Player Matchup

Nemesis
Nemesis
C4NTM4N
Nemesis
Level 127
God Stats
14W - 20L
1,527 SR
Queue Stats
451W - 412L
1,491 Elo+
Solo
Achilles
Achilles
IOskyStylesI
Achilles
Level 126
God Stats
3W - 0L
1,634 SR
Queue Stats
458W - 478L
1,500 Elo+
Solo
Xing Tian
Xing Tian
XrayTexas8227
Xing Tian
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 45L
1,283 Elo+
Party 1
Cupid
Cupid
XzEddiexZ
Cupid
Level 109
God Stats
7W - 5L
1,516 SR
Queue Stats
59W - 63L
1,467 Elo+
Party 1
Discordia
Discordia
sincereapology
Discordia
Level 170
God Stats
7W - 9L
1,533 SR
Queue Stats
331W - 331L
1,547 Elo+
Solo
Team Averages
Level 109
1,542 SR
1,458 Elo+

VS

Team Averages
Level 73
1,512 SR
1,487 Elo+
Neith
Neith
HamWhammer
Neith
Level 129
God Stats
1W - 3L
1,392 SR
Queue Stats
12W - 14L
1,411 Elo+
Solo
Horus
Horus
Monke8727
Horus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 234L
1,434 Elo+
Party 2
Serqet
Serqet
Susanooooo K
Serqet
Level 28
God Stats
3W - 3L
1,837 SR
Queue Stats
53W - 35L
1,628 Elo+
Party 3
Chaac
Chaac
THeSPaZticGaMER
Chaac
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,500 Elo+
Party 3
Thoth
Thoth
xswap5247
Thoth
Level 37
God Stats
0W - 1L
1,330 SR
Queue Stats
21W - 28L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C4NTM4N
Nemesis
13
3 / 1 / 3
7,571
631
7,513
9,947
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
IOskyStylesI
Achilles
12
0 / 1 / 0
6,618
552
3,788
8,149
9,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
XrayTexas8227
Xing Tian
11
4 / 1 / 1
7,103
592
3,363
9,134
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
XzEddiexZ
Cupid
11
2 / 0 / 3
6,313
526
2,762
4,786
1,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
sincereapology
Discordia
12
3 / 4 / 3
7,621
635
6,235
7,591
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 0 / 0
6,373
531
3,190
5,345
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Monke8727
Horus
9
0 / 3 / 1
5,592
466
1,059
10,513
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
12
5 / 2 / 1
7,111
593
6,637
10,557
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 1
6,261
522
4,907
11,762
7,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
xswap5247
Thoth
9
0 / 3 / 0
5,477
456
4,894
6,141
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
7
7
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
C4NTM4N
Nemesis
3
1
3
4.5
L
Neith
0
0
0
0
W
Achilles
IOskyStylesI
Achilles
0
1
0
0
L
Horus
Monke8727
Horus
0
3
1
0.17
L
Serqet
5
2
1
2.75
L
2
4
1
0.63
W
Xing Tian
XrayTexas8227
Xing Tian
4
1
1
4.5
W
Cupid
XzEddiexZ
Cupid
2
0
3
3.5
W
Discordia
sincereapology
Discordia
3
4
3
1.13
L
Thoth
xswap5247
Thoth
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,661
Damage
20,687
39,607
Taken
44,318
22,679
Mitigated
24,697
8,822
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
C4NTM4N
Nemesis
7,513
3,831
0
1,598
9,947
3,633
0
0
9,252
0
62,960
L
Neith
3,190
813
0
3,825
5,345
1,927
130
695
4,650
0
49,719
W
Achilles
IOskyStylesI
Achilles
3,788
496
0
2,079
8,149
9,084
0
0
8,083
1,644
43,412
L
Horus
Monke8727
Horus
1,059
656
1,582
3,696
10,513
7,975
0
2,636
7,877
0
16,028
L
Serqet
6,637
2,391
0
1,480
10,557
5,643
0
1,884
8,673
0
46,201
L
4,907
673
0
4,035
11,762
7,215
0
3,199
8,563
0
48,536
W
Xing Tian
XrayTexas8227
Xing Tian
3,363
310
0
1,166
9,134
5,945
182
3,006
6,110
22,990
0
W
Cupid
XzEddiexZ
Cupid
2,762
772
782
2,342
4,786
1,550
810
1,888
2,898
0
40,115
W
Discordia
sincereapology
Discordia
6,235
1,097
81
774
7,591
2,467
0
0
7,324
53,397
0
L
Thoth
xswap5247
Thoth
4,894
522
0
500
6,141
1,937
426
1,959
4,182
45,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,226
Gold Earned
30,814
354
Minions Killed
352
0
Camps Cleared
0
1,148,767
Distance Traveled
1,191,665
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,571
631
95
8
0
282,188
2
L
Neith
6,373
531
86
7
0
195,237
0
W
Achilles
6,618
552
68
6
0
204,257
0
L
Horus
5,592
466
16
1
0
228,396
0
L
Serqet
7,111
593
92
8
0
284,774
4
L
Chaac
6,261
522
74
6
0
253,972
0
W
Xing Tian
7,103
592
22
2
0
228,651
2
W
Cupid
6,313
526
82
7
0
223,959
0
W
Discordia
7,621
635
87
7
0
209,712
0
L
Thoth
5,477
456
84
7
0
229,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role