Player Matchup

Anubis
Anubis
FBSerpent
Anubis
Level 83
God Stats
0W - 2L
1,229 SR
Queue Stats
75W - 72L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
IMAJUNGLER
Sylvanus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,163 Elo+
Party 1
Medusa
Medusa
crisp8239
Medusa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 130L
1,525 Elo+
Party 1
Team Averages
Level 113
1,410 SR
1,428 Elo+

VS

Team Averages
Level 127
1,431 SR
1,467 Elo+
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
IHO1692
Hou Yi
Level 115
God Stats
13W - 17L
1,531 SR
Queue Stats
174W - 203L
1,421 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sayphen
Morgan Le Fay
Level 149
God Stats
11W - 6L
1,263 SR
Queue Stats
254W - 259L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FBSerpent
Anubis
12
0 / 5 / 2
7,449
621
5,341
10,164
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
IMAJUNGLER
Sylvanus
12
1 / 5 / 1
7,993
666
3,561
15,648
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
crisp8239
Medusa
12
1 / 3 / 0
7,587
632
5,983
11,182
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 1 / 8
9,054
755
9,985
9,175
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
IHO1692
Hou Yi
13
3 / 1 / 10
9,127
761
6,282
8,395
2,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Sayphen
Morgan Le Fay
16
6 / 0 / 5
10,172
848
17,877
6,830
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
8
8
L
Anubis
FBSerpent
Anubis
0
5
2
0.2
W
Hou Yi
IHO1692
Hou Yi
3
1
10
8
L
Sylvanus
IMAJUNGLER
Sylvanus
1
5
1
0.3
W
Morgan Le Fay
Sayphen
Morgan Le Fay
6
0
5
8.5
L
Medusa
crisp8239
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,885
Damage
34,144
36,994
Taken
24,400
22,493
Mitigated
8,999
9,176
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,985
104
0
2,058
9,175
3,020
795
2,470
6,705
34,541
0
L
Anubis
FBSerpent
Anubis
5,341
461
0
1,563
10,164
5,155
0
7,799
1,999
25,763
0
W
Hou Yi
IHO1692
Hou Yi
6,282
2,769
0
1,220
8,395
2,805
1,472
3,980
4,415
0
34,586
L
Sylvanus
IMAJUNGLER
Sylvanus
3,561
908
2,054
4,056
15,648
13,108
0
10,102
5,044
7,162
0
W
Morgan Le Fay
Sayphen
Morgan Le Fay
17,877
2,094
0
2,549
6,830
3,174
808
2,466
4,364
48,879
0
L
Medusa
crisp8239
Medusa
5,983
1,694
0
1,503
11,182
4,230
406
8,961
2,045
0
40,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,029
Gold Earned
28,353
129
Minions Killed
172
0
Camps Cleared
0
614,991
Distance Traveled
714,178
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,054
755
53
4
0
230,754
1
L
Anubis
7,449
621
51
4
0
194,355
0
W
Hou Yi
9,127
761
41
3
0
214,303
0
L
Sylvanus
7,993
666
11
1
0
189,760
0
W
Morgan Le Fay
10,172
848
78
7
0
269,121
0
L
Medusa
7,587
632
67
6
0
230,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role