Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Delayyy
Guan Yu
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 96L
1,508 Elo+
Party 3
Anubis
Anubis
LittleSalty
Anubis
Level 124
God Stats
1W - 1L
1,380 SR
Queue Stats
72W - 74L
1,459 Elo+
Solo
Anhur
Anhur
SunBishop
Anhur
Level 88
God Stats
4W - 0L
1,694 SR
Queue Stats
23W - 24L
1,405 Elo+
Party 1
Team Averages
Level 94
1,515 SR
1,474 Elo+

VS

Team Averages
Level 132
1,624 SR
1,519 Elo+
Nemesis
Nemesis
Guyzo
Nemesis
Level 154
God Stats
1W - 5L
1,581 SR
Queue Stats
91W - 95L
1,488 Elo+
Solo
Izanami
Izanami
Jhosua
Izanami
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,579 Elo+
Party 2
Thor
Thor
YohaR
Thor
Level 125
God Stats
0W - 2L
1,801 SR
Queue Stats
42W - 38L
1,612 Elo+
Party 2
Athena
Athena
cbazdrummer
Athena
Level 121
God Stats
3W - 3L
1,701 SR
Queue Stats
74W - 82L
1,497 Elo+
Party 2
Anubis
Anubis
guillestell
Anubis
Level 145
God Stats
11W - 10L
1,539 SR
Queue Stats
154W - 155L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 1 / 5
10,179
566
9,392
9,741
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
 
Kuzenbo
14
0 / 1 / 15
9,642
536
6,760
11,034
15,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Delayyy
Guan Yu
15
1 / 4 / 6
9,008
500
6,574
18,650
17,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
19
14 / 0 / 6
12,131
674
19,339
10,546
5,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SunBishop
Anhur
16
7 / 3 / 3
10,584
588
10,430
13,707
6,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Guyzo
Nemesis
16
4 / 4 / 2
10,186
566
13,587
16,693
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Jhosua
Izanami
12
0 / 4 / 1
7,889
438
3,075
7,502
2,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
YohaR
Thor
15
5 / 6 / 2
9,645
536
11,243
16,265
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
12
0 / 4 / 2
7,725
429
3,585
18,148
12,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
0 / 9 / 0
7,979
443
4,553
15,660
5,914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
27
Kills
9
9
Deaths
27
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
5
7.5
W
Kuzenbo
 
Kuzenbo
0
1
15
7.5
W
Guan Yu
Delayyy
Guan Yu
1
4
6
1
L
Nemesis
Guyzo
Nemesis
4
4
2
1.25
L
Izanami
Jhosua
Izanami
0
4
1
0.13
W
Anubis
14
0
6
17
W
Anhur
SunBishop
Anhur
7
3
3
2.83
L
Thor
YohaR
Thor
5
6
2
1
L
Athena
0
4
2
0.25
L
Anubis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,495
Damage
36,043
63,678
Taken
74,268
48,492
Mitigated
35,700
26,869
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,392
1,770
0
1,741
9,741
3,972
96
1,189
8,511
0
77,356
W
Kuzenbo
 
Kuzenbo
6,760
3,537
0
2,468
11,034
15,508
646
834
9,984
28,662
167
W
Guan Yu
Delayyy
Guan Yu
6,574
1,172
1,077
7,810
18,650
17,448
223
1,124
16,433
0
53,181
L
Nemesis
Guyzo
Nemesis
13,587
4,654
0
4,806
16,693
9,156
202
3,775
11,840
0
85,201
L
Izanami
Jhosua
Izanami
3,075
1,762
0
1,467
7,502
2,012
0
1,542
5,960
0
46,234
W
Anubis
19,339
865
0
7,382
10,546
5,471
1,986
4,010
6,536
110,171
0
W
Anhur
SunBishop
Anhur
10,430
6,266
0
6,391
13,707
6,093
2,772
1,793
11,914
0
88,930
L
Thor
YohaR
Thor
11,243
2,451
0
710
16,265
6,206
0
4,984
11,281
0
72,348
L
Athena
3,585
714
0
2,278
18,148
12,412
0
4,246
13,902
36,038
0
L
Anubis
4,553
56
0
3,409
15,660
5,914
314
11,385
4,246
53,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,544
Gold Earned
43,424
508
Minions Killed
481
0
Camps Cleared
0
1,779,942
Distance Traveled
1,604,952
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,179
566
98
5
0
418,097
0
W
Kuzenbo
9,642
536
38
2
0
337,293
0
W
Guan Yu
9,008
500
77
4
0
370,377
0
L
Nemesis
10,186
566
120
7
0
312,892
2
L
Izanami
7,889
438
98
5
0
310,848
0
W
Anubis
12,131
674
164
9
0
341,308
0
W
Anhur
10,584
588
131
7
0
312,867
0
L
Thor
9,645
536
117
7
0
337,404
0
L
Athena
7,725
429
50
3
0
360,714
1
L
Anubis
7,979
443
96
5
0
283,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role