Player Matchup

He Bo
He Bo
Angrydog27
He Bo
Level 123
God Stats
2W - 4L
1,702 SR
Queue Stats
169W - 136L
1,616 Elo+
Party 1
Agni
Agni
BALLFART08
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,725 Elo+
Party 1
Khepri
Khepri
Dügan16
Khepri
Level 172
God Stats
2W - 1L
1,671 SR
Queue Stats
181W - 150L
1,628 Elo+
Solo
Vamana
Vamana
SomeBuffPantz
Vamana
Level 107
God Stats
33W - 20L
1,556 SR
Queue Stats
126W - 108L
1,512 Elo+
Party 2
Martichoras
Martichoras
ThatDudeMan2141
Martichoras
Level 148
God Stats
6W - 7L
1,425 SR
Queue Stats
178W - 163L
1,449 Elo+
Party 2
Team Averages
Level 112
1,571 SR
1,586 Elo+

VS

Team Averages
Level 125
1,516 SR
1,547 Elo+
Zhong Kui
Zhong Kui
A4qn1
Zhong Kui
Level 71
God Stats
4W - 1L
1,864 SR
Queue Stats
228W - 238L
1,587 Elo+
Party 3
Persephone
Persephone
DRPHLEXXPHD
Persephone
Level 158
God Stats
1W - 1L
1,429 SR
Queue Stats
207W - 210L
1,528 Elo+
Party 3
Danzaburou
Danzaburou
FalloutPrime23
Danzaburou
Level 122
God Stats
16W - 12L
1,438 SR
Queue Stats
157W - 176L
1,490 Elo+
Solo
Guan Yu
Guan Yu
KindaMadMax
Guan Yu
Level 68
God Stats
1W - 1L
1,312 SR
Queue Stats
72W - 79L
1,584 Elo+
Party 3
Ix Chel
Ix Chel
PepperoniusJeff
Ix Chel
Level 204
God Stats
2W - 1L
1,537 SR
Queue Stats
231W - 247L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
0 / 3 / 0
5,838
531
3,911
8,028
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,756
523
3,176
7,036
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Dügan16
Khepri
8
0 / 1 / 0
5,377
489
3,001
7,079
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,760
524
2,106
9,954
6,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
ThatDudeMan2141
Martichoras
10
0 / 2 / 0
5,687
517
6,779
6,026
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A4qn1
Zhong Kui
11
3 / 0 / 2
6,739
613
8,205
8,674
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
DRPHLEXXPHD
Persephone
13
1 / 0 / 1
7,721
702
6,852
5,342
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FalloutPrime23
Danzaburou
11
0 / 0 / 1
6,710
610
4,388
6,227
2,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
KindaMadMax
Guan Yu
10
0 / 0 / 3
6,026
548
971
7,407
4,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
7 / 0 / 1
7,187
653
6,231
6,761
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A4qn1
Zhong Kui
3
0
2
4
L
He Bo
0
3
0
0
L
0
3
0
0
W
Persephone
DRPHLEXXPHD
Persephone
1
0
1
1.5
L
Khepri
Dügan16
Khepri
0
1
0
0
W
Danzaburou
FalloutPrime23
Danzaburou
0
0
1
0.5
W
Guan Yu
KindaMadMax
Guan Yu
0
0
3
1.5
W
7
0
1
7.5
L
0
2
0
0
L
Martichoras
ThatDudeMan2141
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,973
Damage
26,647
38,123
Taken
34,411
21,080
Mitigated
17,764
9,510
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A4qn1
Zhong Kui
8,205
894
0
3,438
8,674
6,175
0
3,095
5,579
55,291
0
L
He Bo
3,911
244
0
3,050
8,028
2,935
0
4,643
3,161
53,117
0
L
3,176
209
0
500
7,036
2,687
0
3,523
3,349
41,726
0
W
Persephone
DRPHLEXXPHD
Persephone
6,852
784
0
3,286
5,342
1,749
0
978
4,364
61,046
0
L
Khepri
Dügan16
Khepri
3,001
524
0
2,854
7,079
5,696
0
2,893
4,063
15,035
0
W
Danzaburou
FalloutPrime23
Danzaburou
4,388
2,239
0
3,279
6,227
2,261
77
1,293
4,934
0
55,776
W
Guan Yu
KindaMadMax
Guan Yu
971
100
1,699
2,783
7,407
4,925
0
1,490
5,917
0
22,608
W
6,231
942
285
2,491
6,761
2,654
0
3,232
3,529
42,964
0
L
2,106
891
0
1,860
9,954
6,945
0
6,518
3,086
0
41,623
L
Martichoras
ThatDudeMan2141
Martichoras
6,779
2,310
0
1,246
6,026
2,817
0
2,844
3,176
0
49,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
34,383
375
Minions Killed
406
0
Camps Cleared
0
1,094,547
Distance Traveled
1,155,156
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,739
613
89
8
0
233,624
0
L
He Bo
5,838
531
100
9
0
226,621
0
L
Agni
5,756
523
89
8
0
211,558
0
W
Persephone
7,721
702
112
10
0
208,217
0
L
Khepri
5,377
489
17
2
0
239,186
5
W
Danzaburou
6,710
610
102
9
0
229,126
3
W
Guan Yu
6,026
548
30
3
0
247,442
0
W
Ix Chel
7,187
653
73
7
0
236,747
0
L
Vamana
5,760
524
74
7
0
212,494
0
L
Martichoras
5,687
517
95
9
0
204,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role