Player Matchup

Bacchus
Bacchus
Bronze III
Cukyy02
Bacchus
Bronze III
Level 106
God Stats
12W - 7L
1,776 SR
Queue Stats
32W - 29L
1,500 MMR
Party 2
Surtr
Surtr
Gold II
DCM BEAST
Surtr
Gold II
Level 153
God Stats
6W - 9L
1,508 SR
Queue Stats
156W - 156L
1,516 MMR
Solo
Ravana
Ravana
Silver II
Dirty_danny5969
Ravana
Silver II
Level 122
God Stats
5W - 7L
1,624 SR
Queue Stats
21W - 32L
1,481 MMR
Solo
Izanami
Izanami
Bronze III
GoldenGall0
Izanami
Bronze III
Level 129
God Stats
7W - 1L
1,568 SR
Queue Stats
90W - 76L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold III
TheRamsCepa
Aphrodite
Gold III
Level 158
God Stats
14W - 11L
1,469 SR
Queue Stats
182W - 188L
1,558 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,589 SR
1,511 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,533 SR
1,511 MMR
Hachiman
Hachiman
Gold V
Gunnar_0507
Hachiman
Gold V
Level 138
God Stats
8W - 8L
1,558 SR
Queue Stats
32W - 51L
1,550 MMR
Solo
Hercules
Hercules
Bronze III
ISlaphin
Hercules
Bronze III
Level 105
God Stats
0W - 1L
1,514 SR
Queue Stats
6W - 10L
1,500 MMR
Solo
Agni
Agni
Bronze III
IseBurge_2
Agni
Bronze III
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,469 MMR
Solo
Loki
Loki
Gold IV
Tirrag
Loki
Gold IV
Level 144
God Stats
2W - 3L
1,470 SR
Queue Stats
60W - 46L
1,516 MMR
Party 1
Maui
Maui
Gold IV
jmbaugh09
Maui
Gold IV
Level 115
God Stats
19W - 15L
1,621 SR
Queue Stats
26W - 29L
1,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cukyy02
Bacchus
10
1 / 1 / 3
7,164
478
2,955
10,699
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
DCM BEAST
Surtr
15
0 / 0 / 1
9,208
614
8,918
8,828
7,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
4 / 2 / 1
7,986
532
4,073
7,208
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Izanami
GoldenGall0
Izanami
14
1 / 3 / 1
8,387
559
6,537
10,048
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TheRamsCepa
Aphrodite
16
3 / 0 / 5
9,719
648
9,415
7,954
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Chang'eHe BoSkadi

VS

Bans
MartichorasMorgan Le FayMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gunnar_0507
Hachiman
10
1 / 1 / 2
6,177
412
4,719
6,671
1,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ISlaphin
Hercules
14
0 / 0 / 0
7,777
518
3,146
15,223
13,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 0
7,113
474
4,585
8,276
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
Tirrag
Loki
13
1 / 2 / 3
7,559
504
6,079
10,171
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
11
1 / 2 / 2
7,000
467
3,446
10,552
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
6
6
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cukyy02
Bacchus
1
1
3
2.5
W
Surtr
DCM BEAST
Surtr
0
0
1
0.5
W
4
2
1
2.25
W
Izanami
GoldenGall0
Izanami
1
3
1
0.5
L
Hachiman
Gunnar_0507
Hachiman
1
1
2
2
L
Hercules
ISlaphin
Hercules
0
0
0
0
L
3
4
0
0.75
W
Aphrodite
TheRamsCepa
Aphrodite
3
0
5
5.5
L
Loki
Tirrag
Loki
1
2
3
1.25
L
Maui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
21,975
44,737
Taken
50,893
28,148
Mitigated
29,908
20,025
Healing
16,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cukyy02
Bacchus
2,955
320
50
2,442
10,699
9,927
0
3,329
7,370
14,186
0
W
Surtr
DCM BEAST
Surtr
8,918
3,852
0
4,722
8,828
7,829
0
0
8,828
1,950
86,713
W
4,073
1,701
0
1,202
7,208
3,297
906
1,794
5,414
0
60,186
W
Izanami
GoldenGall0
Izanami
6,537
3,947
0
3,692
10,048
3,706
1,752
1,026
9,022
0
87,254
L
Hachiman
Gunnar_0507
Hachiman
4,719
2,324
0
2,562
6,671
1,992
0
1,335
5,314
0
37,063
L
Hercules
ISlaphin
Hercules
3,146
636
0
7,429
15,223
13,203
0
261
14,962
0
72,727
L
4,585
135
0
1,000
8,276
2,774
0
3,224
4,855
49,497
0
W
Aphrodite
TheRamsCepa
Aphrodite
9,415
584
1,902
6,015
7,954
3,389
0
2,382
5,572
70,699
0
L
Loki
Tirrag
Loki
6,079
2,259
0
3,801
10,171
3,518
0
1,615
8,452
0
57,461
L
Maui
3,446
446
0
2,023
10,552
8,421
0
5,584
4,679
22,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,464
Gold Earned
35,626
543
Minions Killed
441
0
Camps Cleared
0
1,614,152
Distance Traveled
1,480,983
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,164
478
26
2
0
359,936
1
W
Surtr
9,208
614
151
10
0
301,752
0
W
Ravana
7,986
532
88
6
0
356,797
0
W
Izanami
8,387
559
136
9
0
283,269
0
L
Hachiman
6,177
412
60
4
0
223,798
0
L
Hercules
7,777
518
142
9
0
280,500
0
L
Agni
7,113
474
93
6
0
310,077
1
W
Aphrodite
9,719
648
142
9
0
312,398
0
L
Loki
7,559
504
110
7
0
358,765
1
L
Maui
7,000
467
36
2
0
307,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role