Player Matchup

Sun Wukong
Sun Wukong
Asunayui9323
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,424 Elo+
Party 2
Yu Huang
Yu Huang
DaG Xcorpius
Yu Huang
Level 96
God Stats
1W - 1L
1,535 SR
Queue Stats
17W - 18L
1,516 Elo+
Party 2
Hel
Hel
Kendog92
Hel
Level 159
God Stats
0W - 3L
1,256 SR
Queue Stats
29W - 33L
1,493 Elo+
Party 2
Chaac
Chaac
MauraThatPlease
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SoftWetPancake
Zhong Kui
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 56L
1,512 Elo+
Solo
Team Averages
Level 99
1,458 SR
1,489 Elo+

VS

Team Averages
Level 102
1,510 SR
1,491 Elo+
Ymir
Ymir
 
Ymir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CHEFXFOOD
Sobek
Level 121
God Stats
5W - 4L
1,337 SR
Queue Stats
280W - 202L
1,553 Elo+
Party 1
Raijin
Raijin
CosmicTilt
Raijin
Level 44
God Stats
13W - 9L
1,700 SR
Queue Stats
458W - 392L
1,425 Elo+
Party 1
Hel
Hel
KapnSlappy
Hel
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 128L
1,502 Elo+
Party 1
Medusa
Medusa
RedeyeArk
Medusa
Level 117
God Stats
2W - 2L
1,512 SR
Queue Stats
121W - 141L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Asunayui9323
Sun Wukong
15
0 / 4 / 2
8,238
549
4,954
13,281
12,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
DaG Xcorpius
Yu Huang
14
0 / 6 / 2
8,544
570
19,503
16,191
8,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 4 / 2
9,735
649
17,128
24,161
22,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 4 / 1
10,076
672
22,445
23,988
35,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SoftWetPancake
Zhong Kui
13
0 / 6 / 3
8,098
540
22,811
15,284
11,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
3 / 1 / 20
10,493
700
10,964
21,371
31,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
CHEFXFOOD
Sobek
19
9 / 1 / 13
11,554
770
15,141
36,282
41,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
CosmicTilt
Raijin
18
4 / 3 / 19
11,254
750
28,429
19,018
11,329
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 0 / 19
10,613
708
12,205
10,506
9,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
RedeyeArk
Medusa
18
4 / 1 / 18
10,718
715
20,516
18,799
11,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
113
6
Kills
24
24
Deaths
6
10
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
20
13
L
Sun Wukong
Asunayui9323
Sun Wukong
0
4
2
0.25
W
Sobek
CHEFXFOOD
Sobek
9
1
13
15.5
W
Raijin
CosmicTilt
Raijin
4
3
19
4.5
L
Yu Huang
DaG Xcorpius
Yu Huang
0
6
2
0.17
W
4
0
19
13.5
L
4
4
2
1.25
L
2
4
1
0.63
W
Medusa
RedeyeArk
Medusa
4
1
18
13
L
Zhong Kui
SoftWetPancake
Zhong Kui
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,841
Damage
87,255
92,905
Taken
105,976
89,904
Mitigated
104,356
38,560
Healing
70,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,964
265
3,969
4,371
21,371
31,173
0
11,609
9,762
18,520
0
L
Sun Wukong
Asunayui9323
Sun Wukong
4,954
240
187
125
13,281
12,178
0
10,295
2,986
0
9,997
W
Sobek
CHEFXFOOD
Sobek
15,141
1,455
2,230
14,417
36,282
41,045
506
18,713
17,569
25,952
0
W
Raijin
CosmicTilt
Raijin
28,429
5,485
2,156
2,515
19,018
11,329
1,199
11,278
7,740
53,429
0
L
Yu Huang
DaG Xcorpius
Yu Huang
19,503
1,972
227
2,023
16,191
8,173
0
12,987
3,204
31,232
0
W
12,205
838
26,344
8,681
10,506
9,794
296
5,321
5,185
19,357
0
L
17,128
649
15,506
14,354
24,161
22,725
0
15,450
8,711
29,557
0
L
22,445
1,181
798
3,733
23,988
35,389
0
18,105
5,883
0
48,063
W
Medusa
RedeyeArk
Medusa
20,516
9,014
1,701
4,177
18,799
11,015
1,259
12,521
6,278
0
43,563
L
Zhong Kui
SoftWetPancake
Zhong Kui
22,811
1,165
723
884
15,284
11,439
0
9,902
5,382
30,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
54,632
141
Minions Killed
159
0
Camps Cleared
0
1,334,775
Distance Traveled
1,523,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,493
700
6
0
0
285,649
0
L
Sun Wukong
8,238
549
9
1
0
242,595
0
W
Sobek
11,554
770
32
2
0
314,917
0
W
Raijin
11,254
750
63
4
0
281,352
0
L
Yu Huang
8,544
570
30
2
0
242,969
0
W
Hel
10,613
708
15
1
0
331,635
0
L
Hel
9,735
649
31
2
0
309,771
0
L
Chaac
10,076
672
52
3
0
299,833
0
W
Medusa
10,718
715
43
3
0
310,442
0
L
Zhong Kui
8,098
540
19
1
0
239,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role