Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FalCie Insomnia
Vamana
Level 108
God Stats
0W - 1L
1,535 SR
Queue Stats
1W - 2L
1,702 Elo+
Solo
Fenrir
Fenrir
ThatdudeID
Fenrir
Level 32
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 17L
1,050 Elo+
Solo
Bacchus
Bacchus
alp2015
Bacchus
Level 48
God Stats
5W - 2L
1,574 SR
Queue Stats
38W - 25L
1,457 Elo+
Solo
Ishtar
Ishtar
sweet_primer
Ishtar
Level 48
God Stats
17W - 32L
1,290 SR
Queue Stats
1,323W - 1,354L
1,253 Elo+
Solo
Team Averages
Level 60
1,425 SR
1,392 Elo+

VS

Team Averages
Level 66
1,479 SR
1,258 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ArachnidHog
Vamana
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,159 Elo+
Party 1
Aphrodite
Aphrodite
HippoNuggets
Aphrodite
Level 57
God Stats
66W - 80L
1,397 SR
Queue Stats
166W - 222L
1,314 Elo+
Solo
Janus
Janus
Noodle_Lindsey
Janus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,159 Elo+
Party 1
Jing Wei
Jing Wei
Weezle018
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 1 / 0
5,597
560
2,392
3,530
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 0
4,991
499
3,441
6,902
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ThatdudeID
Fenrir
6
0 / 4 / 0
4,419
442
2,161
6,649
2,285
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
alp2015
Bacchus
7
0 / 3 / 1
4,689
469
3,601
8,742
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
8
1 / 0 / 0
4,563
456
2,274
4,317
1,443
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
2 / 0 / 1
5,649
565
3,946
8,320
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
2 / 0 / 0
5,839
584
4,519
6,277
3,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
HippoNuggets
Aphrodite
9
1 / 1 / 0
5,290
529
2,156
5,118
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 0
5,669
567
3,038
2,783
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Weezle018
Jing Wei
9
1 / 0 / 1
5,303
530
3,758
5,889
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
7
8
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
0
1
W
Erlang Shen
 
Erlang Shen
2
0
1
2.5
W
Vamana
2
0
0
2
L
0
0
0
0
W
Aphrodite
HippoNuggets
Aphrodite
1
1
0
1
W
1
1
0
1
L
Fenrir
ThatdudeID
Fenrir
0
4
0
0
W
Jing Wei
Weezle018
Jing Wei
1
0
1
1.5
L
Bacchus
alp2015
Bacchus
0
3
1
0.17
L
Ishtar
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,869
Damage
17,417
30,140
Taken
28,387
16,989
Mitigated
12,042
8,288
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,392
64
0
1,055
3,530
1,349
0
2,572
958
34,931
0
W
Erlang Shen
 
Erlang Shen
3,946
2,192
0
2,007
8,320
3,273
36
348
7,972
0
32,245
W
Vamana
4,519
1,829
0
466
6,277
3,842
0
0
6,277
0
40,115
L
3,441
1,035
0
1,626
6,902
4,238
0
0
6,902
0
32,350
W
Aphrodite
HippoNuggets
Aphrodite
2,156
286
1,617
3,008
5,118
1,954
210
1,620
3,498
27,076
0
W
3,038
0
0
480
2,783
1,000
635
2,016
767
32,177
0
L
Fenrir
ThatdudeID
Fenrir
2,161
1,415
92
1,388
6,649
2,285
0
133
6,516
0
19,216
W
Jing Wei
Weezle018
Jing Wei
3,758
3,134
0
124
5,889
1,973
386
2,009
3,880
0
29,995
L
Bacchus
alp2015
Bacchus
3,601
1,348
8
2,775
8,742
7,674
0
1,198
7,544
16,376
0
L
Ishtar
2,274
1,352
0
1,344
4,317
1,443
0
1,291
3,026
0
18,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,259
Gold Earned
27,750
183
Minions Killed
270
0
Camps Cleared
0
926,361
Distance Traveled
993,004
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,597
560
70
7
0
167,961
0
W
Erlang Shen
5,649
565
55
6
0
230,414
0
W
Vamana
5,839
584
69
7
0
208,617
0
L
Vamana
4,991
499
35
4
0
209,817
0
W
Aphrodite
5,290
529
38
4
0
172,830
1
W
Janus
5,669
567
58
6
0
193,489
0
L
Fenrir
4,419
442
35
4
0
183,740
0
W
Jing Wei
5,303
530
50
5
0
187,654
3
L
Bacchus
4,689
469
12
1
0
201,150
3
L
Ishtar
4,563
456
31
3
0
163,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role