Player Matchup

Anhur
Anhur
HunkOCheese01
Anhur
Level 154
God Stats
2W - 0L
1,391 SR
Queue Stats
22W - 10L
1,768 Elo+
Party 1
Guan Yu
Guan Yu
IsoIatedSystem
Guan Yu
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,770 Elo+
Party 1
Hera
Hera
tsfirebird
Hera
Level 107
God Stats
2W - 0L
1,869 SR
Queue Stats
36W - 23L
1,654 Elo+
Party 1
Team Averages
Level 94
1,586 SR
1,731 Elo+

VS

Team Averages
Level 92
1,550 SR
1,340 Elo+
Arachne
Arachne
DavichoMTF
Arachne
Level 94
God Stats
2W - 1L
1,888 SR
Queue Stats
35W - 55L
1,344 Elo+
Solo
Tyr
Tyr
apassivedoge
Tyr
Level 56
God Stats
6W - 16L
1,635 SR
Queue Stats
178W - 224L
1,366 Elo+
Party 2
Tiamat
Tiamat
ashgrey123
Tiamat
Level 127
God Stats
1W - 7L
1,128 SR
Queue Stats
205W - 254L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
6,701
1,117
6,232
3,126
1,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
6 / 1 / 3
6,468
1,078
4,921
4,835
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 1 / 7
5,896
983
2,725
2,213
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DavichoMTF
Arachne
7
0 / 3 / 1
4,595
766
871
4,522
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 4 / 2
4,965
828
2,129
7,436
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
ashgrey123
Tiamat
10
2 / 4 / 0
5,867
978
2,555
5,613
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
DavichoMTF
Arachne
0
3
1
0.17
W
4
0
7
7.5
W
6
1
3
7.5
L
0
4
2
0.25
L
Tiamat
ashgrey123
Tiamat
2
4
0
0.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,878
Damage
5,555
10,174
Taken
17,571
7,161
Mitigated
7,108
2,556
Healing
1,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DavichoMTF
Arachne
871
652
0
261
4,522
1,550
0
970
3,510
0
6,393
W
6,232
4,014
0
1,687
3,126
1,158
1,871
913
2,213
0
19,955
W
4,921
609
216
403
4,835
5,247
322
579
4,256
0
16,664
L
2,129
164
0
952
7,436
3,176
0
1,110
6,136
0
12,629
L
Tiamat
ashgrey123
Tiamat
2,555
228
0
534
5,613
2,382
0
725
4,773
14,874
0
W
2,725
652
0
250
2,213
756
646
1,081
1,132
22,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,065
Gold Earned
15,427
112
Minions Killed
57
0
Camps Cleared
0
393,192
Distance Traveled
320,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,595
766
13
2
0
102,284
0
W
Anhur
6,701
1,117
37
6
0
129,389
0
W
Guan Yu
6,468
1,078
29
5
0
134,266
0
L
Tyr
4,965
828
22
4
0
126,627
0
L
Tiamat
5,867
978
22
4
0
91,258
0
W
Hera
5,896
983
46
8
0
129,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role