Player Matchup

Achilles
Achilles
Kaneki_MW
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,286 Elo+
Party 1
Hades
Hades
The_Shoobinator
Hades
Level 81
God Stats
14W - 9L
1,496 SR
Queue Stats
35W - 40L
1,342 Elo+
Party 1
Ganesha
Ganesha
xancoldiron
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 128L
1,378 Elo+
Party 1
Team Averages
Level 73
1,499 SR
1,336 Elo+

VS

Team Averages
Level 79
1,443 SR
1,358 Elo+
Aphrodite
Aphrodite
Blightning92
Aphrodite
Level 88
God Stats
1W - 4L
1,141 SR
Queue Stats
93W - 111L
1,342 Elo+
Solo
Cu Chulainn
Cu Chulainn
RelltrSkeltr
Cu Chulainn
Level 67
God Stats
6W - 11L
1,557 SR
Queue Stats
101W - 127L
1,255 Elo+
Solo
Nemesis
Nemesis
immortlWRATH
Nemesis
Level 82
God Stats
4W - 4L
1,631 SR
Queue Stats
24W - 27L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kaneki_MW
Achilles
13
4 / 1 / 11
8,204
746
6,283
12,184
15,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
11 / 1 / 3
9,765
888
14,465
10,587
6,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
xancoldiron
Ganesha
14
0 / 0 / 15
8,700
791
7,041
12,957
14,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blightning92
Aphrodite
13
0 / 4 / 0
7,149
650
8,233
11,144
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RelltrSkeltr
Cu Chulainn
11
0 / 4 / 1
7,040
640
7,375
11,616
7,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
immortlWRATH
Nemesis
12
2 / 7 / 0
7,547
686
9,402
12,689
8,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
2
2
Deaths
15
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Blightning92
Aphrodite
0
4
0
0
W
Achilles
Kaneki_MW
Achilles
4
1
11
9.5
L
Cu Chulainn
RelltrSkeltr
Cu Chulainn
0
4
1
0.13
W
11
1
3
12.5
L
Nemesis
immortlWRATH
Nemesis
2
7
0
0.29
W
Ganesha
xancoldiron
Ganesha
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
25,010
35,728
Taken
35,449
36,720
Mitigated
22,130
8,946
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Blightning92
Aphrodite
8,233
1,110
3,131
4,452
11,144
5,430
144
7,735
3,242
26,118
0
W
Achilles
Kaneki_MW
Achilles
6,283
2,053
0
587
12,184
15,503
554
2,033
9,546
0
10,176
L
Cu Chulainn
RelltrSkeltr
Cu Chulainn
7,375
1,745
0
993
11,616
7,845
0
6,217
5,075
890
28,185
W
14,465
625
1,709
4,188
10,587
6,678
1,645
2,796
7,357
45,296
0
L
Nemesis
immortlWRATH
Nemesis
9,402
2,990
0
1,267
12,689
8,855
0
6,769
5,456
0
24,177
W
Ganesha
xancoldiron
Ganesha
7,041
786
487
1,975
12,957
14,539
184
3,361
9,053
24,037
873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
21,736
112
Minions Killed
125
0
Camps Cleared
0
600,139
Distance Traveled
527,930
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,149
650
56
5
0
171,803
0
W
Achilles
8,204
746
14
1
0
219,683
0
L
Cu Chulainn
7,040
640
39
4
0
185,071
0
W
Hades
9,765
888
89
8
0
201,193
0
L
Nemesis
7,547
686
30
3
0
171,056
0
W
Ganesha
8,700
791
9
1
0
179,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role