Player Matchup

Cabrakan
Cabrakan
DHRScooby
Cabrakan
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 20L
1,372 Elo+
Party 1
Olorun
Olorun
Deathripper-2047
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
NeonKnightro
Sol
Level 107
God Stats
7W - 4L
1,645 SR
Queue Stats
35W - 43L
1,369 Elo+
Party 1
Janus
Janus
Sumemia
Janus
Level 49
God Stats
0W - 2L
1,278 SR
Queue Stats
15W - 21L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
Tormeywar
Ne Zha
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 52
1,485 SR
1,434 Elo+

VS

Team Averages
Level 42
1,321 SR
1,256 Elo+
Morgan Le Fay
Morgan Le Fay
BigBibba_
Morgan Le Fay
Level 38
God Stats
3W - 3L
1,377 SR
Queue Stats
74W - 104L
1,202 Elo+
Party 3
Geb
Geb
Bloomz2531
Geb
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
383W - 344L
1,359 Elo+
Party 4
Set
Set
CevxF
Set
Level 29
God Stats
1W - 7L
1,306 SR
Queue Stats
43W - 79L
1,220 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Former Squeaker
Cu Chulainn
Level 67
God Stats
19W - 23L
1,138 SR
Queue Stats
271W - 259L
1,385 Elo+
Party 4
Neith
Neith
mads42069
Neith
Level 8
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 7L
1,112 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DHRScooby
Cabrakan
6
0 / 3 / 1
5,020
418
1,096
7,492
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 6 / 0
5,511
459
2,818
10,356
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 0
8,197
683
9,448
5,986
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
Sumemia
Janus
9
1 / 5 / 0
5,429
452
3,444
7,576
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Tormeywar
Ne Zha
8
0 / 2 / 1
5,268
439
3,040
7,184
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigBibba_
Morgan Le Fay
12
6 / 0 / 4
7,382
615
8,964
3,553
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 7
6,326
527
3,481
9,293
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
CevxF
Set
10
6 / 2 / 5
6,727
561
5,890
7,679
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Former Squeaker
Cu Chulainn
12
2 / 0 / 0
7,088
591
2,703
7,629
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
mads42069
Neith
11
2 / 3 / 0
6,640
553
4,193
8,958
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
16
16
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigBibba_
Morgan Le Fay
6
0
4
8
W
0
0
7
3.5
W
Set
CevxF
Set
6
2
5
4.25
L
Cabrakan
DHRScooby
Cabrakan
0
3
1
0.17
L
0
6
0
0
W
Cu Chulainn
Former Squeaker
Cu Chulainn
2
0
0
2
L
4
0
0
4
L
Janus
Sumemia
Janus
1
5
0
0.2
L
Ne Zha
Tormeywar
Ne Zha
0
2
1
0.25
W
Neith
mads42069
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,846
Damage
25,231
38,594
Taken
37,112
16,236
Mitigated
18,268
6,014
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigBibba_
Morgan Le Fay
8,964
1,889
0
943
3,553
1,257
561
1,238
2,315
49,440
0
W
3,481
614
0
3,234
9,293
7,287
0
4,429
4,864
17,236
0
W
Set
CevxF
Set
5,890
3,782
0
1,130
7,679
3,156
0
3,174
4,505
0
23,063
L
Cabrakan
DHRScooby
Cabrakan
1,096
328
0
741
7,492
5,357
0
1,856
5,636
6,631
0
L
2,818
1,775
120
1,277
10,356
3,695
105
6,426
3,930
27,125
0
W
Cu Chulainn
Former Squeaker
Cu Chulainn
2,703
408
0
971
7,629
3,119
0
986
6,643
0
49,701
L
9,448
4,334
0
2,372
5,986
2,171
936
640
5,346
73,864
0
L
Janus
Sumemia
Janus
3,444
510
0
948
7,576
2,459
0
1,067
6,509
32,826
0
L
Ne Zha
Tormeywar
Ne Zha
3,040
650
0
556
7,184
2,554
32
2,456
4,728
0
28,554
W
Neith
mads42069
Neith
4,193
1,210
0
2,092
8,958
3,449
0
6,979
1,979
0
41,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
34,163
277
Minions Killed
282
0
Camps Cleared
0
1,075,104
Distance Traveled
1,187,571
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,382
615
72
6
0
236,011
1
W
Geb
6,326
527
21
2
0
237,283
6
W
Set
6,727
561
32
3
0
268,359
0
L
Cabrakan
5,020
418
5
0
0
153,568
3
L
Olorun
5,511
459
53
4
0
211,687
0
W
Cu Chulainn
7,088
591
83
7
0
220,012
0
L
Sol
8,197
683
125
10
0
246,972
0
L
Janus
5,429
452
49
4
0
201,229
0
L
Ne Zha
5,268
439
45
4
0
261,648
0
W
Neith
6,640
553
74
6
0
225,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role