Player Matchup

Cthulhu
Cthulhu
JS_TheKing29
Cthulhu
Level 72
God Stats
0W - 1L
1,831 SR
Queue Stats
2W - 6L
1,290 Elo+
Solo
Ratatoskr
Ratatoskr
Mtnwhiskey
Ratatoskr
Level 26
God Stats
141W - 154L
1,400 SR
Queue Stats
147W - 169L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
TheApexZ3RO
Danzaburou
Level 92
God Stats
17W - 23L
1,431 SR
Queue Stats
206W - 214L
1,406 Elo+
Party 1
Team Averages
Level 63
1,554 SR
1,358 Elo+

VS

Team Averages
Level 96
1,619 SR
1,403 Elo+
Aphrodite
Aphrodite
JetHyperion9817
Aphrodite
Level 109
God Stats
30W - 11L
1,795 SR
Queue Stats
726W - 818L
1,376 Elo+
Party 2
Sylvanus
Sylvanus
P19098
Sylvanus
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
429W - 519L
1,363 Elo+
Party 2
Bellona
Bellona
SN3AKY117
Bellona
Level 106
God Stats
10W - 6L
1,563 SR
Queue Stats
67W - 66L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JS_TheKing29
Cthulhu
12
1 / 5 / 2
7,536
685
9,318
15,129
15,040
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Mtnwhiskey
Ratatoskr
11
1 / 7 / 3
7,511
683
7,677
14,572
12,121
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheApexZ3RO
Danzaburou
12
2 / 7 / 2
8,277
752
13,383
15,515
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JetHyperion9817
Aphrodite
14
3 / 1 / 14
8,832
803
10,514
14,566
10,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
P19098
Sylvanus
14
0 / 2 / 16
8,937
812
7,285
18,242
16,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
SN3AKY117
Bellona
15
15 / 1 / 3
11,066
1,006
19,915
14,457
11,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
18
19
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JS_TheKing29
Cthulhu
1
5
2
0.4
W
Aphrodite
JetHyperion9817
Aphrodite
3
1
14
10
L
Ratatoskr
Mtnwhiskey
Ratatoskr
1
7
3
0.36
W
Sylvanus
P19098
Sylvanus
0
2
16
4
W
Bellona
SN3AKY117
Bellona
15
1
3
16.5
L
Danzaburou
TheApexZ3RO
Danzaburou
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,378
Damage
37,714
45,216
Taken
47,265
33,712
Mitigated
37,850
4,182
Healing
28,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JS_TheKing29
Cthulhu
9,318
662
224
550
15,129
15,040
0
4,757
10,372
18,168
708
W
Aphrodite
JetHyperion9817
Aphrodite
10,514
1,597
6,350
6,510
14,566
10,409
1,071
3,748
10,654
39,861
0
L
Ratatoskr
Mtnwhiskey
Ratatoskr
7,677
1,455
0
1,096
14,572
12,121
43
6,978
7,594
0
23,004
W
Sylvanus
P19098
Sylvanus
7,285
2,038
7,321
6,415
18,242
16,153
839
3,557
14,427
12,755
0
W
Bellona
SN3AKY117
Bellona
19,915
8,488
0
1,868
14,457
11,288
1,569
1,359
12,892
0
54,127
L
Danzaburou
TheApexZ3RO
Danzaburou
13,383
4,963
52
2,260
15,515
6,551
0
6,094
9,421
0
32,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,324
Gold Earned
28,835
100
Minions Killed
149
0
Camps Cleared
0
566,220
Distance Traveled
592,037
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,536
685
33
3
0
187,305
0
W
Aphrodite
8,832
803
55
5
0
205,493
0
L
Ratatoskr
7,511
683
28
3
0
190,540
0
W
Sylvanus
8,937
812
13
1
0
179,871
0
W
Bellona
11,066
1,006
81
7
0
206,673
0
L
Danzaburou
8,277
752
39
4
0
188,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role