552
76
7
0
263,236
0
L
Izanami
5,531
503
70
6
0
175,289
0
W
Cthulhu
5,496
500
11
1
0
225,684
1
L
Artemis
5,345
486
50
5
0
201,151
0
W
Izanami
6,976
634
119
11
0
186,204
3
L
Janus
5,412
492
73
7
0
208,450
4
W
The Morrigan
7,319
665
106
10
0
238,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role