Player Matchup

Ravana
Ravana
Platinum III
 
Ravana
Platinum III
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Kommanderx
Hou Yi
Platinum V
Level 156
God Stats
7W - 8L
1,606 SR
Queue Stats
226W - 220L
1,783 MMR
Solo
Xing Tian
Xing Tian
Gold II
TroysOnPC
Xing Tian
Gold II
Level 143
God Stats
2W - 2L
1,595 SR
Queue Stats
270W - 266L
1,715 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
Vigesimation
Ne Zha
Platinum IV
Level 98
God Stats
21W - 21L
1,584 SR
Queue Stats
198W - 198L
1,849 MMR
Party 1
Aphrodite
Aphrodite
Gold III
Αegon
Aphrodite
Gold III
Level 113
God Stats
6W - 4L
1,500 SR
Queue Stats
185W - 160L
1,768 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,557 SR
1,723 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,672 SR
1,730 MMR
Hera
Hera
Platinum III
 
Hera
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum V
CeeTee
Charybdis
Platinum V
Level 149
God Stats
10W - 5L
1,722 SR
Queue Stats
133W - 126L
1,763 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
TerneraConQueso
Sun Wukong
Platinum V
Level 51
God Stats
10W - 6L
1,757 SR
Queue Stats
40W - 32L
1,807 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
TheHazeus
Baron Samedi
Platinum II
Level 148
God Stats
2W - 1L
1,658 SR
Queue Stats
67W - 49L
1,771 MMR
Solo
Fenrir
Fenrir
Gold IV
Voud
Fenrir
Gold IV
Level 113
God Stats
22W - 8L
1,725 SR
Queue Stats
40W - 23L
1,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
0 / 3 / 4
5,100
510
1,647
8,847
3,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Kommanderx
Hou Yi
10
1 / 1 / 0
5,331
533
2,117
4,642
1,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TroysOnPC
Xing Tian
10
2 / 2 / 2
5,910
591
8,117
10,971
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
11
3 / 4 / 3
6,179
618
2,782
9,329
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Αegon
Aphrodite
9
1 / 5 / 2
5,391
539
2,137
9,184
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ao KuangMartichorasVamanaHercules

VS

Bans
He BoBakasuraHelMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 1 / 7
6,389
639
7,444
4,805
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
CeeTee
Charybdis
12
2 / 0 / 0
7,247
725
3,587
4,445
1,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
TerneraConQueso
Sun Wukong
11
4 / 3 / 2
6,887
689
7,685
10,788
8,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TheHazeus
Baron Samedi
11
2 / 0 / 6
6,723
672
4,055
3,790
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Voud
Fenrir
12
6 / 4 / 3
7,551
755
5,128
10,105
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
15
15
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
4
0.67
W
Hera
 
Hera
1
1
7
4.5
W
Charybdis
CeeTee
Charybdis
2
0
0
2
L
Hou Yi
Kommanderx
Hou Yi
1
1
0
1
W
Sun Wukong
TerneraConQueso
Sun Wukong
4
3
2
1.67
W
Baron Samedi
TheHazeus
Baron Samedi
2
0
6
5
L
Xing Tian
TroysOnPC
Xing Tian
2
2
2
1.5
L
Ne Zha
3
4
3
1.13
W
Fenrir
Voud
Fenrir
6
4
3
1.88
L
Aphrodite
Αegon
Aphrodite
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,800
Damage
27,899
42,973
Taken
33,933
22,737
Mitigated
17,184
10,886
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,647
229
0
2,648
8,847
3,430
0
4,546
4,301
0
30,378
W
Hera
 
Hera
7,444
1,708
0
1,491
4,805
1,472
156
1,237
3,499
46,642
0
W
Charybdis
CeeTee
Charybdis
3,587
2,011
0
2,808
4,445
1,587
2,067
0
4,445
0
58,672
L
Hou Yi
Kommanderx
Hou Yi
2,117
552
0
1,741
4,642
1,710
0
491
4,151
0
32,307
W
Sun Wukong
TerneraConQueso
Sun Wukong
7,685
1,382
0
1,870
10,788
8,368
0
5,895
3,725
0
43,952
W
Baron Samedi
TheHazeus
Baron Samedi
4,055
476
369
1,841
3,790
1,779
287
860
2,930
29,583
0
L
Xing Tian
TroysOnPC
Xing Tian
8,117
1,026
0
1,921
10,971
7,692
0
1,146
9,825
37,191
0
L
Ne Zha
2,782
896
0
963
9,329
3,350
0
1,040
8,289
0
38,046
W
Fenrir
Voud
Fenrir
5,128
1,553
0
1,605
10,105
3,978
0
1,486
8,481
0
45,174
L
Aphrodite
Αegon
Aphrodite
2,137
177
360
3,253
9,184
6,555
0
4,276
4,908
13,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,911
Gold Earned
34,797
265
Minions Killed
370
0
Camps Cleared
0
1,017,190
Distance Traveled
987,935
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,100
510
61
6
0
202,541
0
W
Hera
6,389
639
78
8
0
206,173
2
W
Charybdis
7,247
725
112
11
0
178,838
4
L
Hou Yi
5,331
533
53
5
0
177,471
2
W
Sun Wukong
6,887
689
70
7
0
186,671
0
W
Baron Samedi
6,723
672
43
4
0
192,211
0
L
Xing Tian
5,910
591
56
6
0
200,138
1
L
Ne Zha
6,179
618
77
8
0
219,651
0
W
Fenrir
7,551
755
67
7
0
224,042
0
L
Aphrodite
5,391
539
18
2
0
217,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role