Player Matchup

Bakasura
Bakasura
Ed_Edd_n_Eddy_23
Bakasura
Level 102
God Stats
0W - 4L
1,310 SR
Queue Stats
37W - 32L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
Faceinspace3
Sun Wukong
Level 43
God Stats
0W - 2L
1,712 SR
Queue Stats
5W - 10L
1,367 Elo+
Solo
Charybdis
Charybdis
Shwifty23_1
Charybdis
Level 62
God Stats
1W - 2L
1,342 SR
Queue Stats
44W - 38L
1,459 Elo+
Party 1
Bacchus
Bacchus
Sub_house2004
Bacchus
Level 27
God Stats
15W - 11L
1,582 SR
Queue Stats
39W - 36L
1,446 Elo+
Party 1
Ah Puch
Ah Puch
tuco22g
Ah Puch
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,523 Elo+
Party 1
Team Averages
Level 65
1,489 SR
1,460 Elo+

VS

Team Averages
Level 99
1,479 SR
1,443 Elo+
Sol
Sol
Humane-Genocide
Sol
Level 128
God Stats
4W - 4L
1,498 SR
Queue Stats
115W - 125L
1,407 Elo+
Party 2
Surtr
Surtr
Ray-O-Thunda
Surtr
Level 66
God Stats
16W - 8L
1,500 SR
Queue Stats
237W - 229L
1,488 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ShinwaNoMaikeru
Ah Muzen Cab
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 125L
1,419 Elo+
Party 2
Fafnir
Fafnir
TheBigCecil
Fafnir
Level 126
God Stats
2W - 1L
1,400 SR
Queue Stats
184W - 168L
1,440 Elo+
Solo
Fenrir
Fenrir
dinobirdboy
Fenrir
Level 126
God Stats
24W - 23L
1,500 SR
Queue Stats
165W - 175L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,904
490
4,420
9,563
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
Faceinspace3
Sun Wukong
8
0 / 4 / 0
4,536
454
1,699
7,610
3,924
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Shwifty23_1
Charybdis
8
0 / 2 / 0
4,676
468
4,079
6,191
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
7
0 / 0 / 0
4,832
483
3,531
6,371
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
tuco22g
Ah Puch
9
2 / 5 / 0
5,267
527
5,413
9,488
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
7,113
711
9,113
7,722
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 3
6,619
662
4,958
7,515
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ShinwaNoMaikeru
Ah Muzen Cab
8
1 / 0 / 0
5,112
511
4,341
5,953
2,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
7
0 / 0 / 0
5,000
500
1,376
5,975
4,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
11
6 / 0 / 1
6,386
639
4,822
7,544
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
14
14
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Sun Wukong
Faceinspace3
Sun Wukong
0
4
0
0
W
5
2
1
2.75
W
2
0
3
3.5
W
Ah Muzen Cab
ShinwaNoMaikeru
Ah Muzen Cab
1
0
0
1
L
Charybdis
Shwifty23_1
Charybdis
0
2
0
0
L
Bacchus
0
0
0
0
W
Fafnir
0
0
0
0
W
Fenrir
6
0
1
6.5
L
Ah Puch
tuco22g
Ah Puch
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,142
Damage
24,610
39,223
Taken
34,709
18,639
Mitigated
15,628
8,738
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,420
2,429
0
3,317
9,563
3,411
0
1,465
8,098
0
22,200
L
Sun Wukong
Faceinspace3
Sun Wukong
1,699
524
0
700
7,610
3,924
61
157
7,453
0
24,312
W
9,113
5,302
0
4,795
7,722
2,654
1,182
4,906
2,788
54,095
0
W
4,958
1,538
0
2,919
7,515
3,624
536
0
7,127
492
46,536
W
Ah Muzen Cab
ShinwaNoMaikeru
Ah Muzen Cab
4,341
1,268
0
710
5,953
2,066
0
1,832
4,121
0
36,344
L
Charybdis
Shwifty23_1
Charybdis
4,079
2,260
0
1,165
6,191
2,013
0
787
5,404
0
36,662
L
Bacchus
3,531
385
0
2,744
6,371
5,549
0
502
5,869
14,825
0
W
Fafnir
1,376
316
993
3,288
5,975
4,439
0
1,421
4,499
9,676
0
W
Fenrir
4,822
2,142
0
1,266
7,544
2,845
0
785
6,361
0
41,321
L
Ah Puch
tuco22g
Ah Puch
5,413
988
0
812
9,488
3,742
0
7,765
1,723
28,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
30,230
219
Minions Killed
312
0
Camps Cleared
0
964,652
Distance Traveled
966,121
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,904
490
54
5
0
217,259
0
L
Sun Wukong
4,536
454
35
4
0
202,836
0
W
Sol
7,113
711
99
10
0
191,027
0
W
Surtr
6,619
662
69
7
0
179,982
0
W
Ah Muzen Cab
5,112
511
51
5
0
180,267
0
L
Charybdis
4,676
468
56
6
0
166,750
0
L
Bacchus
4,832
483
20
2
0
202,823
3
W
Fafnir
5,000
500
17
2
0
187,711
5
W
Fenrir
6,386
639
76
8
0
227,134
0
L
Ah Puch
5,267
527
54
5
0
174,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role