Player Matchup

Sylvanus
Sylvanus
GlueHuffer3
Sylvanus
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 101L
1,129 Elo+
Party 1
Nemesis
Nemesis
TrimKake
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,234 Elo+
Party 1
King Arthur
King Arthur
drewslimmy
King Arthur
Level 12
God Stats
0W - 1L
1,293 SR
Queue Stats
4W - 22L
1,109 Elo+
Party 1
Team Averages
Level 24
1,431 SR
1,157 Elo+

VS

Team Averages
Level 31
1,483 SR
1,179 Elo+
Cthulhu
Cthulhu
Blazingkaiser
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 25L
1,188 Elo+
Party 2
Nu Wa
Nu Wa
SnowMiku
Nu Wa
Level 35
God Stats
4W - 3L
1,523 SR
Queue Stats
8W - 26L
1,174 Elo+
Party 2
Ishtar
Ishtar
Zonvoltt
Ishtar
Level 31
God Stats
2W - 2L
1,426 SR
Queue Stats
8W - 26L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GlueHuffer3
Sylvanus
13
1 / 5 / 3
7,661
589
5,067
21,117
20,004
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
TrimKake
Nemesis
13
3 / 3 / 1
8,547
657
6,706
14,045
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
drewslimmy
King Arthur
12
0 / 4 / 3
7,586
584
1,306
14,103
12,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 2 / 7
9,247
711
11,341
12,920
14,473
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
SnowMiku
Nu Wa
15
5 / 1 / 6
9,663
743
12,159
5,478
2,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Zonvoltt
Ishtar
14
3 / 1 / 7
9,289
715
11,537
6,938
2,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
2
7
3.75
L
Sylvanus
GlueHuffer3
Sylvanus
1
5
3
0.5
W
Nu Wa
SnowMiku
Nu Wa
5
1
6
8
L
Nemesis
TrimKake
Nemesis
3
3
1
1.17
W
Ishtar
Zonvoltt
Ishtar
3
1
7
6.5
L
King Arthur
drewslimmy
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,079
Damage
35,037
49,265
Taken
25,336
42,827
Mitigated
19,684
6,373
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,341
594
100
2,272
12,920
14,473
278
2,256
10,183
23,424
270
L
Sylvanus
GlueHuffer3
Sylvanus
5,067
505
1,992
1,957
21,117
20,004
0
10,569
9,882
18,131
0
W
Nu Wa
SnowMiku
Nu Wa
12,159
3,611
90
1,225
5,478
2,218
697
1,651
3,756
44,227
0
L
Nemesis
TrimKake
Nemesis
6,706
1,507
0
2,230
14,045
10,535
0
6,472
7,303
0
29,109
W
Ishtar
Zonvoltt
Ishtar
11,537
9,370
0
1,858
6,938
2,993
819
1,413
5,274
0
38,435
L
King Arthur
drewslimmy
King Arthur
1,306
205
0
194
14,103
12,288
0
5,812
8,058
0
20,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,794
Gold Earned
28,199
75
Minions Killed
133
0
Camps Cleared
0
635,885
Distance Traveled
629,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,247
711
38
3
0
233,974
0
L
Sylvanus
7,661
589
20
2
0
186,969
0
W
Nu Wa
9,663
743
51
4
0
180,164
0
L
Nemesis
8,547
657
30
2
0
244,485
0
W
Ishtar
9,289
715
44
3
0
215,670
0
L
King Arthur
7,586
584
25
2
0
204,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role