Player Matchup

Scylla
Scylla
HeWhoLoomz
Scylla
Level 126
God Stats
19W - 20L
1,406 SR
Queue Stats
323W - 341L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
Player156
Sun Wukong
Level 39
God Stats
37W - 13L
1,642 SR
Queue Stats
574W - 316L
1,599 Elo+
Party 3
Charybdis
Charybdis
TowerDiveKing
Charybdis
Level 185
God Stats
2W - 1L
1,342 SR
Queue Stats
434W - 437L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Velvoite
Morgan Le Fay
Level 65
God Stats
27W - 13L
1,703 SR
Queue Stats
526W - 265L
1,582 Elo+
Party 3
Geb
Geb
slashdownfall
Geb
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 224L
1,452 Elo+
Solo
Team Averages
Level 100
1,519 SR
1,505 Elo+

VS

Team Averages
Level 14
1,577 SR
1,507 Elo+
Sun Wukong
Sun Wukong
AngstyCloud
Sun Wukong
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,297 Elo+
Party 1
Chang'e
Chang'e
AuldLangSyn
Chang'e
Level 17
God Stats
4W - 3L
1,624 SR
Queue Stats
16W - 11L
1,575 Elo+
Solo
Thanatos
Thanatos
HormigaAsesina
Thanatos
Level 23
God Stats
1W - 1L
1,762 SR
Queue Stats
69W - 52L
1,575 Elo+
Solo
Vulcan
Vulcan
Malovents
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 88L
1,402 Elo+
Party 1
Neith
Neith
Plsnobannerino
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 43L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HeWhoLoomz
Scylla
16
0 / 0 / 12
9,694
692
6,243
4,062
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Player156
Sun Wukong
20
10 / 1 / 10
12,047
861
21,327
20,764
22,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
TowerDiveKing
Charybdis
17
2 / 0 / 7
10,079
720
6,357
12,304
4,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
Velvoite
Morgan Le Fay
20
13 / 1 / 12
13,007
929
28,233
15,628
7,907
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

16
2 / 4 / 9
10,241
732
4,516
16,540
13,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngstyCloud
Sun Wukong
16
0 / 2 / 5
9,111
651
5,880
16,900
17,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
AuldLangSyn
Chang'e
15
1 / 6 / 5
8,860
633
10,720
17,167
6,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
16
2 / 7 / 3
9,299
664
11,524
14,828
6,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Malovents
Vulcan
15
1 / 7 / 3
9,247
661
11,824
12,734
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 1
9,865
705
12,698
15,002
6,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
27
Kills
6
6
Deaths
27
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AngstyCloud
Sun Wukong
0
2
5
1.25
L
Chang'e
AuldLangSyn
Chang'e
1
6
5
0.58
W
Scylla
HeWhoLoomz
Scylla
0
0
12
6
L
Thanatos
2
7
3
0.5
L
Vulcan
Malovents
Vulcan
1
7
3
0.36
W
Sun Wukong
Player156
Sun Wukong
10
1
10
15
L
2
5
1
0.5
W
Charybdis
TowerDiveKing
Charybdis
2
0
7
5.5
W
Morgan Le Fay
Velvoite
Morgan Le Fay
13
1
12
19
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,676
Damage
52,646
69,298
Taken
76,631
49,531
Mitigated
42,183
13,029
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AngstyCloud
Sun Wukong
5,880
226
0
671
16,900
17,056
0
8,074
8,826
0
29,702
L
Chang'e
AuldLangSyn
Chang'e
10,720
1,655
680
2,030
17,167
6,854
0
7,525
9,642
25,863
0
W
Scylla
HeWhoLoomz
Scylla
6,243
380
0
1,344
4,062
1,542
1,027
2,349
1,713
30,019
0
L
Thanatos
11,524
2,906
0
6,396
14,828
6,330
0
7,342
7,486
0
29,148
L
Vulcan
Malovents
Vulcan
11,824
2,978
0
500
12,734
5,334
0
9,078
3,656
34,565
0
W
Sun Wukong
Player156
Sun Wukong
21,327
3,604
0
3,453
20,764
22,315
386
5,440
15,324
0
53,978
L
12,698
5,281
0
2,293
15,002
6,609
0
6,973
8,029
0
52,172
W
Charybdis
TowerDiveKing
Charybdis
6,357
3,209
0
4,975
12,304
4,546
2,392
3,037
9,267
0
28,125
W
Morgan Le Fay
Velvoite
Morgan Le Fay
28,233
1,590
0
1,451
15,628
7,907
1,570
5,536
10,092
77,442
0
W
4,516
246
0
1,806
16,540
13,221
812
6,182
10,358
12,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,068
Gold Earned
46,382
299
Minions Killed
254
0
Camps Cleared
0
1,570,093
Distance Traveled
1,380,065
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,111
651
48
3
0
284,927
0
L
Chang'e
8,860
633
32
2
0
253,234
3
W
Scylla
9,694
692
48
3
0
327,679
3
L
Thanatos
9,299
664
40
3
0
287,017
0
L
Vulcan
9,247
661
52
4
0
266,520
0
W
Sun Wukong
12,047
861
74
5
0
332,475
0
L
Neith
9,865
705
82
6
0
288,367
0
W
Charybdis
10,079
720
47
3
0
294,817
0
W
Morgan Le Fay
13,007
929
114
8
0
319,894
0
W
Geb
10,241
732
16
1
0
295,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role