Player Matchup

Odin
Odin
ElleZilcho
Odin
Level 40
God Stats
8W - 9L
1,500 SR
Queue Stats
502W - 532L
1,417 Elo+
Solo
Vamana
Vamana
Krynja
Vamana
Level 127
God Stats
3W - 1L
1,817 SR
Queue Stats
113W - 124L
1,420 Elo+
Party 4
Tiamat
Tiamat
Regulus9424
Tiamat
Level 66
God Stats
3W - 1L
1,453 SR
Queue Stats
61W - 53L
1,540 Elo+
Party 1
Chaac
Chaac
abnercaritafeliz
Chaac
Level 103
God Stats
2W - 0L
1,377 SR
Queue Stats
21W - 20L
1,490 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jfieler
Kumbhakarna
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,401 Elo+
Party 4
Team Averages
Level 92
1,529 SR
1,454 Elo+

VS

Team Averages
Level 58
1,516 SR
1,434 Elo+
Ishtar
Ishtar
 
Ishtar
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Chapatime6
Hachiman
Level 47
God Stats
3W - 6L
1,614 SR
Queue Stats
221W - 216L
1,432 Elo+
Party 2
Erlang Shen
Erlang Shen
EF JK8872
Erlang Shen
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 99L
1,390 Elo+
Party 2
Xing Tian
Xing Tian
StayPuft2472053
Xing Tian
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 203L
1,408 Elo+
Party 3
Arachne
Arachne
opeFresh
Arachne
Level 68
God Stats
2W - 5L
1,464 SR
Queue Stats
360W - 385L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 14
9,274
773
9,774
13,634
16,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Krynja
Vamana
16
7 / 5 / 8
10,084
840
14,722
13,573
15,667
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
17
4 / 1 / 7
9,501
792
12,322
8,312
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 8
9,237
770
8,984
9,836
9,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
jfieler
Kumbhakarna
16
2 / 4 / 13
9,093
758
7,262
17,906
19,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
3 / 4 / 5
8,240
687
13,083
10,323
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Chapatime6
Hachiman
16
5 / 3 / 3
8,611
718
7,283
10,200
6,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
EF JK8872
Erlang Shen
14
1 / 4 / 6
8,170
681
6,688
14,527
10,037
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
StayPuft2472053
Xing Tian
16
2 / 3 / 6
8,321
693
6,993
13,957
16,192
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
opeFresh
Arachne
17
2 / 3 / 7
8,800
733
9,225
12,815
14,487
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
17
Kills
13
14
Deaths
17
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
4
5
1.38
L
Hachiman
Chapatime6
Hachiman
5
3
3
2.17
L
Erlang Shen
EF JK8872
Erlang Shen
1
4
6
1
W
2
1
14
9
W
Vamana
Krynja
Vamana
7
5
8
2.2
W
Tiamat
4
1
7
7.5
L
Xing Tian
StayPuft2472053
Xing Tian
2
3
6
1.67
W
2
3
8
2
W
Kumbhakarna
jfieler
Kumbhakarna
2
4
13
2.13
L
Arachne
opeFresh
Arachne
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,064
Damage
43,272
63,261
Taken
61,822
68,799
Mitigated
53,286
14,655
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,083
8,510
1,554
1,778
10,323
6,523
0
2,987
7,336
0
23,879
L
Hachiman
Chapatime6
Hachiman
7,283
6,606
635
1,482
10,200
6,047
0
1,477
8,723
0
20,713
L
Erlang Shen
EF JK8872
Erlang Shen
6,688
4,797
1,119
3,548
14,527
10,037
0
5,365
9,162
0
17,734
W
9,774
2,870
1,809
3,221
13,634
16,993
251
2,348
11,286
2,190
17,450
W
Vamana
Krynja
Vamana
14,722
12,300
999
985
13,573
15,667
3,735
1,278
12,295
0
24,875
W
Tiamat
12,322
1,571
688
3,267
8,312
6,647
108
507
7,805
35,274
0
L
Xing Tian
StayPuft2472053
Xing Tian
6,993
1,203
687
1,351
13,957
16,192
0
7,415
6,542
10,563
28
W
8,984
1,669
11
1,213
9,836
9,538
1,495
590
9,246
0
30,509
W
Kumbhakarna
jfieler
Kumbhakarna
7,262
1,021
924
1,538
17,906
19,954
538
2,242
15,664
12,234
0
L
Arachne
opeFresh
Arachne
9,225
7,070
1,059
2,507
12,815
14,487
303
3,612
9,203
0
16,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,189
Gold Earned
42,142
163
Minions Killed
105
0
Camps Cleared
0
1,180,819
Distance Traveled
1,094,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,240
687
25
2
0
157,893
0
L
Hachiman
8,611
718
28
2
0
192,373
0
L
Erlang Shen
8,170
681
16
1
0
251,627
0
W
Odin
9,274
773
27
2
0
264,720
0
W
Vamana
10,084
840
22
2
0
229,043
0
W
Tiamat
9,501
792
54
5
0
255,313
0
L
Xing Tian
8,321
693
16
1
0
229,318
0
W
Chaac
9,237
770
52
4
0
230,673
0
W
Kumbhakarna
9,093
758
8
1
0
201,070
0
L
Arachne
8,800
733
20
2
0
262,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role