Player Matchup

Zeus
Zeus
Father S Nova
Zeus
Level 63
God Stats
51W - 41L
1,524 SR
Queue Stats
198W - 203L
1,439 Elo+
Party 1
Hachiman
Hachiman
Mr Goodbar
Hachiman
Level 62
God Stats
2W - 0L
1,726 SR
Queue Stats
156W - 175L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
Panaw
Gilgamesh
Level 76
God Stats
21W - 10L
1,724 SR
Queue Stats
238W - 238L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
WhiteboyLover
Aphrodite
Level 63
God Stats
44W - 37L
1,581 SR
Queue Stats
84W - 75L
1,504 Elo+
Solo
Vamana
Vamana
iNSAANITY-_-
Vamana
Level 68
God Stats
13W - 13L
1,478 SR
Queue Stats
132W - 131L
1,443 Elo+
Solo
Team Averages
Level 66
1,606 SR
1,452 Elo+

VS

Team Averages
Level 98
1,470 SR
1,463 Elo+
Vulcan
Vulcan
CourtCourt64
Vulcan
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 48L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
HardcoreRyu
Ah Puch
Level 102
God Stats
0W - 2L
1,249 SR
Queue Stats
38W - 39L
1,465 Elo+
Party 2
Martichoras
Martichoras
Mophebus
Martichoras
Level 127
God Stats
8W - 6L
1,602 SR
Queue Stats
451W - 507L
1,505 Elo+
Party 2
King Arthur
King Arthur
NenezxHD
King Arthur
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 54L
1,399 Elo+
Solo
Jormungandr
Jormungandr
mrmegaiman
Jormungandr
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 115L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 12
11,959
1,196
15,680
7,569
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Mr Goodbar
Hachiman
14
1 / 2 / 8
9,413
941
2,855
6,860
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Panaw
Gilgamesh
18
9 / 1 / 17
12,723
1,272
17,908
17,428
16,180
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
WhiteboyLover
Aphrodite
16
5 / 1 / 9
10,918
1,092
6,797
10,253
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
18
7 / 1 / 17
11,891
1,189
19,672
12,666
12,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

277

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 4 / 2
9,851
985
10,209
7,681
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
HardcoreRyu
Ah Puch
15
0 / 8 / 4
9,212
921
9,374
12,515
6,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
Mophebus
Martichoras
15
0 / 4 / 3
9,301
930
7,950
13,571
6,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
NenezxHD
King Arthur
15
1 / 7 / 3
9,375
938
7,052
15,658
8,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
mrmegaiman
Jormungandr
15
3 / 8 / 3
10,060
1,006
15,794
17,044
7,387
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
31
Kills
6
6
Deaths
31
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
4
2
0.75
W
9
1
12
15
L
Ah Puch
HardcoreRyu
Ah Puch
0
8
4
0.25
L
Martichoras
Mophebus
Martichoras
0
4
3
0.38
W
Hachiman
Mr Goodbar
Hachiman
1
2
8
2.5
L
King Arthur
NenezxHD
King Arthur
1
7
3
0.36
W
Gilgamesh
Panaw
Gilgamesh
9
1
17
17.5
W
Aphrodite
WhiteboyLover
Aphrodite
5
1
9
9.5
W
Vamana
7
1
17
15.5
L
Jormungandr
mrmegaiman
Jormungandr
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,912
Damage
50,379
54,776
Taken
66,469
38,905
Mitigated
33,619
10,906
Healing
1,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,209
3,899
0
0
7,681
4,212
0
1,495
6,186
29,425
0
W
15,680
1,505
0
599
7,569
2,950
0
4,534
3,035
36,656
0
L
Ah Puch
HardcoreRyu
Ah Puch
9,374
454
0
197
12,515
6,441
0
2,888
9,627
19,889
0
L
Martichoras
Mophebus
Martichoras
7,950
4,108
0
822
13,571
6,984
0
4,789
8,782
0
30,853
W
Hachiman
Mr Goodbar
Hachiman
2,855
1,733
0
175
6,860
2,410
0
4,506
2,354
0
4,512
L
King Arthur
NenezxHD
King Arthur
7,052
834
0
0
15,658
8,595
0
5,661
9,997
0
16,631
W
Gilgamesh
Panaw
Gilgamesh
17,908
4,664
0
219
17,428
16,180
0
10,916
6,512
525
30,321
W
Aphrodite
WhiteboyLover
Aphrodite
6,797
1,282
3,573
4,627
10,253
5,254
0
7,425
2,828
25,309
0
W
Vamana
19,672
13,084
0
1,713
12,666
12,111
0
7,996
4,670
0
36,397
L
Jormungandr
mrmegaiman
Jormungandr
15,794
3,049
0
80
17,044
7,387
0
8,069
8,975
35,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,904
Gold Earned
47,799
188
Minions Killed
172
6
Camps Cleared
7
896,402
Distance Traveled
892,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,851
985
51
5
1
185,674
0
W
Zeus
11,959
1,196
57
6
3
179,498
0
L
Ah Puch
9,212
921
24
2
1
179,005
0
L
Martichoras
9,301
930
54
5
2
185,498
0
W
Hachiman
9,413
941
4
0
0
107,430
0
L
King Arthur
9,375
938
12
1
2
154,356
0
W
Gilgamesh
12,723
1,272
23
2
3
218,955
0
W
Aphrodite
10,918
1,092
57
6
0
171,831
0
W
Vamana
11,891
1,189
47
5
0
218,688
0
L
Jormungandr
10,060
1,006
31
3
1
188,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role