Player Matchup

Nike
Nike
Eventual_Ghost
Nike
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,482 Elo+
Party 1
Pele
Pele
Godsfavoritejoke
Pele
Level 113
God Stats
3W - 1L
1,816 SR
Queue Stats
14W - 20L
1,482 Elo+
Party 1
Poseidon
Poseidon
Kody4002
Poseidon
Level 119
God Stats
12W - 6L
1,803 SR
Queue Stats
38W - 48L
1,811 Elo+
Solo
Team Averages
Level 111
1,706 SR
1,592 Elo+

VS

Team Averages
Level 110
1,522 SR
1,511 Elo+
Maui
Maui
Big Chauncer
Maui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 57L
1,501 Elo+
Solo
Ix Chel
Ix Chel
PurpleXVeneno
Ix Chel
Level 145
God Stats
0W - 1L
1,566 SR
Queue Stats
5W - 6L
1,562 Elo+
Party 2
Izanami
Izanami
Roddy_Pablo
Izanami
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 6
7,976
665
8,637
8,008
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 4
8,739
728
6,571
10,288
5,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Kody4002
Poseidon
15
4 / 0 / 2
8,914
743
14,180
9,199
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,471
623
3,725
13,179
11,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
13
0 / 2 / 0
7,294
608
12,445
8,686
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Roddy_Pablo
Izanami
12
0 / 3 / 0
7,170
598
4,345
11,380
5,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
0
6
3
W
3
0
4
5
W
Poseidon
Kody4002
Poseidon
4
0
2
5
L
Ix Chel
0
2
0
0
L
Izanami
Roddy_Pablo
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,388
Damage
20,515
27,495
Taken
33,245
16,849
Mitigated
20,804
7,544
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,725
691
1,466
1,596
13,179
11,748
0
5,845
6,735
11,011
0
W
8,637
528
0
830
8,008
7,503
217
4,091
3,917
0
21,585
W
6,571
1,203
0
2,214
10,288
5,064
370
6,197
4,091
0
36,191
W
Poseidon
Kody4002
Poseidon
14,180
2,979
0
4,500
9,199
4,282
666
5,900
3,299
56,193
0
L
Ix Chel
12,445
643
533
1,732
8,686
3,837
0
2,940
5,484
39,605
0
L
Izanami
Roddy_Pablo
Izanami
4,345
3,362
0
2,583
11,380
5,219
0
5,418
5,766
0
29,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,629
Gold Earned
21,935
178
Minions Killed
133
0
Camps Cleared
0
724,137
Distance Traveled
660,340
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,471
623
12
1
0
221,587
0
W
Nike
7,976
665
27
2
0
244,234
1
W
Pele
8,739
728
59
5
0
244,939
0
W
Poseidon
8,914
743
92
8
0
234,964
0
L
Ix Chel
7,294
608
58
5
0
223,591
0
L
Izanami
7,170
598
63
5
0
215,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role