Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Arterialization
Da Ji
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 152L
1,432 Elo+
Party 3
Neith
Neith
AwkwardApple931
Neith
Level 14
God Stats
8W - 7L
1,532 SR
Queue Stats
19W - 19L
1,564 Elo+
Party 3
Yu Huang
Yu Huang
Cam is high
Yu Huang
Level 45
God Stats
0W - 7L
1,178 SR
Queue Stats
121W - 134L
1,426 Elo+
Party 3
Khepri
Khepri
PPGetter
Khepri
Level 58
God Stats
1W - 4L
1,368 SR
Queue Stats
184W - 190L
1,480 Elo+
Party 3
Team Averages
Level 42
1,416 SR
1,480 Elo+

VS

Team Averages
Level 62
1,579 SR
1,497 Elo+
Kuzenbo
Kuzenbo
FenrirsChosen
Kuzenbo
Level 49
God Stats
2W - 0L
1,192 SR
Queue Stats
127W - 129L
1,384 Elo+
Party 2
Baba Yaga
Baba Yaga
batpool5467
Baba Yaga
Level 64
God Stats
12W - 11L
1,640 SR
Queue Stats
236W - 224L
1,496 Elo+
Party 2
Guan Yu
Guan Yu
lazy_heelhook
Guan Yu
Level 44
God Stats
15W - 5L
1,491 SR
Queue Stats
112W - 138L
1,445 Elo+
Party 1
Hun Batz
Hun Batz
lm Lamb
Hun Batz
Level 68
God Stats
20W - 5L
1,702 SR
Queue Stats
828W - 730L
1,610 Elo+
Party 1
Anhur
Anhur
militar2019feliz
Anhur
Level 85
God Stats
6W - 0L
1,867 SR
Queue Stats
240W - 207L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 1 / 3
7,849
604
8,473
9,428
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 6 / 1
6,795
523
3,959
12,188
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 0
7,296
561
8,930
8,441
2,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Cam is high
Yu Huang
10
0 / 5 / 1
6,000
462
4,389
10,348
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
PPGetter
Khepri
9
0 / 4 / 4
6,227
479
5,454
17,146
13,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
0 / 2 / 3
6,167
474
4,024
12,389
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
batpool5467
Baba Yaga
13
5 / 0 / 6
8,031
618
13,668
6,801
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
11
0 / 2 / 4
6,777
521
5,430
11,305
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
lm Lamb
Hun Batz
15
12 / 1 / 4
9,559
735
11,474
13,936
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
6,716
517
6,284
9,189
3,040
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
17
17
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
3
2.5
L
2
6
1
0.42
L
4
1
0
4
L
Yu Huang
Cam is high
Yu Huang
0
5
1
0.1
W
Kuzenbo
0
2
3
0.75
L
Khepri
PPGetter
Khepri
0
4
4
0.5
W
Baba Yaga
batpool5467
Baba Yaga
5
0
6
8
W
Guan Yu
0
2
4
1
W
Hun Batz
lm Lamb
Hun Batz
12
1
4
14
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,205
Damage
40,880
57,551
Taken
53,620
29,434
Mitigated
31,732
11,392
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,473
3,633
0
2,382
9,428
5,104
452
1,042
7,916
0
63,477
L
3,959
580
0
1,134
12,188
4,512
0
3,300
8,799
0
24,461
L
8,930
4,375
0
3,136
8,441
2,890
0
1,335
7,106
0
56,606
L
Yu Huang
Cam is high
Yu Huang
4,389
692
0
750
10,348
3,813
0
4,955
5,393
38,793
0
W
Kuzenbo
4,024
1,964
0
2,853
12,389
11,754
168
2,468
9,921
16,857
0
L
Khepri
PPGetter
Khepri
5,454
1,186
0
3,990
17,146
13,115
0
7,060
9,953
16,850
0
W
Baba Yaga
batpool5467
Baba Yaga
13,668
226
0
3,195
6,801
2,820
110
3,476
3,325
58,299
0
W
Guan Yu
5,430
606
234
3,878
11,305
8,249
0
1,023
10,282
0
37,610
W
Hun Batz
lm Lamb
Hun Batz
11,474
3,854
0
1,250
13,936
5,869
342
1,564
12,372
0
84,499
W
6,284
2,951
0
3,856
9,189
3,040
628
1,312
7,877
0
52,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,167
Gold Earned
37,250
308
Minions Killed
385
0
Camps Cleared
0
1,332,043
Distance Traveled
1,425,422
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,849
604
100
8
0
297,249
0
L
Da Ji
6,795
523
38
3
0
279,312
0
L
Neith
7,296
561
84
6
0
216,351
0
L
Yu Huang
6,000
462
60
5
0
272,188
0
W
Kuzenbo
6,167
474
18
1
0
278,168
5
L
Khepri
6,227
479
26
2
0
266,943
2
W
Baba Yaga
8,031
618
91
7
0
287,352
3
W
Guan Yu
6,777
521
66
5
0
291,337
1
W
Hun Batz
9,559
735
124
10
0
323,620
0
W
Anhur
6,716
517
86
7
0
244,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role