Player Matchup

Artio
Artio
IllNetherllI
Artio
Level 105
God Stats
2W - 4L
1,465 SR
Queue Stats
479W - 457L
1,500 Elo+
Party 1
Izanami
Izanami
LiliMii
Izanami
Level 141
God Stats
8W - 7L
1,976 SR
Queue Stats
559W - 541L
1,539 Elo+
Solo
Arachne
Arachne
Sourdough6264
Arachne
Level 59
God Stats
2W - 2L
1,694 SR
Queue Stats
60W - 49L
1,574 Elo+
Party 1
Ix Chel
Ix Chel
SweetBunnyHoney
Ix Chel
Level 117
God Stats
2W - 2L
1,537 SR
Queue Stats
333W - 308L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
Vtrix_Godz06
Sun Wukong
Level 59
God Stats
10W - 15L
1,347 SR
Queue Stats
266W - 273L
1,425 Elo+
Solo
Team Averages
Level 96
1,604 SR
1,506 Elo+

VS

Team Averages
Level 117
1,423 SR
1,485 Elo+
Khepri
Khepri
Senor1toDimsdeil
Khepri
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,452 Elo+
Party 2
Vamana
Vamana
aliteralbacteria
Vamana
Level 80
God Stats
7W - 8L
1,541 SR
Queue Stats
161W - 152L
1,434 Elo+
Party 2
Merlin
Merlin
ichris245
Merlin
Level 156
God Stats
1W - 1L
1,317 SR
Queue Stats
149W - 119L
1,509 Elo+
Solo
Jormungandr
Jormungandr
jeboutch21
Jormungandr
Level 113
God Stats
15W - 11L
1,259 SR
Queue Stats
122W - 99L
1,547 Elo+
Solo
Izanami
Izanami
t1bur0ncin_uJAJA
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
8,406
442
6,475
18,398
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
LiliMii
Izanami
14
4 / 3 / 0
9,011
474
11,878
15,622
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
13
2 / 4 / 3
8,344
439
7,204
14,875
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 4
8,839
465
12,973
14,578
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Vtrix_Godz06
Sun Wukong
14
0 / 5 / 1
8,649
455
8,312
16,920
12,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
8,836
465
7,166
14,264
7,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 0 / 3
11,289
594
21,005
17,721
19,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
ichris245
Merlin
16
3 / 2 / 2
9,983
525
9,741
9,657
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
jeboutch21
Jormungandr
13
3 / 0 / 3
9,344
492
8,201
12,644
12,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 2
9,151
482
8,694
14,036
6,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
8
Kills
17
17
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
L
Izanami
LiliMii
Izanami
4
3
0
1.33
W
1
3
7
1.5
L
Arachne
2
4
3
0.88
L
2
5
4
0.8
L
Sun Wukong
Vtrix_Godz06
Sun Wukong
0
5
1
0.1
W
9
0
3
10.5
W
Merlin
ichris245
Merlin
3
2
2
2
W
Jormungandr
jeboutch21
Jormungandr
3
0
3
4.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,842
Damage
54,807
80,393
Taken
68,322
48,743
Mitigated
50,301
23,748
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,475
877
1,200
6,193
18,398
16,588
0
9,170
9,228
25,956
0
L
Izanami
LiliMii
Izanami
11,878
7,882
0
4,221
15,622
6,774
1,224
3,873
11,749
0
84,360
W
7,166
914
0
1,585
14,264
7,771
47
4,577
9,687
56,007
0
L
Arachne
7,204
5,225
0
3,930
14,875
6,816
0
3,962
10,913
0
41,223
L
12,973
2,674
2,192
4,599
14,578
5,763
118
6,808
7,770
67,813
0
L
Sun Wukong
Vtrix_Godz06
Sun Wukong
8,312
2,492
0
1,413
16,920
12,802
173
1,295
15,625
0
66,220
W
21,005
13,151
0
5,822
17,721
19,518
32
2,074
15,647
0
105,360
W
Merlin
ichris245
Merlin
9,741
480
0
1,099
9,657
4,342
34
3,656
6,001
80,622
0
W
Jormungandr
jeboutch21
Jormungandr
8,201
2,708
0
2,073
12,644
12,521
14
3,953
8,691
39,711
0
W
8,694
5,544
0
4,995
14,036
6,149
2,560
5,421
8,615
0
80,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,249
Gold Earned
48,603
427
Minions Killed
556
0
Camps Cleared
0
1,865,871
Distance Traveled
1,833,282
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,406
442
36
2
0
400,212
0
L
Izanami
9,011
474
136
7
0
333,389
4
W
Khepri
8,836
465
82
4
0
415,708
0
L
Arachne
8,344
439
56
3
0
428,898
0
L
Ix Chel
8,839
465
100
5
0
355,333
3
L
Sun Wukong
8,649
455
99
5
0
348,039
2
W
Vamana
11,289
594
156
8
0
352,467
2
W
Merlin
9,983
525
149
8
0
368,671
0
W
Jormungandr
9,344
492
51
3
0
371,286
5
W
Izanami
9,151
482
118
6
0
325,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role